The tourmin our one sacred work left behind for the successor races now is the one thing that allows us to feel that we may yet have a place in this galaxy. The Elathen our destroyers are never going to quit pursuing us because of our ships energy. Their ships all organic hunt down all life in this universe cutting out and absorbing all life. the Kyu-luk the only way to tell that the Elathen are near will still having a chance to escape. exerts from our sacred and blessed work the tourmin to hopefully guide and bless those who read this.

Divination MI
All living creatures wake to the light of the sun
when there are two suns
does this increase our awareness?
shadow upon shadow, light negates darkness.

Divination M2
observer to observed
the striking hand gathers the flame
the crushing hand ignites the path
victory is the light

Divination M3
lose your heart to thoughts of war
and nothing else. long for war.
and wed yourself to battle

Divination M4
i am tormented by dreams of our death
and grieve what is about to become.
for in my dreams i have seen the heavens falter
and the stars drop from the sky
in my dreams creation ceases without a sound
i have seen the destruction of the way

This is the time of our Ascension, we will no longer run like cowards...our fleets have been united and now we make our stand. Come at us if you will we are waiting and wanting and we will not fall again.

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RSS Articles

im currently working on update for the latest DLC and patch, but due to my job(Navy) its taking quite a bit of time to do.

Update will be a balance patch mostly(thankfully, the Aldar were too weak against the Vasari, the TEC became useless over the last few in house iterations, and the Advent need some bad tweaks to the carrier), with a new planet type added in, as well as a semi custom model(TEC fighters kitbashed together, does look decent actually) for the duelist fighter squadron the TEC obtained, and i believe ill be finally adding in custom icons for all the Aldar ships, if i can get the new texture im making to work on them(Not bloody likely without the modeling program).

Also will be adding in a new map(based off the multi random huge map, with a bunch of changes).

As for the other races, the last update i did(never got released)added in the Elatheans as a NPC race that guards wormholes, magnetic clouds, and one more..plus suns(maybe) if i recall properly, its only two ships, the Spawns and the Gatherer at the moment, but they are in game and powerful as hell. Two Gatherers obliterated most of my full sized, max research tec fleet.

Modeling for this mod however is dead until i can get a new laptop with an intel card because the modeling program that this game uses doesnt approve of AMD(Or at least im to stupid to get it to work on my current laptop.)

Sorry about the long wait time, been in bootcamp and school and havent had internet, ill also be deploying soonish so it still might be a few months, but it *will* come. Id upload what i have done now, but its filled with errors im sorting out that inhibit(but not stop) the game from playing.

Surprise Update and Release

Surprise Update and Release

News

Today i think marks the biggest date in the history of this mod, a full, almost completed, release. Hopefully without many bugs to go with it.

Titans

Titans

News

If you dont see anything but pictures of structures over the next couple of weeks, or nothing at all dont worry.

Info

Info

News

o.r.b was a real time strategy game release in 2001 by strategy first they did not finish it and did not do any follow ups. the aim of this mod is to...

RSS Files
Ascension 1.3

Ascension 1.3

Patch 1 comment

Decent sized update for this i think, contains quite a few bug fixes and changes for performance reasons. More to come.

O R B Ascension Mod

O R B Ascension Mod

Full Version 10 comments

Oh my god guys a wild update appears, what ever will it bring.

Off World Resource Base, Ascension.

Off World Resource Base, Ascension.

Full Version 9 comments

Release of the brand new Off World Resource base mod for sins of a solar empire rebellion. Many many changes to balance etc. despite being under the full...

Post comment Comments  (0 - 10 of 32)
Guest
Guest - - 691,579 comments

I miss this mod and would like to see this in the Minor Factions DLC and to see any new stuff to be add to.

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mod_user2000
mod_user2000 - - 212 comments

can someone to continue to make this mod i miss it :(

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Guest
Guest - - 691,579 comments

This comment is currently awaiting admin approval, join now to view.

Legionary_119
Legionary_119 - - 208 comments

An interesting mod, I'll definitely be watching out for this one

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dbmod11
dbmod11 - - 45 comments

I have textures turned out something like this
Screenshots:
Drive.google.com
Drive.google.com
Drive.google.com
Drive.google.com
Download textures:
Drive.google.com

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Mr.Irksome
Mr.Irksome - - 31 comments

Is the Assencion 1.3 Download a stand alone update, or do I need the others too?

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xdxsadd
xdxsadd - - 638 comments

i played this mod awhile back and ships where black nw they are bright metalic looking is this a texture issue im having or did u change it?

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Dante551 Creator
Dante551 - - 443 comments

Its a bit of both, im working on getting the channels on the texture files properly set up at the moment when i can work on this.

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Kraosdada
Kraosdada - - 108 comments

Mod updated around 4 days ago.

For those who wonder, the Aldar are an ancient, and very advanced race from the game O.R.B. Offworld Resource Base. They were nearly wiped out by another alien species they created, the Elathen, but a few survived, and their descendants became the Alyssians, who decided to reclaim their legacy at the game's end.

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dbmod11
dbmod11 - - 45 comments

Like this mod, another would be new textures and icons of the ships would be good.

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