The Vision of this mod is making Kane's Wrath a truely worthy expansion for Tiberium Wars, even more than Zero Hour for Generals. Taking quality CnC mods as Contra or ShockWave as an exmaply, One Vision is keen on maintaining the game's high visual level and improve upon it wherever possible. Whereas the original game limited subfactions to a certain gameplay aspect, every side is now given its own gameplay approach and expanded theme. While factions are still away from being made truely unique, One Vision can already account for a great quantity of changes and additions. This includes many unique upgrades, new units, various support powers as well as several bugfixes for all sides.
Renegades can now equip Specters, Vertigo Bombers and Dawnbringers with tactical nuclear warheads.
Naturally, a unit with a nuclear components has a drastic increase in firepower and area of effect.
However, the leaking radiation interferes with Nod's stealth technology, which removes any stealth capabilities from affected units.
What is more, if a unit equipped with nuclear component dies, the unstable isotopes result in a small nuclear explosion.
Due to the scarcity of nuclear material, a unit can only be equipped nuclear components every three minutes.
The "Nuclear Components" is granted by the Tiberium Nuclear Plant and can only be applied in the vicinity of production facilities or the Tiberium Nuclear Plant.