Introduction
Combine Destiny 2 is the much awaited sequel to the zombie blasting Half-Life 2 mod; Combine Destiny. Leaving off from where the original ended, Combine Destiny 2 will bring the fight against the rebels to the next level, and the story to a new height!
Story
The prior assault on Installation 34 failed.
You find yourself in retreat, escaping in a dropship with the remaining members of the assault force. Behind you echoed the muffled, screaming voices of the parasitics, howling in victory.
You braved through hell for the Combine cause and survived, yet the system requires you to fight again. Your destination is the mighty citadel of City 17, the magnificient structure at the epicenter of the Combine invasion.
Your next mission is to regroup, rearm and assault the rebels' defenses. You are sent with an assault team to re-establish control over Installation 34 and destroy the rebel threat.
Features
Combine Destiny 2 will introduce brand new weaponry, including useable Manhacks and Combine ranged weapons. In addition, new vehicles and utilities such as a driveable APC and night vision will also make an appearance.
5 comments by Bladesinger on Jun 18th, 2008 digg this super bookmark
Hello! We promised ourselves not to take a whole year before we release something new again, so here we are with another five screenshots. Hope you like them!
We haven't directly said much on these updates, but now we think it might be a good time to bring those who don't read our forum archives up to speed. Our small team has been slaving away to get the mod done in it's various details. Chapter 3 maps shouldn't take long before they're ready to be taken to beta testing. Chapter 1 is also looking good in that respect, but needs still a bit more work. Chapter 2 is under progress.
Those interested in our mod probably also have noticed the new HUD we have designed and implemented which was first shown in the last media release. Notice that at this point it isn't completely finished. Among the things we are further looking to implement into it are friend-or-foe indicators along with mission objective information.
One of the new weapons we have implemented for the mod is now unveiled. The Combine Sniper Rifle. Those who have played Episode 2 will notice that our Sniper rifle isn't the same as featured in it (and therefore in previous Half-Life 2 games). Our Sniper rifle is portable, but still packs a serious punch! By the way, we are looking for another modeller and/or animator to help us finish it and the other two new weapons we are going to have in time before the release, and previous work is required (very important people!).
But on that note we'll have to close up this update. Who knows, maybe there will be more before the mod is released? For more information, visit our website at Combinedestiny.com. If you have any questions or suggestions visit our forum, we are happy to answer.
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
CD2 team you are too slow ,why there are no updates
We are a small team so we don't have the resources needed to release an update every month. Creating news posts and media releases takes time, time we could've used developing the mod instead.
(buried)
Forget this mod !!! this mod is dead,no updates,no new comments and important is nobody is more interesting about it and for APC thank i can built my own one in garrysmod!!!!!!!!!!!!!!!!!!!!!!!!!!!
if you don't like it, there are always lots of other mods to play instead of writing nonsense about stuff you don't even know about exactly (CD2 development in this case).
Gmod is for faggots who cant map or code but want to feel themselves awesome ...
-_- no one comments?
Good luck using preexisting materials and models that valve provided for you to make your apc
Nice spelling by the way, took me 3 tries to finally understand what you were saying
No, we are not dead.
Oh come on where are the updates just give us little update to know that this mod is not dead pls !!!!
We've just released an update with a few screenshots in our forum. A larger update/media release will be released later.
Guhhh, valve time...