Curse Episodes is a Half-Life 2 single player total conversion : a mix of physics based combat, puzzles and exploration. In the first episode you can explore an egyptian necropolis and kill mummies, monsters with a morning star.

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Curse will go indie! Just sold my soul to Set, who, in return, spawned a legion of game developer mummies to help me.Well actually no but that would be awesome!

Posted by cmod_dev on Feb 20th, 2011

And now, something completely different: Curse episodes the indie Game! There will be a proper announcement of this (with new media etc...) but that will be later. Till that here's what will be different in the indie game compared to the mod:

- The first episode will be longer
- There will be a (properly implemented) melee combat system (this is alone will make it a completely different experience)
- New monsters... except the wormdemon

No more updates here (unless Valve releases the OS X modding tools for Half-Life 2, so I can make the Curse mod Mac compatible). Expect a new Curse episodes IndieDB profile soon...

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Henley Staff
Henley Feb 20 2011 says:

Interesting seems there is a lot more mods going indie this year then last. Any chance of any sort of ETA on this?

+4 votes   reply to comment
cmod_dev Author
cmod_dev Feb 21 2011 replied:

(probably)This year

+3 votes   reply to comment
xXMaNiAcXx Feb 20 2011 says:

This means it's going indie and we are gonna pay for it? Time for me to check the mod people say is one of the best.

+2 votes     reply to comment
billyboob Feb 20 2011 says:

Yay! More indie Source projects. Awesome. Good luck!

+4 votes     reply to comment
JohnnyMaverik Feb 20 2011 says:


+1 vote     reply to comment
Rukus_ Feb 20 2011 says:

Coolio. I'll buy it.

+1 vote     reply to comment
Mr.Walrus Feb 20 2011 says:

No matter the cost, I'm sure it'll be worth our money. Congrats on going indie! :)

+4 votes     reply to comment
ghostings Feb 20 2011 says:

Nuh, Nuh, not surprised.

+1 vote     reply to comment
Mkilbride Feb 21 2011 buried:


Wow, complete sell-outs. I understand their hard work, and I understand wanting to get payed for it, but based on the first episode released, it'll be hard justifying paying for this. It was horrible. Maybe if he goes back and revamps it in every way, then yeah. I've seen Mods that took 3 weeks to make turn out way better.

And you know, they say it's the dream of every mod Team to go Indie? Well it's the dream of everyone who buys HL2 to get Mods for free. Kinda clashing here. When I buy a game with a major selling point is free mods, so basically infinite games with that purchase, then these "free mods", start going Indie, ugh.

Yeah, call me cheap, but I'm getting sick of being hyped up for these awesome mods, following em for years, then suddenly, "BLAMO, We're GOING INDIE!"

And especially mods that don't deserve it.

Dear Esther can get away with it for a 5, maybe 10$ price tag. At best. Because that's quality work.

NeoTokyo, another mod that could have gone Indie, but the devs had no desire, and copyright issue.

Really, I lose a ton of respect for any Mod Developer who goes Indie the second he see's he could make a profit off it. I respect those who release, then go Indie, like Age of Chivalry.

I mean, why even have Moddb anymore, all the mods worth playing are going Indie. Screwing the PC gaming scene over.

-22 votes     reply to comment
billyboob Feb 21 2011 replied:

Which Source mod made in three weeks was better? I'd love to give it a go. And I'm pretty sure most people who bought HL2 have no idea about the modding scene.

Curse deserves it's hype. I liked it alot. Loved it. Does this mean I have an inferior preference in games?

As for your last comment. I cannot remember a time when there have been more quality Source mods in development then now. Tales From The Galactopicon, Blade Symphony, The Rising... just to name a few.

Cooler heads bro

+8 votes     reply to comment
MrMattWebb Feb 21 2011 replied:

I'd like to know what 3 week mod he is talking about as well.

We will all be waiting on his /noreply

+3 votes     reply to comment
AJ_Quick Feb 21 2011 replied:

I love it when people find elaborate justifications for being cheap and self entitled.

Kilbride, if you're here for freebies, you've missed the point of what this site is. If you thought modding was a bunch of people working their *** off day and night making things for you to play and then turn around and bash, you got it wrong again.

Grow up, and learn to appreciate other peoples work.

+6 votes     reply to comment
Mars_3K Feb 21 2011 replied:

Comments like kilbride's make me feel ashamed to be a part of this community. I've never taken any of it for granted, pray I never do.

Curse has a shitload of potential and I hope it's realised. If that means going commercial, that's fine by me.

+4 votes     reply to comment
greenmachine Feb 21 2011 replied:

Cry some more you ******* weeaboo, oh yeah screwing over the pc scene by generating revenue for smaller developers.

+1 vote     reply to comment
Andy1112 Feb 21 2011 buried:


I totally agree with Mkilbride, the purpose of a mod is to stay free!! god dammit ! there's plenty of awesome mods more complete than yours and they are still free, if you're here today that's because of the mod community you don't deserve to be remembered as a mod because you don't have that spirit that every modders shares.

******* money, rules everything ...

-15 votes     reply to comment
madcat1030 Feb 21 2011 replied:

"More Complete than yours"

Episode I was just that, episode I, now that he's gone indie, he can get funding to finish the remainder of the game, as well as touching up the (already really nicely done) first episode. He's not just going to magically start selling the Episode I he's already released, he's going to be selling the complete product. Think of Episode I as a demo.

-1 votes     reply to comment
KILLER89(FIN) Feb 21 2011 replied: are nothing more than a mentally challenged little nerd boy, who lives in the momma┬┤s basement and doesnt need to pay from anything.

0 votes     reply to comment
Awesome_ninja Feb 21 2011 replied:

not happy, then GTFO... It's like they force you to buy it, do they? Don't wanna enjoy it, do play other games. And not to mention that most of AAA titles today are worse than this mod in quality, and you payed 60$ for them (*cough FF14, or Black Ops *cough*)
And Dear Esther 5$? Idk what are you smoking, but that's hardcore. I will be more like 15-20$ I bet.

-1 votes     reply to comment
Rukus_ Feb 21 2011 replied:

Umm, this game was released...then its sequel went indie. So kindly suck dix.

+1 vote     reply to comment
Danboe Feb 23 2011 replied:

I'm late to this, but "I mean, why even have Moddb anymore, all the mods worth playing are going Indie. Screwing the PC gaming scene over." made my day, laughed like hell.

+3 votes     reply to comment
Mukridzsin Feb 21 2011 says:

CURSE Dev Team !!!

This will be an exclusive on Steam?
Will be Hungarian version of this program?
How much will it cost?
Online content (COOP, DLC, Archivement ....) will be included?

Please reply...

+1 vote     reply to comment
Bon. Feb 21 2011 says:


+1 vote     reply to comment
PytoX Feb 21 2011 says:

omg sweet, can't wait for more. first ep was so nice :D

0 votes     reply to comment
JopiMan Feb 21 2011 buried:


untracked =)

-10 votes     reply to comment
megafat Feb 21 2011 says:

Last year, a bunch of Half-Life mods went to the Dreamcast, and this year, a lot of mods are going indie. Man, i love mod's, especially when they're doing well enough to go beyond something just intended to be in my Half-Life folder.

+2 votes     reply to comment
Jokerme Feb 21 2011 says:

I think that's fair. First episode was quiet good. So I'm sure that'll boost the quality and length a lot.

Good luck.

+2 votes     reply to comment
Leon_Kilean Feb 21 2011 says:

Cool to see more independent Source engine games, for the past few years I havent seen that many, which is a shame, its a cool engine.

+1 vote     reply to comment Feb 21 2011 says:

Great Mod man, i hope you will keep us informed when the real release is about to happen

+2 votes     reply to comment
Jesusfreak Feb 21 2011 says:

Can we get an "arena mode," kind of like in Zeno Clash?

I'm buying this!

+2 votes     reply to comment
chineseroom Feb 22 2011 says:

awesome news! Glad we're not alone :)

+1 vote     reply to comment
cmod_dev Author
cmod_dev Feb 23 2011 replied:

Thank You!
When I first heard about the negative comments, the announcement of the commercial Dear Esther remake generated, this : came to my mind. I think those dudes who whined about the commercial remake didn't played the original mod.

+2 votes   reply to comment
altercuca Feb 23 2011 says:

Gr8 job! Success!

+1 vote     reply to comment
linfosoma Feb 23 2011 says:

I didnt play episode 1, should I or will it be included on the retail release?

Also, good luck! :)

+1 vote     reply to comment
cmod_dev Author
cmod_dev Feb 23 2011 replied:

The gameplay in the Curse indie game will be totally different compared to the mod.

+2 votes   reply to comment
faillord_adam Aug 8 2011 says:

Although it's good that you've gone indie, I don't exactly find it fair that the series started as a free mod then went indie, then again, I could say the same about Garry's Mod, but I first started playing that when it was already indie.

+1 vote     reply to comment
Dark_Technician Jun 7 2012 says:

So.. What is the full name of the indie game? I tried searching for ' curse Egyptian "indie game" ' via google, and this is the only result that doesn't have other words with it. (ex.: Din's Curse )

+1 vote     reply to comment
Israphelo Jun 7 2013 says:

its another dead mod! yaaaaaayyy!!!

+1 vote     reply to comment
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