im currently working on update for the latest DLC and patch, but due to my job(Navy) its taking quite a bit of time to do.
Update will be a balance patch mostly(thankfully, the Aldar were too weak against the Vasari, the TEC became useless over the last few in house iterations, and the Advent need some bad tweaks to the carrier), with a new planet type added in, as well as a semi custom model(TEC fighters kitbashed together, does look decent actually) for the duelist fighter squadron the TEC obtained, and i believe ill be finally adding in custom icons for all the Aldar ships, if i can get the new texture im making to work on them(Not bloody likely without the modeling program).
Also will be adding in a new map(based off the multi random huge map, with a bunch of changes).
As for the other races, the last update i did(never got released)added in the Elatheans as a NPC race that guards wormholes, magnetic clouds, and one more..plus suns(maybe) if i recall properly, its only two ships, the Spawns and the Gatherer at the moment, but they are in game and powerful as hell. Two Gatherers obliterated most of my full sized, max research tec fleet.
Modeling for this mod however is dead until i can get a new laptop with an intel card because the modeling program that this game uses doesnt approve of AMD(Or at least im to stupid to get it to work on my current laptop.)
Sorry about the long wait time, been in bootcamp and school and havent had internet, ill also be deploying soonish so it still might be a few months, but it *will* come. Id upload what i have done now, but its filled with errors im sorting out that inhibit(but not stop) the game from playing.