Just like Kane's Vision, this mod aims to perfect the gameplay experience of Kane's Wrath. With countless new faction unique upgrades and units, this is a comprehensive overhaul of this already great game. Every change that was introduced in this mod was with quality gameplay in mind and do justice to the lore of the factions. Furthermoe, One Vision is keen on maintaining the game's high visual level and improve upon it wherever possible.

Post news Report RSS One Vision 0.90 - Release and Tournament!

One Vision is a gameplay mod for Kane's Wrath which makes all 9 faction more distinct and unique. This brand new version marks the 8th release. Read the full news for a lot of exciting new information.

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One Vision 0.90

Final Header

I proudly announce the release of One Vision 0.9. Since it has taken so long to finish this version, I think it is time for a moment to look into the past. This release does not only mark two years of development, but also celebrates 10 years of Kane's Wrath.

It's a small miracle that there are still so many people who share such passion for this classic game. Kane's Wrath is a unique game and I am very happy that I made a huge step in bringing the best Kane's Wrath experience possible.

More importantly, this game still has an active online community, which is why we announce another One Vision tournament. For more information, checkout Phantom's post on Gamereplays.

One Vision 0.90


One Vision 0.9 Features

Apart from the new upgrades, units and abilities this release also makes the game more approachable for beginners and improves the visual appeal of the game. To make the factions feel more unique, I gave unique reskins to three more factions (ZOCOM, Black Hand, Reaper-17). I consider atmosphere in games crucial for a fun experience.

ZOCOM

ZOCOM Base


Because the changes in version 0.9 are too numerous to count, I want to focus on the highlights. From now on, all Nod and GDI forces have unique T4 units. These units were carefully created to fit into the theme of a faction and be fun to play.

T4 Units


Similar to Planetary Assault Carriers, the new T4 units are very powerful but far from being unbeatable. Use them carefully!
For more information about new content, read the full changelog: Pastebin.com

Balance and Gameplay

First, I want to thank everybody who provided feedback during beta testing. The input from the community was invaluable to balance all the 9 factions and fixing a wide range of bugs.

However, balancing is merely one aspect of a great RTS game. My overall goal is to make One Vision more intuitive and fun to play. As of now, new players might feel overwhelmed with all new units and counters

Flame Tank

Flame Tanks are resistant to rocket damage and are best countered with cannons


To make the game more approachable, all unit descriptions now contain the unit's damage type as well as its weakness in combat. I take gameplay very seriously and want the game to be as easy to play as possible.

Devourer

In One Vision, rockets weapons are a reliable counter to medium battle tanks


At this point, I dare to say that One Vision is far more balanced than vanilla KW. I also consider it a victory that scorpion spam or manspam "tactics" are far less effective. And finally, many more units remain viable in the late game (like Scrin infantry) and base defenses received a much needed rework as well.

The Future of the mod

Version 0.9 excels in making all faction more fleshed out and this version paves the way towards greater inner diversity of all factions. My ultimate goal is a fun game where every faction can be played in multiple ways and players can invent their own playstyles.

Reaper 17

Reaper-17 Outpost


As of now, Steel Talons and Reaper-17 are powerful factions but their strategy mostly resolves around using several strong key units. They lack the finesse and diversity of other factions like Marked of Kane or RRF which have a greater pool of viable units to choose from.

Black Hand
Black Hand Force


For the future, you can expect more interesting faction dynamics as I try to make all the factions more distinct and fun to play. I want to bring the best Kane's Wrath experience. Progress might not be as fast as it used to be, but it's a hobby I've been enjoying for years.

One Vision, One Purpose.
Peace Through Power.

Post comment Comments
wcdaniel
wcdaniel - - 93 comments

Really like this mod.
Great Job!!

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george76
george76 - - 1,283 comments

Love the work your doing.

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Guest
Guest - - 689,853 comments

Seems too crash with no error after about 10 mins with Black Hand and Steel Talons. Did get a full game as ZOCOM though ?

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OmegaSantana
OmegaSantana - - 18 comments

Me too with every subfaction.

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Zoar_Prime
Zoar_Prime - - 115 comments

after playing several games with this mod I've run into one heck of an issue
as soon as I launch the mod and it goes to the black screen where the EA logo would get I get a crash to desktop with the following

The game has encountered a serious internal error and will now quit.
10 addresses;
(unknown)(0):cnc3ep1.dat+36435 Debug::PreStaticInit+2306
(unknown)(0):cnc3ep1.dat+4607612 Debug::PostStaticInit+4568654
(unknown)(0):cnc3ep1.dat+4609250 Debug::PostStaticInit+4570292
(unknown)(0):cnc3ep1.dat+4609250 Debug::PostStaticInit+4571215
(unknown)(0):cnc3ep1.dat+4610173 Debug::PostStaticInit+4571215
(unknown)(0):cnc3ep1.dat+1574088 Debug::PostStaticInit+1535130
(unknown)(0):cnc3ep1.dat+1580128 Debug::PostStaticInit+1541170
(unknown)(0):cnc3ep1.dat+1552302 Debug::PostStaticInit+1513344
(unknown)(0):cnc3ep1.dat+41186 Debug::PostStaticInit+2228
(unknown)(0):KERNEL32.DLL+102815 BaseThreadInitThunk+14
(unknown)(0):cnc3ep1.dat+9978430
AptCIH::GetDisplayListNext+3033870

Because of the severity of this error the game will now exit.

I have tried reinstalling the mod files as well as restarting the computer and nothing has helped. Hopefully something in that message will let u know whats wrong. The base version of Kane's Wrath works fine.

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Guest
Guest - - 689,853 comments

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Nkey88
Nkey88 - - 10 comments

Graphics Settings should be medium and higher. author did not specify in the instructions

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Guest
Guest - - 689,853 comments

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Guest
Guest - - 689,853 comments

The Zone Trooper for steel talons can't be built even with tech center up :/

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OmegaSantana
OmegaSantana - - 18 comments

they dont have spaceial infantry, zone trooper is only for rfa. for zocom is echo trooper

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OmegaSantana
OmegaSantana - - 18 comments

very bad change... MRT repair drones don't attach to enemy and neutral objects anymore... u.u i repair garrison buldings with these... this is the only bad change in the 0.9 version

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OmegaSantana
OmegaSantana - - 18 comments

several crashes, unplayed (only 10 minutes for game, later, blackscreen and out of the game)

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mamorukaiyo
mamorukaiyo - - 8 comments

I can't even play it. >.> every time i try to start it up black screen like its about to load and then back to desktop view and the that exception error message >.> and its only been on v0.90. able to run 0.81-0.86 without any errors >.>

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Nkey88
Nkey88 - - 10 comments

Good mod, I like it, thanks to the author

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Surjeet90
Surjeet90 - - 3 comments

unknown)(0):cnc3ep1.dat+36435 Debug::PreStaticInit+2306
(unknown)(0):cnc3ep1.dat+4607612 Debug::PostStaticInit+4568654
(unknown)(0):cnc3ep1.dat+4609250 Debug::PostStaticInit+4570292
(unknown)(0):cnc3ep1.dat+4609250 Debug::PostStaticInit+4571215
(unknown)(0):cnc3ep1.dat+4610173 Debug::PostStaticInit+4571215
(unknown)(0):cnc3ep1.dat+1574088 Debug::PostStaticInit+1535130
(unknown)(0):cnc3ep1.dat+1580128 Debug::PostStaticInit+1541170
(unknown)(0):cnc3ep1.dat+1552302 Debug::PostStaticInit+1513344
(unknown)(0):cnc3ep1.dat+41186 Debug::PostStaticInit+2228
(unknown)(0):KERNEL32.DLL+102815 BaseThreadInitThunk+14
(unknown)(0):cnc3ep1.dat+9978430
AptCIH::GetDisplayListNext+3033870

Because of the severity of this error the game will now exit.

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Surjeet90
Surjeet90 - - 3 comments

V,90, v,92 beta not support

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