In Brief:

DCI: Last Alliance is the independent sequel to Dúnedain Counter Invasions: Tôl Acharn and is a Third Age: Total War submod.
Take the role as Gil-galad, last High-king of the Noldor, or Elendil, High-king of the Númenóreans in exile, as they rally Elves and honourable Men into the League which is called the Last Alliance.
The counter-invasion Tôl Acharn, 'Vengeance Comes', allow you to move mighty hosts against the Dark Lord.

Strenghten the cause of the League if you wish to, as the indomitable Durin IV of Khazad-dûm or as the brave riders of Rhovanion (using DCI mechanic).

Unless you instead fulfill the will of Sauron? Unleash the hunger of Orcs and wolves, be the warlord over the Easterlings, command the savage natives of Eriador to recapture their homelands or reign as a Black Númenórean lord at the head of the grim Haradrim, in the Invasion of the West.

Will the Men of the Mountain be loyal to the Númenóreans or become the Oathbreakers? The choice is yours.

Recruiting:

For a longer commitment we are looking for a modder to handle our ancillaries and traits, still an untouched area in DCI:LA. If interested, please send me a PM with a description of your experience, preferably with links to earlier works, some short presentation of yourself and why you're interested, knowledge of Tolkien's works is a plus; might sound mighty serious but just to get to know you :)

Links:

Official thread, at Total War Center: Twcenter.net
French fan thread, at MundusBellicus: Mundusbellicus.fr


Tôl Acharn and DCI mechanics in short

The "Tôl Acharn" is a 'counter invasion', the M2 Jihad-feature renamed; just as TATW have "Invasion" for the evil factions, which in turn is the Crusade-feature renamed .
Factions with the culture 'Hosts of the West' [religion islam] can join the Tôl Acharns at will. The uniqe DCI mechanics allow factions of other cultures [religions] to temporary join the Tôl Acharn, if allied to the calling faction of the 'counter invasion'.


Features:

  • Third Age campaign map adapted to Last Alliance era - Preview
  • New provinces and settlements, new ownerships
  • New UI (interface, menu, loading screens)
  • New factions
  • New models & units
  • New buildings
  • New scripts (exemple: Tôl Acharn script)
  • Palantirir: six truely useful palantirs, now without drawbacksExtensive AOR system and corruption-balancing for the Númenórean
  • Immortal Nazgûl
  • Ample lore credibility


Factions:

League members that can call and join the Tôl Acharn

  • Númenórean Kingdoms - (Arnor and Gondor united) Preview
  • Kingdom of Lindon - High Elves under Gil-galad Preview

League members that can join the Tôl Acharn (always; can call if player)

Non-League members (can join the Tôl Acharn if player)

  • Kingdom of Khazad-dûm - ancient Dwarven realm Preview
  • Rhovanion - the Northmen riders Preview

Sauron's followers (can call Invasions)

  • Hillmen of the North - Barbarians and sorcerers
  • Orcs of the Misty Mountains - the Goblins rally Preview
  • Wildmen of Enedwaith - light but cunning savages
  • Mordor - realm of Sauron Sneak peak
  • Rhûn Confederacy - the East is moving Sneak peak
  • Harad - southrons under Black Númenórean lordship

Invasion or Tôl Acharn depending on player choice (Oathbreaker or Oathkeeper)

  • Men of the Mountains - Fierce fighters with a burdensome past
Image RSS Feed Latest Screens
DCI DCI DCI
Blog RSS Feed Report abuse Latest News: Preview Faction Symbols

2 comments by Ngugi on Oct 29th, 2014

Withwnar present you

Faction symbols


The above are actual in-game images, captured via screenshots.


Rhûn subfaction symbols are used on some buildings within the Rhûn faction. These are not separate factions in the mod.

Symbols are implemented and/or crafted by Withwnar.

Strat map banner symbols

[Note: The models for these generals have not been done yet. This is only a demo of faction colours and banner symbols.]

Credits:
Thanks to Sampsa Rydman for permission to use some of his symbols: Wiki.lindefirion.net

Thanks to Antonidas for permission to use the horse symbol for Rhovanion: Theveiledstars.thewolfstar.co.uk

Thanks to TATW, of course

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Post comment Comments  (0 - 10 of 64)
Fleet_Admiral_Harper
Fleet_Admiral_Harper Dec 24 2014, 12:01pm says:

Merry Christmas guys!!!! Keep it up.

+1 vote     reply to comment
Ngugi Creator
Ngugi Dec 25 2014, 10:51am replied:

Thanks from the team, and Merry Christmas to you :)

+1 vote   reply to comment
Guest
Guest Dec 22 2014, 12:44pm says:

This comment is currently awaiting admin approval, join now to view.

Ngugi Creator
Ngugi Dec 22 2014, 9:19pm replied:

Yes, Sauron is in the game; Gil-galad and Elendil must have someone to go up against after all ^^

+1 vote   reply to comment
KingsofCanada
KingsofCanada Dec 10 2014, 12:53am says:

Hey Ngugi any chance of a Christmas release? That would be the best gift of all

+2 votes     reply to comment
Ngugi Creator
Ngugi Dec 18 2014, 5:42pm replied:

Sorry lads and all followers, as replied to hicksmanograph, a beta will not be a Xmas gift this year :(

A little one in the form of a little preview will be ulpaded now, still. ;)

+2 votes   reply to comment
Dutch_Gamer
Dutch_Gamer Dec 11 2014, 2:36pm replied:

I hope so

+1 vote     reply to comment
Ngugi Creator
Ngugi Dec 18 2014, 5:43pm replied:

As per above

+1 vote   reply to comment
DubbyWubby
DubbyWubby Dec 9 2014, 8:18pm says:

Sorry I'm new to modding, but what program/software do you use to design units (appearance).

+1 vote     reply to comment
Araval
Araval Dec 10 2014, 6:47am replied:

For the textures Photoshop, GIMP or similar software.
For the models Milkshape 3D, Blender, 3DS Max etc.

+1 vote     reply to comment
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