Updated 7/16/2016

PROGRESS REPORT:

Angel Wings is DONE.
Red Skulls is DONE(?).
Earth Saviors is being WORKED ON.

SYNOPSIS:

Earth is dying, and plummeting resources causes panic and wars.
A peace conference held in Parliament to settle all parties' differences.
A faction named 'Angel Wings' airstrikes Parliament killing most of the world's leaders.
Angel Wings decides to colonize a distant alien planet aptly named(due to the species living there) Planet Cutezome and miserably fail. The Cutezomes fought back, and has now sent the Red Skulls Attack Force to eliminate the hostile race.

The Angel Wings hold their ground on Earth until they can escape on their Biodome Ship "Utaria" to try a colonize potential Earthling-habitable planets.

Meanwhile, the remains of UN and world leaders form "Earth's Saviors" in the hope of preserving humanity as a species. They are aware that the Cutezomes is an unstoppable force and feels that they will never win against their superior technology. They seek to make peace with them, however this proves to be difficult with the Cutezomes' ongoing conflict with the Angel Wings and are mistaken to be hostile too.

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In Advance, I apologize to anyone who attempted to download the 2/3rds completion version today.

I have taken down the download just to clean up the downloads section, though I think enough people have downloaded it to tell me opinions of how the mod is so far.

At some point, maybe I'll re-authorize download of it. Or if I want it to be easier on my side, I'll just probably post a link to my cloud storage. (Also, there maybe a lot of you there who'd post the mods files on the internet someplace else anyways so eh)

Anywhoo, the time has come for me to start working on the third faction, the Earth's Saviors.

They're primarily the Lawful Good in the story. They propose to save Earth from Biological Eradication-- no matter what deems necessary.

They are still practically GLA. Only with more modern technologies, that compared to the factions that preceded it is on the low-end on the technology scale. Think of them as GLA but with the "heroic"-sounding intentions of what you know of the United Nations.

Their palette will consist of Yellow and Brown-- or in general, a desert-look. Or a-- Tan color stuff like that. Just because they're probably the Army closest to our current reality, this does not mean they wont have any silly units too. There will be silly units on this faction too. Zeerust as a trope demands it, I suppose.


The three tech trees it has are:

Infantry Divisions - Access to Advanced Infantry Units

Homeworld Defense - If you like turtling, this is the one for you.

Awareness and Aerial Assault - Focusing on heavy Air Units, detection and stealth.


I have already sketched up a few ideas here and there, so expect me to post the new stuff here soon!

Red Skulls NEAR COMPLETION

Red Skulls NEAR COMPLETION

News 0 comments

Oh my! Red Skulls is just a few moments away from being complete! Isn't this exciting? Soon, I'll be working on the Earth's Saviors-- finally!

I am back at work!

I am back at work!

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So, I'm back working on the mod since I got all of my stuff from the previous computer onto my new laptop. I'm ready to get back to work in full speed.

Red Skulls is coming together quite nicely!

Red Skulls is coming together quite nicely!

News 0 comments

Progress Report as of 1:35 am April 24, 2015 This basically sums up what I have done lately and how the 2nd faction is doing, and possibly what I can...

Death Label is shaping up.

Death Label is shaping up.

News 1 comment

This summary is about recent happenings. And updates of what I've done beyond the screenshots. Pretty much... Also contains stuff I'll probably be putting...

Comments  (0 - 10 of 57)
EngineerGuy1234
EngineerGuy1234

Loved the Cutezome mod that you made before, don't let my expectations and hopes for this mode go to the dust, mate! GLuck on the mod!

(Also, if you want, I can make a bunch of maps specifically for the mod, but I hope you have the patience that can hold on for a week or two ;D)

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J.C.D.
J.C.D.

Hey, you might like some of these upgrade ideas in your mod. If you use any of them, you can credit me for the idea, but that's not necessary. :) Cnclabs.com

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fumitzu21
fumitzu21

i have a question.. are you going to release a new faction in your next release?

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precision_bomber Creator
precision_bomber

Most likely.

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landro117
landro117

A few minutes into this and i'm already hiped
DON'T LET THIS MOD DIE!!

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precision_bomber Creator
precision_bomber

Dun worry mang. So long as I'm alive and post updates for this. It wont die.

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landro117
landro117

Good :D

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fumitzu21
fumitzu21

in the red skulls faction why there is a advance nuclear plant but i cant see any in the building menu? and there is also a defence turret that i cant build because it also needs the ANP.. but i enjoyed playing it.. its just that your other super units is easy to destroyed..

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fumitzu21
fumitzu21

i also suggest since you created the new models and units maybe you could also change your builders..like in the red skulls they still have the china's builder.. but they are different faction.. :) but in total your mod is great! thanks

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precision_bomber Creator
precision_bomber

1)Which Defense Turret? Where is the button located?
2)Not all units where made to be very durable, especially the Mecha Tech tree for the Red Skulls.
3)Yeah, I'll change the china dozer soon enough.

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