I'm a programmer, musician, and a gym rat. I love making content, making others laugh, and sharing amazing gaming experiences. Favorite games currently: - Planetside 2 - Brutal Doom - Far Cry 3 - Far Cry 3: Blood Dragon - Unreal Tournament

  • View media
  • View media
  • View media
  • View media
  • View media
My Blogs

No blogs were found matching the criteria specified. We suggest you try the blog list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Start a group Groups
Hardcore Doomers

Hardcore Doomers

30 members Fans & Clans

We are the fans of doom. we played it in 1993, we play it still today. We are the Hardcore Doomers! We played doom, we made wads, we made contributions...

Team Brutal

Team Brutal

37 members Fans & Clans

a fan-based team who work, enjoy, and chat about Brutal Doom (summary is a total WIP)

Comments  (0 - 10 of 99)
jablon1000
jablon1000

Hi Painkiller.

Will you update your Project Brutality mod? New brutal doom is incoming with few new features and mayby your mod can include them?

Reply Good karma Bad karma+2 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

HSneak
HSneak

Hell-o there :)

I'd like to suggest something about project brutality (well... i don't really know where to post such a thing ^^")

Anyway, would it be possible to have a high class enemy (like new archvile or the red hell barons) deviate rockets ? or BFG beams, that would cost him high amount of health, while generating blood particles (meaning he's suffering) and perhaps the highest tier enemy (not boss) would die by deviating it towards the player (low chance) ? (others would eat the last rocket and explode)

Reply Good karma Bad karma+1 vote
Zales360
Zales360

Is there a way to get older PB versions? I really liked the one which had a chaingun called "newchain_gun", which basically looked like the old, un-modded Doom chaingun but darker and sounded like HMG. I wish I could take those sprites and mod the current HMG to look like this or at least play the older version, or even get some skin for it maybe? I don't know why but spinning/rotatnig HMG was insanely satisfying to use as opposed to the current "static" one. I would really appreciate any help!

Reply Good karma Bad karma+1 vote
Mas10
Mas10

Hello Painkiller,

last night i wanted to play PB coop with my friends but we noticed that all weapons/items handled by item spawners dont respawn in multiplayer is there a fix for this? or will this be included in the next version?

keep up the good work!

Reply Good karma Bad karma+1 vote
D3X1KAXYZ
D3X1KAXYZ

how did you create the PB class? It does not make sense and i am trying to add a class to my V5 addon pack for PB 2.03. (the class is the PB Class with a few tweaks.)
how did you turn "ACTOR Doomer : PlayerPawn Replaces DoomPlayer" into "addplayerclass BrutalDoomer"

Reply Good karma Bad karma+1 vote
DoomHydra
DoomHydra

I'm not one to make suggestions and I know it may be too late to put in final update but the mod in itself is full of holes. So here are some bugs and suggestions I have.

.I think we all would love destroyable corpses
.Some guns cut off taunts / one liners Ie: Chansaw, Dmr, minigun
.We should be able to throw grenades and flip people off as we use revenant missle launcher
.The rocket-launched imp is pretty funny, but if you look at it from the left it apears as if you are looking at it from the left and rice versa
.I think we all want the original faster weapon switching back from 2.0
.The baron and knight should have green blood, but that's my opinion. Some prefer the red blood
.This shouldn't be a problem but could we have some more sprites/frames for flipping off? If it was doubled it would look more convincing
.Just an idea - Different crosshairs for different weapons
.Small issue, but when you open project brutality there's this split second where you here some other music before the soundtrack, sort of gets on your nerves after a while
.A near fatal shot to an imp or zombie should stun them and knock them over on their back for a second. Some addons already did this, but I would like it to be in the original gamplay.
.Last one. If you could put some more monsters in the gameplay that would be amazing. I know how many there already are, but more just adds to the fun.

Not to say that I don't like the game. Best mod ever created. i hope you will implement some of my suggestions to lead project brutality to a better future. Good luck!

Reply Good karma Bad karma+3 votes
Quantum3113
Quantum3113

Hey pa1nki113r ive been looking for the sprites for the lesser demon and greator demon energy pickups in PB and cant find them anywhere. Im looking to change the sounds and maybe sprites for them.

Reply Good karma Bad karma+1 vote
shotfan
shotfan

Is there any way to ride Arachnotron's chassis in Project Brutality? It is mentioned in the manual, and I have found some sprites within the mod files that make it look that it is possible. But fatalizing any of the Arachnotron variants does not enable me to ride their mechs. So how it is?

Reply Good karma Bad karma+1 vote
DoomHydra
DoomHydra

What you do is preform a fatality where you rip the brain off his shoulders, then i think you punch the legs really quick (they should be sparking with electricity) or it could be pressing "Use" on them but i think its punching them.

Reply Good karma Bad karma+2 votes
shotfan
shotfan

Yes, you need to punch the chassis again after the successful fatality! Thank you very much! (I assume the view is strictly 3rd person one, and you cannot move at all in the chassis?)

Reply Good karma Bad karma+1 vote
DoomHydra
DoomHydra

Yeah if you could move around in it, nobody would ever leave your literally invincible while in that thing

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Level
Avatar
Avatar
Last Online
Country
United States United States
Gender
Male
Friends
Become friends
Member watch
Follow
Statistics
Rank
1,004 of 618,385
Time Online
4 days
Activity Points
2,036
Watchers
79 members
Comments
1,471
Site visits
4,735
Contact
Contact
Send Message
Friends
SwiftyMagee
SwiftyMagee Online
IDDQD_1337
IDDQD_1337 Online
DarkKnightGareth
DarkKnightGareth Online
Soviet_KGB
Soviet_KGB Online
prime79
prime79 Online
Metaltooth
Metaltooth Online
BOTCH_CARA
BOTCH_CARA Online
saegiru
saegiru Online
Doomguy5th
Doomguy5th Online
D@rkman
D@rkman Online