Download C&C Shockwave here. It's really nice.

This mod includes a new .big file for Shockwave to run, as well as some updates to Challenge Mode (WIP). There's instructions for installing when you download. As of Update 6 (April 4), the Chaos Mod also requires the !Shw_Textures.gib file to run properly. Installation is as easy as copy and paste. Also, as of Update 7 (April 18), the Chaos Mod requires !ShwAudio.gib to be installed correctly as well. This is the last file that's going to be added, I promise.

For quick clarification, and to avoid confusion, SWR is aware of this mod and is cool with it. Obviously all the models, voices and stuff were made by them (or EA). Credit goes to them.

For those interested, here's a link to the beginnings of this mod with many screenshots of what to expect.

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It's update time on the 4th of July. What better way to celebrate than with, you guessed it, China missions! This wasn't intentional actually, the dates just kind of fell like this.

Le Updates:

  • The menu buttons should say GLA Campaign and Communist Campaign respectively.

All factions:

  • Sciences now cost stuff! Yay!
  • Sciences cost between 1 and 5 points.
  • Players start with 3 points and gain several per promotion.
  • Cost of a science depends on how destructive it is.

DR THRAX:

  • Viral weapons are now useful. Whaaaat?
  • It's a slow burn that goes through hazmat suits.
  • Viral Strike generals power is now a large-area slow-burn ability.

China Campaign:

The Chinese campaign takes place after a China Victory in Zero Hour. But wait, didn't China defeat the GLA? Yes, but these GLA are new. They took to a life of crime after they learned they couldn't be successful terrorists.

  • The first mission remains the mini-game.
  • You can skip the first mission by driving back over the bridge. Save teh treez!
  • The second mission pits you against the criminal organization known as the GLA. Stop them in their civil war.
  • The third mission takes you to an old location. Intel shows that a northern foe might be helping the GLA criminals.
  • Finally, you track down the allies for the GLA. Crush them both.
Generic Informative Article

Generic Informative Article

News 1 comment

A rather generic article informing you on mod-related things.

Update 11: A Point And Click Adventure

Update 11: A Point And Click Adventure

News 2 comments

Enhance your camp with the new Tech Lab. It's pretty gross.

Update 10: The GLA Missions

Update 10: The GLA Missions

News

The GLA Campaign is here. It's about as serious as everything else in this mod. (Not serious at all.)

Update 9: The Hurt Locker

Update 9: The Hurt Locker

News 2 comments

The only thing not included in this update is a Geiger Counter. Probably the most important thing.

Add file RSS Files
SHW Chaos Mod: Update 11+ Map Pack

SHW Chaos Mod: Update 11+ Map Pack

Multiplayer Map 2 comments

This is for anyone running Update 11 or any update after. It includes a small number of maps with the new Tech Lab structure.

SHW Chaos Mod - Update 12

SHW Chaos Mod - Update 12

Full Version 13 comments

The C&C Shockwave Chaos mod is an 'enhancement' to Shockwave v1.201. Updated on July 4, 2017.

Comments  (0 - 10 of 170)
Guest
Guest

Hallo . Splinterus

you can add neutron shells in siege soldiers in all Chinese generals

you can change the defector code timer to 2:00

you can add snipe crew ability in snipers and pathfinders
and you can add snipers in general fai infertry

l need reply fast
My best wishes

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deener123
deener123

I wouldn't mind snipers to Fai's army

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Guest
Guest

Hallo . Splinterus

you can add stealth to SEAL USA

you can add emperor tanks ECM dish and AP Gattling Gun upgrade

you can add cash bounty to level 3 to 100

you can add trainable pilots and you can add gun or stealth

you can add repair bay repair everything more faster

you can add hospital heal infertry faster

you can add snipe crew ability in snipers and pathfinders

you can add upgrade crystal focusing by 50%

you can add neutron shells in siege soldiers in all Chinese generals

l need reply fast

My best wishes

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Splinterus Creator
Splinterus

As stated in the Generic Article. "As far as suggestions go, I probably won't be able to get to most of them. While I do read it, it's unlikely it'll be added, sorry about that."

I did test stealth SEALs, but there was no easy way to have it work and not be the one unit you build to kill everything.

Will probably look into buildable Pilots though.

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nuclearfree
nuclearfree

In Challenge (mode: medium): G. Ironside (third level, against a general GLA), there is not a good balance, the GLA attacks when the base construction is being started, making it impossible to build a base, in addition to about 4 minutes of attack with biological weapons (scud storm).

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Splinterus Creator
Splinterus

I actually think the Demo challenge is pretty well made. It also has some changes in this mod, but I can't remember what they are off the top of my head.

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deener123
deener123

get your micro game on lol

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