Prepare to see the most disturbing, sadistic and morbid manifestation of violence that you ever seen in your life. This is the definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Warning: After you see it, it cannot be unseen!

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FreezingMoon
FreezingMoon

Looks good, but why no sound in the video?

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FreezingMoon
FreezingMoon

Thank you. :)

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Valherran
Valherran

Nice looking, that's for sure. Was still hoping you would use my Gears of War fatality idea with that Chainsaw though. :-P

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bigfutus
bigfutus

In saw we trust.

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Midnightmare
Midnightmare

Good Old Sodom + Good Old Doom = Great times!

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Zodomaniac
Zodomaniac

DEATHINITELY!!!
Now really: the Saw is the Law, the Law is the SAAAAAAW!!! \m/
Sarge, you should post this to sodomized.info, this has all chances to become the official clip))

I highlighted a moment from v19 Forever trailer that perfectly illustrates a song by Zodom, a Serbian parody thrash band ;)
Kinda little prequel to this)
coub.com/view/10gji

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Machine-Reaper
Machine-Reaper

"before giving negative"
This is going to be criticism from.
It looks like the guy is just holding some starlight in front of him and waving it around rather then gushing it through stuff...the old chainsaw used to give a better idea that you were really sawing thru something rather then swiping thru it.

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Sergeant_Mark_IV Author
Sergeant_Mark_IV

what do you suggest? making the movement look more "brute" and faster?

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TheHappyFriar
TheHappyFriar

Something that looks more deliberate in it's attack. That might mean slower. With the weight of the saw it's more natural to move it up/down vs sideways.

Good job on the new chainsaw though. :)

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Machine-Reaper
Machine-Reaper

Well how about you put both Up and down and left and right swipe like combo? and yeah it looks less brute and more faster like tho

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TheUnbeholden
TheUnbeholden

Can't you make the saw get stuck when you move it from left to right (or whatever direction), so the saw never goes completely to the end of that direction until you've hacked through the enemy? And make it so that you can still interrupt the sawing by changing the direction you want as it is now?

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pa1nki113r
pa1nki113r

It looks really awesome mark! I love it! Hey would you consider of adding in the secondary fire combos for the saw that was in BDSE? I added into v19 by default and really adds some diversity to the weapon and it's using! Just a suggestion is all. Love it. Thank you.

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Kryllic
Kryllic

How do you get it where when you look up or down, the game looks normal? Because, whenever I look up or down, the FOV seems to freak out and everything stretches and looks weird.

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medve
medve

reminds me of the old carmageddon pxelated blood effects

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FPSNation
FPSNation

Dear SGTMarkIV

Maybe you should make a Red Chainsaw version of this?

Evil Dead 2/Army of Darkness anyone? Just ask Mike12 for sprites, he has some.

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Description

v20's new chainsaw.

On v20 the Chainsaw is completely remade. New sprites, new sounds, new gameplay mechanics, new everything! You can also notice that the chainsaw now spills blood in a different aspect. Hitting enemies with guns spills blood with a mist aspect, while the chainsaw spills blood with a more dense and liquid aspect.
Special Thanks to Revae, the creator of the base Chainsaw sprite and Sigfloyd for polishing it.

DISCLAIMER: I do not claim any ownership over the song used. This video is for entertainment purposes only, and I am not trying to make any money with it.

Song: The Saw is The Law
Artist: Sodom
Album: Better Off Dead (1990)
Steamhammer/SPV

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Brutal_Doom_v20_-_The_New_Chainsaw.mp4
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