Dawn of War: Professional (DoWPro) is a mod for the Dawn of War franchise that has been developed over many years, and is based on the Warhammer 40000 universe. The mod aims to enhance the multiplayer experience by incorporating intelligent gameplay design and balance with the exciting and spectacular game that is Dawn of War.

No longer will units become obsolete as you gain higher tech, and no longer will you have to spam a certain 'overpowered' unit in order to win.
In DoWpro strength through diversity is promoted, and with the return of the 'hard counter' system from the original Dawn of War game, DoWPro offers the player many different choices on their path to victory.

The latest version of DoWPro is for the third and last Dawn of War expansion: SoulStorm. Boasting nine completely unique races to choose from, DoWpro: SS offers a huge amount variety.

Key Features of the Mod:

- You can now use Wargear in multiplayer and skirmish games.
- The all-famous skirmish mod and the ever useful camera mod already included.
- Exciting and fun gameplay that differs greatly from SoulStorm in ways of how you research abilities and use your units.
- New graphics and visuals for every race.
- Sizeable community of its own, and can be played through the Steam Group, Hamachi Server, or Direct-IP.
- New units for almost every race.
- You can easily switch between DoWpro and standard SoulStorm through the in-game 'Game Manager'.
- A complete and instructional set of manuals to let you know every aspect of the mod and the armies.

Requirements:

- For DoWpro: SS you need SoulStorm, patched to version 1.20. For Steam users it is required its very own latest version.
 
Be sure to check out Z15.invisionfree.com for more details.

 Where to Get Support and Meet Players

If you have any technical issues, or are just looking for a couple of games. please join us on the IRC chat channel "#dowpro" on the "quakenet" server , either by using an IRC client such as MIRC, Chatzilla (a firefox plug in), or by using our webclient.

The Steam Group

It is also a great way to meet people (and players), just click in the tittle and join!.

DISCLAIMER - TERMS OF USE

The DoWPro mod uses some material which belongs to some other mods. Some of them, are totally exclusive and cannot be taken out without the authorisation of the team leader of the mod that created the material which has been added. DoWPro mainly uses the following models from the following mods:

- Firestorm over Kronus.
- Purgation of Kaurava.
- Witch Hunters: Adepta Sororitas Mod.

To be more specific. In the case of the Witch Hunters: Adepta Sororitas Mod, there has been an exclusive deal from both mod team leaders (that is, between Korbah, Friedric_P and KRMZ). If, by any circustamce you take any of these models or content from DoWPro, which belong to the Witch Hunters: Adepta Sororitas Mod you are not allowed to public it in your mod unless you have real authorisation from Friedric_P and KRMZ, the mod team leaders from the Witch Hunters: Adepta Sororitas mod.

Image RSS Feed Latest Screens
One last teaser Manual Teaser #4 Manual Teaser #3
Blog RSS Feed Report abuse Latest News: 3.60 Update Progress and Changelog

3 comments by H0LL0W on Sep 27th, 2014

So I guess I left this place without news, and you guys deserve it.

So first things first, 3.60 will be the Final Version, no turning back from here, so expect an even bigger polished version.

Second of all, the progress is slow as hell because we want to make sure that the AI works as better as it did from 3.59.58. Not to mention as well that the manuals are being reworked to fit in the changes done through all these versions - and yes, that also includes that Dark Eldar and Sisters of Battle will have their own manual, too.

So, you also want a changelog for 3.60 too?. Here, have at it, although it is primarly a Work in Progress:

GENERAL

- Last batch of icons totally redone for all races.
- AI completly reworked and 100% stable for all 9 races.
- Manuals totally reworked, including manuals done for Dark Eldar and Sisters of Battle.

SPACE MARINES

- Added Assault Cannon for Dreadnought as a heavy weapon option.

IMPERIAL GUARD

- Added a healing aura ability for Kasrkin Sargeant, unlockeable on T2. This healing aura ONLY affects the Kasrkin squad.

DARK ELDAR

- Added inf_heavy_high as secondary armor for Reaver Jetbikes.

ELDAR

- Fixed the Seer Council icon not being shown properly at the Hero UI. (It used the old warlock icon which seemed to collide with the icon redone).

SoB

- Missionary replaced by the Sister Hospitaller. Same thing she has as the Missionary except that her weapons are laspistol and chainsword.
- Added a new research: Lay on Hands Improved research, available from the Holy Reliquary. Costs 50/50.
- Revised Heavy Flamers for Retributors and Celestian squads - They no longer have FoTM and do not require setup time.
- Retributor Multimelta now costs 40/10. Decreased its maximum damage to 380 from 400.
- Increased the hardcap squad of Sisters Repentia to 2 from 1. Decreased their accuracy in close combat to 0.65 from 0.8. Health reduced to 420 from 480.
- Decreased the cost of the Storm Bolter for Battle Sisters to 40/15 from 50/20. Decreased to 0.6 from 0.65 de maximum accuracy.
- Decreased the Energy cost of Canoness to 40 from 45. Decreased the overall cost of the Jumpack to 40/30 from 50/60.
- Laud Hailers ability from Immolator removed, now the Repressor Tank gains it.
- Removed the Confessor aura, instead he gains the leadership aura that increases the regeneration speed of Faith points. (it is the same aura as Veteran Superiors grant).

Downloads RSS Feed Latest Downloads
DoWPro: SoulStorm 3.59.58 Update

DoWPro: SoulStorm 3.59.58 Update

Mar 29, 2014 Patch 12 comments

New update for the mod, contains several bug fixes and tweaks on balance. YOU MUST HAVE DOWPRO: SOULSTORM 3.59 PREVIOUSLY INSTALLED.

DoWPro: SoulStorm 3.59

DoWPro: SoulStorm 3.59

Apr 17, 2011 Full Version 5 comments

New version for the mod, contains several bug fixes and tweaks on balance. In order to install it you must have only Dawn of War - SoulStorm PATCHED to...

DoWpro: Dark Crusade 3.41 Hotfix

DoWpro: Dark Crusade 3.41 Hotfix

Nov 3, 2008 Patch 3 comments

The 3.41 hotfix for DoWpro: Dark Crusade. This version requires Dawn of War: Dark Crusade 1.2 and DoWpro: DC 3.40 to run correctly. After installing...

DoWpro: Dark Crusade 3.40

DoWpro: Dark Crusade 3.40

Oct 28, 2008 Full Version 2 comments

The 3.40 full release version for DoWpro: Dark Crusade. This version requires Dawn of War: Dark Crusade 1.2 to run correctly.

DoWPro: Winter Assault 1.66 Hotfix

DoWPro: Winter Assault 1.66 Hotfix

Mar 17, 2007 Patch 0 comments

This is a Hotfix for DoWPro: Winter Assault 1.60, after installed, you'll have the latest and final version of WApro.

DoWPro: Winter Assault 1.60

DoWPro: Winter Assault 1.60

Mar 17, 2007 Full Version 0 comments

This is the main installer for WApro (DoWpro for Winter Assault), version 1.60. Please be sure download the 1.66 hotfix as well, and install it after...

Post comment Comments  (50 - 60 of 512)
Eugene_88
Eugene_88 Aug 24 2013, 1:50am says:

To begin with, I want to say that the mod is just awesome! It is something many people want - not piles of units or factions, but a clever balance in first place. I really love how everything is rebalanced. I would prefer your mod over any other popular one. But there is one little thing I can't help asking about. Vehicles don't seem to take any physical space - they go straight through infantry (and each other). At first I even thought it was intended, but when I saw a chimera sticking out of a baneblade and a defiler standing right in a predator and smacking it, a slight doubt occurred in me. =) Please, tell me if anyone else has experienced this bug and how to deal with it. Thanks!

+1 vote     reply to comment
H0LL0W
H0LL0W Aug 24 2013, 8:14am replied:

Vehicles are intended to behave that way. Mostly it is because to help out unit pathing over maps (specially small ones). Changing it, it would make things pretty much worse.

I know that you would want "realism" over the sillyness of an unit going straight to each other, like if they are invisible, but sometimes you have to sacrifice that in order to not make it any messier in the regard of unit responsiveness.

+1 vote     reply to comment
Eugene_88
Eugene_88 Aug 24 2013, 9:52am replied:

No, no, quite on the contrary – I like this decision that you made. I just thought it was some rare bug because it looked somewhat out of place in such a great and polished mod. As a matter of fact, it is quite helpful : I used to hate it when vehicles couldn't occupy (or pass through) a seemingly sufficient spot or when they made infantry shuffle for eternity without actually proceeding. This feature looks a bit weird in DoWPRO, but still makes things much better than in the original game. Thanks a lot for the mod! It really gives the second life to the game.

+1 vote     reply to comment
evenflow6
evenflow6 Aug 20 2013, 8:34am says:

Hi, is that mod upgrading AI in any way? I prefer singleplayer so that's a factor for me.

+1 vote     reply to comment
H0LL0W
H0LL0W Aug 20 2013, 9:50am replied:

It has its own AI.

+1 vote     reply to comment
H0LL0W
H0LL0W Aug 3 2013, 8:34am says:

Article - Sisters of Battle Overview, written by Hollow: Z15.invisionfree.com

+2 votes     reply to comment
Elizabeth_Lestrad
Elizabeth_Lestrad Aug 2 2013, 12:49am says:

Downloaded the latest version and played it (if only for the Adeptus Soritas). You guys did a great job, but unfortunately too much of the original Adeptus Sororitas was changed for it to be my cup of tea and the inclusion of vanilla units into the modded units gave a rather large visual discrepancy that was far too noticeable for my taste (Confessor, Death Cult Assassin, Veteran Superior). It's rather unfortunate that the original mod couldnt be kept intact with the Callidus, the Arcos, etc, but that was the call you made.

Guess I'll have some more looking around to do in order to find the complete Sororitas, there's one or two others I believe that actually have a release out. Still, seemed like a pretty solid mod otherwise so...uhm...keep up the good work?

+3 votes     reply to comment
H0LL0W
H0LL0W Aug 2 2013, 12:02pm replied:

I think that if I do a next version, probably I would might do some drastic changes to make that happen.

Big emphasis on "might".

+3 votes     reply to comment
H0LL0W
H0LL0W Aug 1 2013, 8:31am says:

Problem found on 3.59.56 for those who are doing a fresh install. It will be reuploaded soon enough.

Sorry for the trouble.

+4 votes     reply to comment
H0LL0W
H0LL0W Aug 1 2013, 9:50am replied:

Links up on RelicNews and Invisionfree forums.

Mod DB, get your **** together uploading files, christ sake.

+3 votes     reply to comment
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