Crazy Mod Version 0.5
Oct 09, 2008 Full Version 17 commentsThe very first public release of the Crazy Mod, Version 0.5 brings a couple new units and changes to all the factions. An enhancement mod for Zero Hour,...
An enhancement mod for C&C Generals: Zero Hour, the Crazy Mod adds crazy, outlandish, and funny new units, upgrades, and eventually 3 new generals to the game. Utilize the newest in melee technology with USA's new melee vehicles, such as the Buzzsaw Paladin and Pancake Crusader. Devastate the battlefield with the Nuke General's new Gattling Nuke Cannon. Dominate the front lines with USA's new Battletank. Hover over water with the new Rocket-Powered Hover Scud Launcher. All these new units and much more will available for you to dominate the battlefield with in a completely crazy new way.
7 comments by Jordan_[CNCRE] on Oct 10th, 2008 digg this super bookmark
Hey Crazy Mod fans,
Today we have four new renders for you to see. Two for the USA, and two for the GLA. It's a double double unit update!
The first unit is the USA Pancake Crusader:
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The USA Pancake Crusader is the melee version of the Crusader tank, featuring a massive Frying Pan which can be used to flatten light vehicles and tanks. It can also attack Overlords, Super Units, and Structures, but it cannot crush them in a single hit. Infantry of course are completely annihilated by this weapon. Available from the Melee Commandset in the USA War Factory.
Next up is the USA Fan Truck:
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The USA Fan Truck is another melee unit, but does not attack using conventional weaponry. Instead, it relies on its supercharged hovercraft fan to blow enemy tanks sky-high. However, due to the nature of the weapon, the Fan Truck can never level up, can never kill anything directly, and is useless against Infantry and Structures. However, seeing an Emperor tank fly across the map makes it completely worth it. Available via the special USA War Factory Melee Commandset.
Now we have a couple GLA units. First up is the Monster Technical:
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The Monster Technical is the Demolitions General's technical replacement, with added armor and the ability to crush vehicles. However, it has a slower speed and added cost to compensate.
The second GLA unit is the Scud Launcher Launcher:
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The Scud Launcher Launcher is an upgrade for the Scud Launcher, allowing it to launch another Scud Launcher into the target. Fired Scud Launchers do +25% damage and can launch Scud Missiles at targets within their range. This upgrade is built per unit as opposed to a global upgrade.
There's plenty more to see in the renders section, so feel free to take a look there as well.
-Jordan
The very first public release of the Crazy Mod, Version 0.5 brings a couple new units and changes to all the factions. An enhancement mod for Zero Hour,...
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lol the scud launcher launcher, is so nice, very good mod.
don't die on us!
Can you add me to the team? thanks
when is next version of the mod going to be avalable for download?
Man you've got a splendid sense of humor. My congratulations, this is one of the best vanilla-based mods ever.
sorreh for teh double post but i'm gonna draw up a prototype lol and then send it to ya! i doubt you'll include it but hey, it's crazy and this IS the crazy mod after all
wait wait wait, while the pink line drawing buggy draws it's line, it's like glue causing ANY units that walk over it to become instantly stuck and able to be captured :D
Hoho haha hihi!! LOL!! :D This mod is just so damn funny... Keep up the cracy work lads!!
make a vehicle that draws a pink line that stays on the ground everywhere it goes!
I can't seem to get this mod working. same problem with SW. I have no other mods installed and I just reinstalled CnC ZH all together. but It still incounters "a serious error" on launch.