The Sundering: Rise of the Witch King Soundtrack


The Sundering: Rise of the Witch King is a mod for Medieval 2: Kingdoms and based around the fantasy world of Games Workshop's Warhammer universe during the civil war between the Elves.

The mod's campaign opens with the Death of Bel Shanaar in -2751 IC. It features completely new units never before seen in a Medieval 2: Kingdoms mod, includen noble Griffon Riders, vile Hydras, and even the all powerful Dragon Princes of Caledor. Alongside these mystical creatures will be the Elves themselves, from the lowliest Elven Spear unit to the powerful Phoenix Guard, and from deranged Cultist to the Knights of Anlec.

Also included is a new strategic map of Ulthuan, the homeland of the Elves, including new models for Elven cities, generals, and monuments (such the Shrine of Asuryan). The campaign is an unscripted and epic journey through almost fifty years of the war that shattered the Elves forever, featuring new custom messages to fully immerse the player in the lore and culture of the Elves. Will you lead Nagarythe forward in it's bid to conquer Ulthuan and install Malekith as the new Phoenix King? Or will you lead one of the other nine Elven Kingdoms in their battle to protect their homelands? Or perhaps you will follow neither path and forge a new destiny for your people! The kingdom is yours to command, whether it be rich maritime Eataine or the martial powess of Caledor and its dragons. And while you forge a new empire for your people, you must be wary of the all corrupting influence of the Cults of Pleasure and Excess who would seek to undermine your position, though perhaps the Cults could be used to your own advantage if you play your cards right!

This is the most pivotal moment in Elven History, and one of the most destructive wars that the Warhammer universe has ever witnessed. You are now part of that history! Will you change that history for better or worse? That is for you to decide...




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Blog RSS Feed Post news Report abuse Latest News: The Sundering: Rise of the Witch King 0.69 Released

18 comments by Kolwen on Jan 21st, 2013

VERSION 0.69 RELEASED

  • New factions: Dark Elves and High Elves added to custom battles.
  • New units (Dark Elves): Dreadlord, Cold One Chariot, Shades, Black Ark Corsair, Cold One Knights, Black Guard, Executioner, Assassin, Dark Elf Warrior.
  • New units (High Elves): Swordmaster.
  • New units (Orcs): Goblin Wolf Rider.
  • New units (Chaos): Lord of Change, Plaguebeast, Warrior of Chaos.
  • New units (Ellyrion): Horse Lord (mounted and dismounted), Warden of Ellyrion (dismounted ellyrian reaver), Harbinger (dismounted Ellyrian Knight).
  • Other Reworked Units: Hydra, Sorceress, Morathi, White Lions, Lions Pack.
  • New Strat Map models: Castles, Menhirs, Arches, Stones, Morathi.
  • Gates of Ulthuan: They act as forts and will help you to defend the inner kingdoms.
  • Bugfixes: Fixed a CTD after voting for a new Phoenix King. Princesses have now more action points. General aging fixed by GreatSword.
  • New Sound Effects by Ngugi: New horn sounds, new voices, new SFX for spell casters.


  1. Download all parts to the same folder
  2. Run the TheSundering.exe and let the installer do the job
  3. Make sure the path is correct (C:\Program Files (x86)\SEGA\Medieval II Total War\mods\The_Sundering) or wherever you have installed your game.
  4. If you are using Steam be sure to follow this tutorial to get the mod to work.

Problem: When I launch the executable it runs vanilla M2TW
Solution: You have chosen an invalid installation path. Please, reinstall the mod and make sure it's on it's properly folder.

Problem: Whenever I try and install the mod, a prompt requesting Disk 1.
Solution: Make sure the installation file's names are correct. They must be TheSundering_0_69.exe, TheSundering_0_69-1.bin, TheSundering_0_69-2.bin, TheSundering_0_69-3.bin and TheSundering_0_69-4.bin. Perhaps some of them have been changed to TheSundering_0_68-1.bin(1) or other name.

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The Sundering v0.69 Part 1 of 5

The Sundering v0.69 Part 1 of 5

Jan 23, 2013 Full Version 7 comments

1)Download all parts to the same folder 2)Run the TheSundering.exe and let the installer do the job 3)Make sure the path is correct (C:\Program Files...

The Sundering v0.69 Part 2 of 5

The Sundering v0.69 Part 2 of 5

Jan 23, 2013 Full Version 0 comments

1)Download all parts to the same folder 2)Run the TheSundering.exe and let the installer do the job 3)Make sure the path is correct (C:\Program Files...

The Sundering v0.69 Part 3 of 5

The Sundering v0.69 Part 3 of 5

Jan 23, 2013 Full Version 0 comments

1)Download all parts to the same folder 2)Run the TheSundering.exe and let the installer do the job 3)Make sure the path is correct (C:\Program Files...

The Sundering v0.69 Part 4 of 5

The Sundering v0.69 Part 4 of 5

Jan 22, 2013 Full Version 0 comments

1)Download all parts to the same folder 2)Run the TheSundering.exe and let the installer do the job 3)Make sure the path is correct (C:\Program Files...

The Sundering v0.69 Part 5 of 5

The Sundering v0.69 Part 5 of 5

Jan 21, 2013 Full Version 6 comments

1)Download all parts to the same folder 2)Run the TheSundering.exe and let the installer do the job 3)Make sure the path is correct (C:\Program Files...

The Sundering v0.69 All Parts Torrent

The Sundering v0.69 All Parts Torrent

Jan 21, 2013 Full Version 14 comments

The mirrors for Direct Download will be available soon.

Post comment Comments  (0 - 10 of 913)
Aenarion_(jasperz0r)
Aenarion_(jasperz0r) Jul 31 2015 says:

The coding is in absolute shambles, and the campaign switcher seems like an impossible task thanks to the hardcoded limits of Medieval 2. Therefore 0.7 can't be released as it stands. Also a lot of the models shown aren't implemented at all again due to the limits of the engine. There is a petition going around to remove those hardcoded limits, so maybe if that petition get's approved the work can continue with a new team, provided that Twmadman and Kolwen give their permission as they are (or were) the leaders of the team.

+2 votes     reply to comment
Guest
Guest Aug 30 2015 replied:

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vandreren
vandreren Aug 23 2015 replied:

I left a comment asking the modders of rage of the dark gods to look at your mod. and maybe if you guys could collaborate and share your resources make an even better mod that is stable. and a bigger part of the warhammer world in one. the sunderings strength was in part that it was stable, the other rage of the dark gods, well, is slightly chaotic lets say on that front.
your models and textures also have a better look to it often, especially certain details;)

+1 vote     reply to comment
Extradaemon
Extradaemon Aug 9 2015 replied:

Eras: Total Conquest enabled campaign switching through the use of external .bat files.

+1 vote     reply to comment
Sanguinius
Sanguinius Jul 31 2015 says:

Such a shame this is dead, it saddens me deeply. You have top notch models and textures, it's a shame all this work will go to waste. Release what you have, someone might pick it up, hell modding M2TW is so easy, majority of the players would do their own tweaks and stuff...

+1 vote     reply to comment
Aenarion_(jasperz0r)
Aenarion_(jasperz0r) Jun 12 2015 says:

We have arrived. And it is now that I must preform my charge.

In fealty of the god emperor (our undying lord) and by the grace of the golden throne, I declare exterminatus upon the Sundering, Rise of the Witch-King. I hereby sign the death warrant of an entire mod, and consign a billion labor hours to oblivion.

May imperial justice account in all ballance.


The emperor protects.

+1 vote     reply to comment
vandreren
vandreren Jul 14 2015 replied:

NOOOOO :( well, lets hope someone can continue it,I have a feeeling that the modders have more passion than any of the CA / other "corporates" have on the new game..

+1 vote     reply to comment
Astaraths
Astaraths Jun 7 2015 says:

Dead mod?

+2 votes     reply to comment
Aenarion_(jasperz0r)
Aenarion_(jasperz0r) Jun 12 2015 replied:

Yes unfortunately.

Nobody is working on it anymore. Perhaps someone will someday revive this mod, and some of the old team will join in.

But until then this mod is dead.

0 votes     reply to comment
ulthwe2402
ulthwe2402 Jul 7 2015 replied:

can they release everything in the state that it is in? SFOW looked like it was nearly done. I dont mind a partially incomplete mod. I could work on it and see what to do and dont want all their work to be wasted/unused.

+1 vote     reply to comment
vandreren
vandreren Jul 14 2015 replied:

I hope they get in touch with you and you have the time to do something and find others talented in this:)

+1 vote     reply to comment
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