Greetings from the C&C Tiberian Dawn Redux Development Team! We return with another update and an announcement that Command & Conquer Tiberian Dawn Redux will make a release of the highly anticipated Version 1.3 this Christmas!
Our Beta Testing Team has been studying the Mod and playing through the 18 singleplayer missions that are currently completed. They also have been doing a lot of skirmish and multiplayer testing. The results are that we have achieved many important fixes in regards to stability and balancing in the past couple of weeks alone! Myself and the others feel confident with the progress we have made in this past year to go ahead and move forward with releasing this new version to the public on Christmas Day with the new graphics and fixes. I know many of you have been waiting and watching in great anticipation and your wait will soon be over!
Below, is some of the many Screenshots taken from the Beta Testers. As you may see, this Mod recreates the look and feel of the original Command & Conquer in stunning detail while marrying it to the C&C Generals Zero Hour SAGE Engine which also has been given a huge renovation and update in its graphics that is unrivaled by most other Generals Mods currently released to the public, and from the many statements that we received, it even rivals some of the commercial standalone games.
CONTENT COMING SOON FOR VERSION 1.3
This Mod uses never before seen visual effects with Pixel Shader 2.0 which includes Bloom Effects and detailed shadows, along with dynamic fog and sunlight effects. New terrain textures along with new high quality shrubbery, waterfalls, and various other nature props create beautiful realistic natural scenes in the in-game maps.
Several graphical, coding, and scripting bugs have been fixed and improved. Most of the maps, models, model skins, and particle effects have been totally replaced or improved with stunning new details not seen in most C&C Generals Mods. This includes fully 3D animating wheels and treads on models, enhanced shadowing, enhanced sun/moon lighting effects, reflective water, dynamic fog and weather effects, new terrain, and much much more!
Audio details have been improved with new sounds and effects. Improvements and fixes have been made to the single player missions and with several of the skirmish maps that previously had various bugs. The in-game user interface has been updated with new textures and also includes new text fonts, team/player color selections, and mouse cursors.
IMPORTANT INFORMATION FOR THE FANS AND DEVELOPERS:
We are starting a new program that will last until Mid December where WE WANT YOU to take part in the Mod. If you are a Generals or Zero Hour Mapper and have a Map that you would like added to the Mod for all to enjoy or to simply see converted into the new graphics, please contact us through the OFFICIAL WEBSITE the MOD FORUMS or the MODDB PROFILE and send it in! We would love to give your map new life in this Mod! We just require that it is in good working order and has plenty of build space and lacks any complicated scripting. We will of course, add you to the Mod Credits as a Mapper.
Have a great day as we hope to hear from you soon!
2009 sgtmyers88 and the C&C Tiberian Dawn Redux Development Team
SIMILAR NEWS CAN BE FOUND HERE AT THE OFFICIAL C&C WEBSITE!<!--Session data--><!--Session data--><!--Session data--><!--Session data--><!--Session data--><!--Session data--><!--Session data--><!--Session data-->