DCI: Last Alliance is the independent sequel to Dúnedain Counter Invasions: Tôl Acharn and is a Third Age: Total War submod.
Take the role as Gil-galad, last High-king of the Noldor, or Elendil, High-king of the Númenóreans in exile, as they rally Elves and honourable Men into the League which is called the Last Alliance.
The counter-invasion Tôl Acharn, 'Vengeance Comes', allow you to move mighty hosts against the Dark Lord.
Strenghten the cause of the League if you wish to, as the indomitable Durin IV of Khazad-dûm or as the brave riders of Rhovanion (using DCI mechanic).
Unless you instead fulfill the will of Sauron? Unleash the hunger of Orcs and wolves, be the warlord over the Easterlings, command the savage natives of Eriador to recapture their homelands or reign as a Black Númenórean lord at the head of the grim Haradrim, in the Invasion of the West.
Will the Men of the Mountain be loyal to the Númenóreans or become the Oathbreakers? The choice is yours.
For a longer commitment we are looking for a modder to handle our ancillaries and traits, still an untouched area in DCI:LA. If interested, please send me a PM with a description of your experience, preferably with links to earlier works, some short presentation of yourself and why you're interested, knowledge of Tolkien's works is a plus; might sound mighty serious but just to get to know you :)
Tôl Acharn and DCI mechanics in short
The "Tôl Acharn" is a 'counter invasion', the M2 Jihad-feature renamed; just as TATW have "Invasion" for the evil factions, which in turn is the Crusade-feature renamed .
Factions with the culture 'Hosts of the West' [religion islam] can join the Tôl Acharns at will. The uniqe DCI mechanics allow factions of other cultures [religions] to temporary join the Tôl Acharn, if allied to the calling faction of the 'counter invasion'.
League members that can call and join the Tôl Acharn
League members that can join the Tôl Acharn (always; can call if player)
Non-League members (can join the Tôl Acharn if player)
Sauron's followers (can call Invasions)
Invasion or Tôl Acharn depending on player choice (Oathbreaker or Oathkeeper)
Withwnar present you
The above are actual in-game images, captured via screenshots.
Rhûn subfaction symbols are used on some buildings within the Rhûn faction. These are not separate factions in the mod.
Symbols are implemented and/or crafted by Withwnar.
[Note: The models for these generals have not been done yet. This is only a demo of faction colours and banner symbols.]
Thanks to Sampsa Rydman for permission to use some of his symbols: Wiki.lindefirion.net
Thanks to Antonidas for permission to use the horse symbol for Rhovanion: Theveiledstars.thewolfstar.co.uk
Thanks to TATW, of course
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