In Brief:

DCI: Last Alliance is the independent sequel to Dúnedain Counter Invasions: Tôl Acharn and is a WIP (Work In Progress) submod to Third Age: Total War.

Take the role as Gil-galad, last High-king of the Noldor, or Elendil, High-king of the Númenóreans in exile, as they rally Elves and honourable Men into the League which is called the Last Alliance, at the end of the Second Age.
The counter-invasion Tôl Acharn, 'Vengeance Comes', allow you to move mighty hosts against the Dark Lord.

Strenghten the cause of the League if you wish to, as the indomitable Durin IV of Khazad-dûm or as the brave riders of Rhovanion (using DCI mechanic).

Unless you instead fulfill the will of Sauron? Unleash the hunger of Orcs and wolves, be the warlord over the Easterlings, command the savage natives of Eriador to recapture their homelands or reign as a Black Númenórean lord at the head of the grim Haradrim, in the Invasion of the West.

Will the Men of the Mountain be loyal to the Númenóreans or become the Oathbreakers? The choice is yours.

Links:

Official thread, at Total War Center: Twcenter.net
French fan thread, at MundusBellicus: Mundusbellicus.fr
Our Polish friends cover our progress here: Forum.totalwar.org.pl


Tôl Acharn and DCI mechanics in short

The "Tôl Acharn" is a 'counter invasion', the M2 Jihad-feature renamed; just as TATW have the "Invasion" for the evil factions, which in turn is the Crusade-feature renamed .
Factions with the culture 'Hosts of the West' [religion islam] can join the Tôl Acharns at will. The uniqe DCI mechanics allow factions of other cultures [religions] to temporary join the Tôl Acharn, if allied to the calling faction of the 'counter invasion'.



Features examples:

  • Third Age campaign map adapted to Last Alliance era - Preview
  • New battle map settlements - Preview
  • New UI (interface, menu, loading screens) - Preview faction symbols
  • Extensive new rosters and unit models
  • All new unit stats, prices and recruitment system
  • New buildings
  • New scripts (exemple: Tôl Acharn script, Immortal Nazgûl, the One Ring-events)
  • Palantirir: six truely useful palantirs, now without drawbacks
  • Extensive AoR system for the Númenórean Kingdoms, and corruption-balancing for them, the Kingdom of Khazad-dûm and the Kingdom of Lindon
  • Ample lore credibility - Background overlook
  • etc, etc

Factions:

League members that can call and join the Tôl Acharn

Non-League members (can join the Tôl Acharn if player)

  • Kingdom of Khazad-dûm - ancient Dwarven realm Preview
  • Rhovanion - the Northmen riders Preview

Sauron's followers (can call Invasions)

  • Hill-men of the North - Barbarians and sorcerers Preview
  • Orcs of the Misty Mountains - the Goblins rally Preview
  • Wildmen of Enedwaith - Primitive but cunning tribesmen
  • Mordor - realm of Sauron Sneak peak
  • Rhûn Confederacy - the East is moving Preview
  • Harad - southrons under Black Númenórean lordship Preview

Invasion, Tôl Acharn or neither depending on player choice (Oathbreaker, Oathkeeper or neutral Middle-men)

  • Men of the Mountains - Fierce fighters with a burdensome past


Active team: Ngugi, Witwhnar, Araval, Earl of Memory, Veteraan and xHolyCrusader

As for all our esteemed former companions, the freelancers and other contributors, see our official page.

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The DCI: Last Alliance team is proud to present to you the

Settlement sample preview part 2

These are a part of the images from the second preview.
For full resolution, click on the images.

~~~~ Elven Castles ~~~~

The three Elven factions put their Elvish stamp on some different castle levels (here you see the Stone castle level).

~~~~ Eryn Galen ~~~~

All settlements have their own wood-elven touch. (various examples)

~~~~ Númenóreans ~~~~

Some have had a bit of work done since the last preview.

Minas Ithil has only recently been captured by Mordor; some of its buildings and trees still remain.

Angrenost's Orthanc is now darker and a fetching symbol on the front gate reminds all who built this fine abode.

~~~~ Custom Tiles ~~~~

Not settlements, just interesting places to get some fighting done.
Arkay has kindly donated his Amon Hen and Undertowers ("White Towers").

Amon Hen's surrounding architecture has been repaired - this is a new place in DCILA times:




On the campaign map the tallest White Tower is now a watchtower.



The river crossing at The Carrock (either bank) now has a Carrock.

~~~~ Credits ~~~~

Withwwnar for Elven settlement improvments, Angrenost update and the Carrock.
Thanks to Arkay for his custom tiles. And xHolyCrusader who repaired Amon Hen and did the Minas Ithil buildings.

For the full preview with some more images and further information, visit our official page at: Twcenter.net

Preview of Harad & Black Númenóreans

Preview of Harad & Black Númenóreans

News 19 comments

This is the unit roster of Harad and the Black Númenóreans, in the campaign of DCI: Last Alliance that is a WIP Third Age: Total War submod.

Preview of the Rhûn Confederacy

Preview of the Rhûn Confederacy

News 7 comments

This is the unit roster of Rhûn, in the campaign. DCI: Last Alliance is a Third Age: Total War submod.

Lore Videos: Second Age

Lore Videos: Second Age

News 4 comments

Two videos that sums up Tolkien's Second Age, concise but comprehensive; for all who know little or nothing about this era in Middle-earth.

Previed Hill-men of the North

Previed Hill-men of the North

News 5 comments

This is the unit roster of the Hill-men of the North, in the campaign. DCI: Last Alliance is a Third Age: Total War submod.

Comments  (0 - 10 of 304)
MobiSev
MobiSev

Hmm...this seems interesting will this have Angmar in it?

Reply Good karma Bad karma+1 vote
MobiSev
MobiSev

Wait...Angmar was in the Third Age, wasn't it?

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Ngugi Creator
Ngugi

Hello Mobi'
That is correct, the Kingdom of Angmar that the Witch-king founded existed during the middle of the Third Age.
The native inhabitants of Angmar in our time are represented by the faction 'Hill-men of the North' (see faction list in the Summary above; click on "Read More" under the image of the Númenorean soldier).

Reply Good karma+1 vote
FacePalmzZito
FacePalmzZito

Im wondering, will this mod be like a ''standalone'' (not quite sure if this is the correct term, im pretty sure its not xD) or will it be a submod for third age total war? Cheers, and good work :)

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Ngugi Creator
Ngugi

It's a submod to TATW, so you'll need to install that in order to install DCI:LA - that's a prerequisite to be allowed to use the content from TATW, such as trolls, buildings, custom settlements, sounds etc. No need to invent the wheel again.
Honestly, this was originally just meant to be a medium sized submod. Not that much difference in factions, 2D and UI, grand scripts, settlments, sounds or units. But we have come to do all that, none the less.
Indeed, I'm more surprised than anyone that we today stand to offer an overhaul mod, with for example over 85% new units, or hundreds of new portraits. ;)

Still, it won't hinder you to have other mods, TATW or its submods, or other mods, installed at the same time naturally, as it's a foldered mod.

Reply Good karma+3 votes
clcsm
clcsm

hey Nugugi
I was wondering when this mod will come out because it looks awsome (im a dac player) no presure, take your time. Can t wait to defend elvish castles ;)
Its going to be intresting without rohan and gondor... seperate
good luck :D

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Ngugi Creator
Ngugi

Hello clcsm,
to recite myself, the first rule of modding is "never give dates" hehe, because things always get delayed. Sometimes, like in our case, because of good reasons (much more new content than I ever intended, thanks to a great and constructive team), but again also because things >always< get delayed ;)

Earlier I had hoped to get out during the second quarter this year, optimist as I am; as for now I dare not to say when. We're very close, no doubt, but how many months that exactly means after 4 years of work, is unclear, hehe. We hurry with patience, as we intend to give a solid release, for fun and to avoid any issues and flaws.
Cheers

Reply Good karma+4 votes
ShrekTheOgrelord
ShrekTheOgrelord

Anyone know how to unreport. The tracking button is so close to the report button.

Reply Good karma Bad karma+1 vote
Ngugi Creator
Ngugi

No idea, though I'm not worried it will cause any issue :)

Reply Good karma+1 vote
ShrekTheOgrelord
ShrekTheOgrelord

You guys post frequently so Im sure it wont be a problem :-)

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