I was just about to record and upload a gameplay video for the first Open Beta level until I noticed Fallen Ninja Games already beat me to it. So without further ado check out his twelve minute Let's Play down below!
Notice how the Fallen Ninja tried a more stealthy approach to the level but ends up having to run for his life to make it to the objective. You can however go in all guns blazing, taking down every zombie along the way. If you hadn't downloaded the Beta yourself, check out the 'downloads' section and start playing! If you are encountering any problems with the installation, have a look at the tutorial page and leave a comment: Moddb.com
Now I couldn't leave it at that, so I recorded a more run-and-gun style video myself. This walkthrough also features unique ambience sound effects created by Liz Bailey from BombadeerStudios, as planned for the final release.
Just to quickly get into the issue Fallen Ninja pointed out during the final part of his video: the AI in Far Cry 3 is programmed to run for cover. These automatically generated cover slots cannot be changed or customized. This can cause npcs to lock into a certain 'blindfire' position (behind a fence for example), even when they're just five feet away from you. I'll try to further optimize the navigation mesh but this is a general problem with the AI in Dunia for which there's no workaround. Just FYI!
Thanks for checking out our mod and have fun playing!
Can we get an install guide because the read me is vauge
Did you check the tutorial page?
How to play? Because i cant find way to play :(
There's a readme, a tutorial page and two walkthroughs, all clearly marked and linked in the download and in both articles you commented to.
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Moddb.com
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So... yeah. I can't do much else for ya unless you specify which part of the installation you don't understand.
The zombies look incredibly stupid, they just run past the player. The player could just run to the end of the level without firing a shot and still win with full health.
I hope this gets fixed for the final release, because that is gamebreaking for me.
You can try but you'd quickly be surrounded and die.
I recognize the issue though, and it's not something I can fix. That's just how the AI is programmed.