Following the GZDoom port of Doom 64, BD-64 revitalizes the old Doom 64 with new special effects, particles, lightning, gore, new sounds, more weapon animations (shotgun reloads, smoother minigun barrels, etc.) and monsters and stuff cut from the original Nintendo 64 version. Works on GZDoom and Zandronum in OpenGL mode. (Zdoom and Zandronum Software mode are not supported.) No downloads available yet. Mod still is very early WIP.
Brutal Doom 64 is slowly crawling into a playable state. This is the first video showcasing basic enemies and weapons, lightning improvements, and brightmaps is up. An official trailer will come up soon, showing more enemies and weapons.
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