DCI: Last Alliance is the independent sequel to Dúnedain Counter Invasions: Tôl Acharn and is a WIP (Work In Progress) submod to Third Age: Total War.
For faction previews, see below (click READ MORE)

Take the role as Gil-galad, last High-king of the Noldor, or Elendil, High-king of the Númenóreans in exile, as they rally Elves and honourable Men into the League which is called the Last Alliance, at the end of the Second Age.
The counter-invasion Tôl Acharn, 'Vengeance Comes', allow you to move mighty hosts against the Dark Lord.
Strenghten the cause of the League if you wish to, as the indomitable Durin IV of Khazad-dûm or as the brave riders of Rhovanion (using DCI mechanic).

Unless you instead fulfill the will of Sauron? Unleash the hunger of Orcs and wolves, be the warlord over the Easterlings, command the savage natives of Eriador to recapture their homelands or reign as a Black Númenórean lord at the head of the grim Haradrim, in the Invasion of the West.

Will the Men of the Mountain be loyal to the Númenóreans or become the Oathbreakers? The choice is yours.


Links:

Official thread, at Total War Center: Twcenter.net
French fan thread, at MundusBellicus: Mundusbellicus.fr
Our Polish friends cover our progress here: Forum.totalwar.org.pl

Tôl Acharn and DCI mechanics in short

The "Tôl Acharn" is a 'counter invasion', the M2 Jihad-feature renamed; just as TATW have the "Invasion" for the evil factions, which in turn is the Crusade-feature renamed .
Factions with the culture 'Hosts of the West' [religion islam] can join the Tôl Acharns at will. The uniqe DCI mechanics allow factions of other cultures [religions] to temporary join the Tôl Acharn, if allied to the calling faction of the 'counter invasion'.

Features examples:

  • Third Age campaign map adapted to Last Alliance era - Preview
  • New battle map settlements - Preview#1 * Preview#2 * Preview#3 *
  • New UI (interface, menu, loading screens, units cards) - Preview faction symbols
  • Extensive new rosters and unit models
  • All new unit stats, prices and recruitment system
  • New buildings
  • New scripts (exemple: Tôl Acharn script, Immortal Nazgûl, the One Ring-events)
  • Palantirir: six truely useful palantirs, now without drawbacks
  • Extensive AoR system for the Númenórean Kingdoms, and corruption-balancing for them, the Kingdom of Khazad-dûm and the Kingdom of Lindon
  • Ample lore credibility - Background overlook
  • etc, etc

Playable Factions:

League members that can call and join the Tôl Acharn

Non-League members (can join the Tôl Acharn if player)

  • Kingdom of Khazad-dûm - ancient Dwarven realm Preview
  • Rhovanion - the Northmen riders Preview

Sauron's followers (can call Invasions)

  • Hill-men of the North - Barbarians and sorcerers Preview
  • Orcs of the Misty Mountains - the Goblins rally Preview
  • Wildmen of Enedwaith - Primitive but cunning tribesmen
  • Mordor - realm of Sauron Sneak peak
  • Rhûn Confederacy - the East is moving Preview
  • Harad - southrons under Black Númenórean lordship Preview

Invasion, Tôl Acharn or neither depending on player choice (Oathbreaker, Oathkeeper or neutral Middle-men)

  • Men of the Mountains - Fierce fighters with a burdensome past


Active team: Ngugi, Witwhnar, Araval, Earl of Memory, Veteraan, xHolyCrusader and misteed

As for all our esteemed former companions, the freelancers and other contributors, see our official page.

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Withwnar presents us

Preview: Settlement Models - Part 3


~~~~ Orc Castles ~~~~

The Orcs of the Misty Mountains and Mordor get some new castles. Dark, grubby and evil, just how an Orc likes it, furnished with life's necessities: filthy tents, troll cages, dungeons, pits and spikes wherever is (or not) appropriate.

Motte & Bailey

With only two of these in the mod, these will be rarely seen. Captured by the Orcs some time in the past, they were originally built by some nameless tribes of Men in the Misty Mountains and much of their architecture remains. Years of Orcish squalor have made them a place to call home.

Wooden Castle

Castle

Fortress

Strat Map models

~~~~ Credits ~~~~

- TATW resources
- Wooden palisade textures (M&B and Wooden Castle walls) kindly donated by the EBII team.

Preview settlements part 2

Preview settlements part 2

News 18 comments

The second sample preview of both new and uniqe battle maps. DCI: Last Alliance is a Third Age: Total War submod that take the game to the late Second...

Preview of Harad & Black Númenóreans

Preview of Harad & Black Númenóreans

News 27 comments

This is the unit roster of Harad and the Black Númenóreans, in the campaign of DCI: Last Alliance that is a WIP Third Age: Total War submod.

Preview of the Rhûn Confederacy

Preview of the Rhûn Confederacy

News 9 comments

This is the unit roster of Rhûn, in the campaign. DCI: Last Alliance is a Third Age: Total War submod.

Lore Videos: Second Age

Lore Videos: Second Age

News 4 comments

Two videos that sums up Tolkien's Second Age, concise but comprehensive; for all who know little or nothing about this era in Middle-earth.

Comments  (0 - 10 of 432)
clcsm
clcsm

hey Ngugi
Me and my friend are dying to play this mod so do you think it will still come out in 2016?
Thx ;)

Reply Good karma Bad karma+2 votes
Ngugi Creator
Ngugi

Hi clcsm,
no, afraid ambition and quality won't permit it. A key factor are rosters. Currently Earl of Memory expects to have Men of the Mountains finished ere the year is over - the faction was done, but is given a grand update. I did not expect that initative hehe, but its taking the impression up a full notch!
Lothlórien was recently repolished too (hope to make a new preview for them too ASAP, looking swell), Numenorean Kingdoms will get a few units remade and least one new added, while the last large task is to give Mordor some well deserved love.
So, constantly near, constantly so far away :P
Will be worth it though, I dare say ;)

Reply Good karma+1 vote
Rob_13
Rob_13

Well, if its for quality reasons it is worth the wait, but I'll be honest I was hoping to play with the Black Numenoreans at this part of the year... just give the second age the total war mod it deserves

Reply Good karma Bad karma+1 vote
DudeGuyMan11
DudeGuyMan11

Whats the ETA on the Enedwaith update?

Reply Good karma Bad karma+1 vote
Ngugi Creator
Ngugi

The model updates are done, as are the texts, so now we only await xHolyCrusader to put the edited models 'on the cat-walk' too, hehe.
A week tops, I presume myself.

Reply Good karma+3 votes
DudeGuyMan11
DudeGuyMan11

Good to hear! Keep it up and thanks for the quick reply!

Reply Good karma Bad karma+2 votes
Ngugi Creator
Ngugi

We're on it ^^

Reply Good karma+1 vote
Loreanya
Loreanya

Hhhmmm... I can see that there has been an update
but i just cant seem to find it.
What is this sorcery!

Help me Ngugi youre my only hope.

Reply Good karma Bad karma+1 vote
Ngugi Creator
Ngugi

Darn it, ModDB moves in mysterious ways :P
I merely edited the Summary by removing the old large image that took up much space; afraid the Enedwaith preview is not here yet (xHolyCrusader is working on it, but we're making some last minute edits to a handful of models, making it take some days longer)

LOL ^^

Reply Good karma+1 vote
mostwanted1
mostwanted1

why cant you guys place this before Númenor fell, the Start of the Second age
or will that be an option to pick from the campaign menu.. that would be great, 2 in 1 , epicness
because im pretty sure any other second age mod is dead..so my only hope

or i'd love to see you guys put all this effort into a first age mod xD , When the Elves where powerful and morgoth ruled, so much awesome Lore to be explored, and a lot different compared to SA and TA

Reply Good karma Bad karma-1 votes
Ngugi Creator
Ngugi

So... you come to this mod to ask us to do everything except the mod we're making. Right.

Here, here you'll learn to become your own 'hope', just as we did: Twcenter.net
Best wishes

Reply Good karma+4 votes
Guest
Guest

This guy (mustwanted1) is also posting in a fist age mod (Silmaris Total War) these annoying requests, just ignore him.

Reply Good karma Bad karma+1 vote
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