Several weeks ago MrPingy gave us permission to use his modified patch files for Dead Cry. We've been merging and adding more content to the mod ever since. The new patch does cause stability issues in multiplayer and co-op, which is something we hope to solve over the next few weeks. However, replacing textures in the online part of the game may simply end up not being recommended. So far, the common files have not caused any problems. This means we may have to merge the patch files with the common files entirely, if this ends up proving to be more stable.
The current list of modified assets looks like this:
- 16 weapons
- 50+ signs
- 12 detail objects
- 12 decals and flags
- 10+ base textures
- Modified mipmaps and lightmaps
- 25+ HD textures (1024x1024) working on all settings
- 50+ NPC textures
Unfortunately we have not been able to further modify the zombie models, otherwise known as minions. We'll try to look for alternatives like Jason and Vaas's character models, which serve no purpose within Dead Cry's storyline, but this will take a lot more effort than we'd ideally like. It's often been suggested to simply make their machetes and masks invisible, but adding layers of transparancy hasn't worked so far. Either way, we will continue to look into these elements and hopefully come up with a solution somewhere in the future. For now, we are shifting our focus to finetuning more levels and publishing new ones next month. I'd also like to share we have begun working on cutscene animations.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Note: this mod doesn't change anything in the main game, this just add objects to the editor. For alternative weapons (weapons with attachments) in custom...
this is my first map farcry 3 industral base you can play online or singleplayer please share and commented and i create new map ...follow me on istagran---Nikss_999...
Changes;UPDATE:StickyBoots! WALK THROUGH ALMOST ANY STEEP TERRAIN!-QUICK-SELL ANIMAL STUFFS!--weapon tweaked for more arcadey feel.--player on post-story...
This will let you toggle the HUD on/off ingame, also disables the flashing from lootable objects.
change the language of farcry 3 ***bonus***=directX selector
So Predaaator removed the old version of his mod "Mega Island", that that´s not so good. I still more like the old veresion because it is more customizable...
No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available. Add file and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Highest Rated (8 agree) 9/10
Easily GOTY, but the Ai needs some work, they seem to see you but forget in a few seconds just because you go behind cover also the accuracy for them is bad. This is good for easy difficulty but on hard I wanted it to be insane, like the first far cry on realistic mode.
I can't wait until the mods for this game come out, it will be amazing.
Dec 8 2012 by scopedknife