Download C&C Shockwave here. It's really nice.

This mod includes a new .big file for Shockwave to run, as well as some updates to Challenge Mode (WIP). There's instructions for installing when you download. As of Update 6 (April 4), the Chaos Mod also requires the !Shw_Textures.gib file to run properly. Installation is as easy as copy and paste. Also, as of Update 7 (April 18), the Chaos Mod requires !ShwAudio.gib to be installed correctly as well. This is the last file that's going to be added, I promise.

For quick clarification, and to avoid confusion, SWR is aware of this mod and is cool with it. Obviously all the models, voices and stuff were made by them (or EA). Credit goes to them.

For those interested, here's a link to the beginnings of this mod with many screenshots of what to expect.

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RSS Articles

Update 37: Police Brutality

News

Enjoying your life in the zone quarantine? Let's get to it.

Important Stuff:

  • Reworked the ranking system, again
  • Expanded point cost on Generals Powers to a maximum of 10
  • Adjusted point gain per level to be more linear
  • This is an experimental change and we'll see how it goes. The purpose is to lessen the massive power spike upon hitting Rank 4
  • Added a subtle sway effect on most infantry
  • Attempted to fix some hotkey conflictions, results will vary
  • Created a new HeroArmor for all Hero units. Slightly more resistant to bullets, guns, things in general

Physics Stuff:

  • Fixed 'helicopters and things landing on units and dealing damage' once and for all
  • Removed NO_COLLIDE from Airships and the Super Spectre
  • Found and implemented an easier way of dealing damage if the unit lands on a structure
  • Increased structure weaknesses to FALL type damage
  • All helicopter/airships deaths now deal large amounts of FALL damage, beware

American Factions:

  • New joke unit! Riot Police!
  • Model from BFME1, voices from Payday 2. They smack infantry and have a passive damage aura
  • Made SWAT Vans unattackable while parachuting to fix all potential bugs
  • Nerfed Avenger PDL rate, from 100ms to 333ms
  • Burtons can now detect Landmines and Demo Traps in a small radius

America Armor:

  • Removed IR Smoke from Mammoth Tanks

America Super Train:

  • Reduced the offset of Alpha Humvees when supersonic

China Special Weapons:

  • Flying Submarines require a War Factory before production
  • Flying Submarine price increased, from $2,000 to $2,500
  • Reworked Exp give and gain on Flying Submarines; small increase to both
  • Submarine build time increased, from 20 to 25
  • Submarine HP reduced, from 500 to 450
  • New unit! Pangolin Infantry!
  • Medium range missile infantry
  • Pangolin is an infantry-based anti-air unit, something everyone has wanted

GLA Factions:

  • Flak Emplacements no longer block line of sight
  • Flying Roaches no longer directly hit infantry
  • New unit! Prion light tank!
  • A small, sneaky tank with a completely anemic gun. But you aren't buying it for the gun. You're buying it for the giant missile strapped to the side.
  • Prion scrap increases the aspects of the gun; +1 shell, better reload, less delay between shots. Per scrap.

DR. THRAX:

  • Tunnel Networks now give a little baby toxin tractor instead of that super turbo one

GLA Stealth:

  • Nerfed War Truck for the final time (hopefully).
  • War Truck now requires a Palace
  • Fixed extensive range issue on the garrisoned gunner
  • War Trucks can no longer be transported via tunnels or other means due to bug that would make the gunner un-targetable
  • Fixed War Truck stealth in relation to the gunner, so they should be in sync more often
  • War Truck price increased to $1,000

Misc:

  • Fixed bad PitchShift values on Iron Dragon Infantry
  • Fixed visual error when REALLYDAMAGED on Iron Dragon Infantry
  • Fixed visual error on SWAT Vans when landing
  • Fixed T-26 Snow art
  • Maus and MBT's can now be stunned by Jarmen as intended
  • Fixed a bunch of mistakes regarding Demo General structures and PARTICLE_BEAM damage
  • Improved Scimitar focus when attacking
  • Added shadows to SCUD missiles and Nuclear missiles
  • Increased rage and hatred by 500%
  • Finally updated the model of the Alpha Humvee bomb. It's a train. What a surprise.
  • Attempted to fix 'AI spawns EMP transport plane at the target location.' Results will vary.
  • Nerfed Artillery Platforms a little bit. Range reduced, from 450 to 400. Some minor rate of fire adjustments as well
Update 36: Mobbed

Update 36: Mobbed

News 3 comments

The people revolt. The angry mob is angrier. Anarchy.

Update 35: Mondays

Update 35: Mondays

News

Technically its Tuesday in Anadyr, Russia. Also, I fixed lots of stuff.

Update 34: Air Superiority

Update 34: Air Superiority

News 1 comment

Hey General, ever see a rapt- tier 2 GLA air unit... up close?

Update 33: As All Things Should Be

Update 33: As All Things Should Be

News 3 comments

Probably the largest changelog to date. What a disaster.

RSS Files
SHW Chaos Mod - Update 37

SHW Chaos Mod - Update 37

Full Version 79 comments

The C&C Shockwave Chaos mod is an 'enhancement' to Shockwave v1.201. Updated on March 24, 2020. I can't EVEN.

Update 35 Challenge Mode Fix

Update 35 Challenge Mode Fix

Patch

It works this time. I promise. Have a merry Christmas.

Chaos Custom Mission 02

Chaos Custom Mission 02

Singleplayer Map

Requires update 29 or any update afterwards. Chaos returns in its true form.

Chaos Custom Mission 01

Chaos Custom Mission 01

Singleplayer Map 2 comments

Requires update 20 or any update after 20. The mod is focused around chaos and insanity. So naturally a stealth mission is what you'd expect.

SHW Chaos Mod: Update 11+ Map Pack

SHW Chaos Mod: Update 11+ Map Pack

Multiplayer Map 3 comments

This is for anyone running Update 11 or any update after. It includes a small number of maps with the new Tech Lab structure.

Comments  (0 - 10 of 566)
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madwallychan83
madwallychan83

Pls fix and improve kwai AI
Also kwai not making emperor, i just love playing against kwai
So menacing and i just love the challenge of more tank spam 🤩
Hoping for future updates that a 1 supertank might exist isn’t that fun 🤗

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Scorch219
Scorch219

I cant seem to get multiplayer C&C online to work anymore..is anyone else having this problem?

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Scorch219
Scorch219

fixed it with network on the schockwave/rotr vpn

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markus1586159092
markus1586159092

EDIT !!!

install worked, alleen see now no pictures / icon in de game.
just pink/purple square

anyone can assist

thx..

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gatuno2
gatuno2

Best mod of a mod out there.
Btw, if you can modify the USA startup sound like the chinese one, i wish to be the America F*c* Yeah.

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Guest
Guest

doing some aod maps, all drones dont get fired on by units, is that a shockwave or shockwave chaos issue

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Splinterus Creator
Splinterus

Regular Shockwave, if you mean Battle/Spy/Hellfire drones. They are immune to damage in Shockwave.

Reply Good karma+1 vote
madwallychan83
madwallychan83

Love this mod so much & the best mod so far, especially nowadays now that i am able play at home everyday since the outbreak of coronaV, cant wait for the next update!
I hope they add Tremor AGAS or space command center(meteorstrike) wouldn’t be that lovely 🤪 chaoslover

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C&C: Generals Zero Hour
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Highest Rated (4 agree) 10/10

One of the best mods that I played. I love the variety of the generals that make every general feels unique

Jun 26 2018 by OhaahO

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