On August 20th, 2019, a crate was dispatched from
Antwerp, Belgium to Amsterdam, The Netherlands.
The crate contained 64 titanium cilinders
filled with Class 6 hazardous materials.
A team of highly trained personnel was to carefully
move these liquids into the VU Medical Facility,
but the convoy never arrived at its destination.

DEAD CRY is a total conversion singleplayer campaign
for the Far Cry 3 Map Editor. The campaign will consist of ten to twelve singleplayer missions very much inspired by games like Left4Dead, but with a Far Cry twist to them. The levels are all built from the ground up using assets at hand, and include custom models and scenery created by Neal Foster, Imre Zoltan and Mauro Vos, as well as special weapons, a graphical overhaul and a completely disabled HUD.

DEAD CRY will not merely be a bunch of maps or a mod alone. It's as close to a completely new game as you can get. The campaign will include an immersive soundtrack, cinematic cutscenes, custom sound effects and voiceover work. DEAD CRY is set to be released around Q3 2014 and is currently in partial Open Beta. You'll find trailers and gameplay videos down below. Check out our news items for updated footage, screenshots and trailers.

DEAD CRY merges the Hell.Fino Editor Mod common files with MrPingy's FC3 Rebalanced Mod.
I am working closely with Fino, Pingy and Ziggy to add more awesome features to this mod.
DEAD CRY comes with dozens of custom textures, models and assets.


- Lots of gameplay variety -

- Cinematic cutscenes -

- A unique storyline -

- Custom models & textures -

- Disabled HUD and a graphics overhaul -

- Locations ranging from treacherous swamps and mountain tops

to the densily populated streets of London and Amsterdam -

- A fun mixture of linear and nonlinear level design -

- An exclusive soundtrack by White Noise Wave Ltd -

- Custom sound and ambience effects by BombadeerStudios -

- Special weapons courtesy of Fino's Mod -

- Additional assets like fuctioning doors -

- Destructibility and physics elements -

Open Beta Launch Trailer

Let's Play by Fallen Ninja Games

Image RSS Feed Latest Screens
Numerous changes Westminster, 2019 Westminster, 2019
Blog RSS Feed Report abuse Latest News: Massive amount of new textures

6 comments by GC_Vos on Mar 27th, 2014

Several weeks ago MrPingy gave us permission to use his modified patch files for Dead Cry. We've been merging and adding more content to the mod ever since. The new patch does cause stability issues in multiplayer and co-op, which is something we hope to solve over the next few weeks. However, replacing textures in the online part of the game may simply end up not being recommended. So far, the common files have not caused any problems. This means we may have to merge the patch files with the common files entirely, if this ends up proving to be more stable.

The current list of modified assets looks like this:
- 16 weapons
- 50+ signs
- 12 detail objects
- 12 decals and flags
- 10+ base textures
- Modified mipmaps and lightmaps
- 25+ HD textures (1024x1024) working on all settings
- 50+ NPC textures

Unfortunately we have not been able to further modify the zombie models, otherwise known as minions. We'll try to look for alternatives like Jason and Vaas's character models, which serve no purpose within Dead Cry's storyline, but this will take a lot more effort than we'd ideally like. It's often been suggested to simply make their machetes and masks invisible, but adding layers of transparancy hasn't worked so far. Either way, we will continue to look into these elements and hopefully come up with a solution somewhere in the future. For now, we are shifting our focus to finetuning more levels and publishing new ones next month. I'd also like to share we have begun working on cutscene animations.

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DEAD CRY Open Beta

DEAD CRY Open Beta

Mar 1, 2014 Demo 32 comments

The day has come. The Dead Cry Open Beta launches today with the much awaited metro themed level: "LINE 18". Explore the gigantic multilayered hallways...

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Guest Jul 15 2015, 5:41am says:

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quake Mar 1 2015, 8:44am says:


+1 vote     reply to comment
Warbiatch Jan 2 2015, 9:48am says:

Is this mod still alive? (for FC3..?)

+1 vote     reply to comment
GC_Vos Creator
GC_Vos Jan 13 2015, 8:24am replied:

I have not worked on it in a while no, I simply don't have the time. Plus FC4 has better singleplayer options than FC3. With that said, the files will remain available for download. ;)

+1 vote   reply to comment
Guest Feb 7 2015, 8:20am replied:

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yu42hit Nov 17 2014, 7:22pm says:

Zombies don't seem to detect me

+1 vote     reply to comment
Minya Sep 6 2014, 11:23am says:

Random question: Are you guys excited for Far Cry4? :D I mean working with the game, new guns, probably better map editor etc. The engine is gonna be the same for sure, so for you, i dont think theres gonna be any trouble :D

+1 vote     reply to comment
flofromproggresive Aug 20 2014, 6:14pm says:

When is the mod going to be officially out? Far Cry 4 is out in a few months.

+1 vote     reply to comment
GC_Vos Creator
GC_Vos Sep 1 2014, 3:05am replied:

There's no set release date at this time. However, we are planning to release a new open beta this September.

+2 votes   reply to comment
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