Introduction

Combine Destiny 2 is the much awaited sequel to the zombie blasting Half-Life 2 mod; Combine Destiny. Leaving off from where the original ended, Combine Destiny 2 will bring the fight against the rebels to the next level, and the story to a new height!

Story

The prior assault on Installation 34 failed.
You find yourself in retreat, escaping in a dropship with the remaining members of the assault force. Behind you echoed the muffled, screaming voices of the parasitics, howling in victory.

You braved through hell for the Combine cause and survived, yet the system requires you to fight again.

Your next mission is to regroup, rearm and assault the rebels' defenses. You are sent with an assault team to re-establish control over Installation 34 and destroy the rebel threat.

Features

Combine Destiny 2 will introduce brand new weaponry, including useable Manhacks and Combine ranged weapons. In addition, new vehicles and utilities such as a driveable APC and night vision will also make an appearance.


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23 comments by Bladesinger on Jul 10th, 2011

This was supposed to be released a lot earlier, but here it is at last. The the first of our short videos introducing the new features in Combine Destiny 2:


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Post comment Comments  (0 - 10 of 394)
Guest
Guest Oct 13 2014, 5:52pm says:

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MWSoapMactavish
MWSoapMactavish Oct 3 2014, 1:01pm says:

Rest in Peace, Combine Destiny II, you will always will be remembered as an original idea, and possibly an epic mod. ._.7

+1 vote     reply to comment
Cosmin0
Cosmin0 Sep 11 2014, 3:56am says:

But when you defend the two?

+1 vote     reply to comment
Theo312
Theo312 Apr 29 2014, 2:53pm says:

Another dead mod... :(

+3 votes     reply to comment
BossN00b
BossN00b Mar 22 2014, 5:47am says:

No media updates since 2011, and no twitter feeds since 2012. Oh well, I guess it is dead... damn.

+3 votes     reply to comment
LonelyAmerican
LonelyAmerican Apr 27 2014, 7:25pm replied:

Yeah... mod really looked like it had some potential. Looks like they've been working on nightvision, a new HUD... perhaps stealth? Would make my day to hear "hey guys, it's released!"

+2 votes     reply to comment
Guest
Guest Sep 2 2014, 5:45pm replied:

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BossN00b
BossN00b May 7 2014, 1:33pm replied:

It may be released one day, according to a post made by Bladesinger on the previous pages, he said that the mod is on hiatus, not that it's necessarily ,,dead,,. However that was quite some time ago, and therefore, it may be actually dead, since the last message about any significant progress of the mod dates since back in 2011 : ,,Act 1 is finally playable from start to finish!,, (Check the Twitter feeds on the right). If they didn't make any significant progress since then, there are no actual chances to see the mod released, at least not in the near future anyway.

Also, since the SDK Base 2007 is no longer being updated by Valve, they'll need to move on the 2013 one, fix tons of glitches created by the port, and much more, so with all this, CD2 it's unlikely to be released at all, but who knows. Maybe one day we'll see the mod released and will shock everyone with it's excellent gameplay and features.

Also, Human Error was released in 2010 and it was built by a small team (just like the CD2 dev team), and the content included inside is much better and more impressive than the one in CD2.

+2 votes     reply to comment
Стрелок
Стрелок Jul 21 2013, 3:32am says:

Unfortunately fashion is dead! This mod has a lot of potential.

+3 votes     reply to comment
dukisuzuki
dukisuzuki Apr 19 2013, 11:13pm says:

DEAD!

+5 votes     reply to comment
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Platform
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Combinedestiny.com
Release Date
TBD
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First Person Shooter
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Sci-Fi
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Twitter

Latest tweets from @cd2_team

Just to assure everyone, we're not dead and progress is still being made. We just don't have that much time to put on the project atm.

Jun 28 2012, 8:09pm

Things are starting to move again

Jan 22 2012, 9:16am

It's out! Youtube.com Fb.me

Jul 10 2011, 7:51pm

Guess what? New video incoming!

Jul 10 2011, 4:20pm

We've had some problems with new registrations in the forum, but they should be fixed now

Jun 12 2011, 2:55pm

Act 1 is finally playable from start to finish!

Mar 16 2011, 8:09pm

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