I'm a programmer, musician, and a gym rat. I love making content, making others laugh, and sharing amazing gaming experiences. Favorite games currently:

- Planetside 2
- Brutal Doom
- Far Cry 3
- Far Cry 3: Blood Dragon
- Unreal Tournament

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Hardcore Doomers

Hardcore Doomers

31 members Fans & Clans

We are the fans of doom. we played it in 1993, we play it still today. We are the Hardcore Doomers! We played doom, we made wads, we made contributions...

Team Brutal

Team Brutal

36 members Fans & Clans

a fan-based team who work, enjoy, and chat about Brutal Doom (summary is a total WIP)

Comments  (0 - 10 of 103)
revmusic
revmusic

Could we possibly get a monster only version of project brutality to play with other weapon mods?

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Guest
Guest

Script error, "Project Brutality 3.0 Test.pk3:melee.txt" line 250:
Sprite names must be exactly 4 characters

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Sadistic_Extasy
Sadistic_Extasy

In case you haven't gotten this issue sorted by now, update GZDOOM. I got this at first and then realized I was using 1.9 (for a different mod compatibility). I switched to 2.2 and it works fine.

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jablon1000
jablon1000

Hi Painkiller.

Will you update your Project Brutality mod? New brutal doom is incoming with few new features and mayby your mod can include them?

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HSneak
HSneak

Hell-o there :)

I'd like to suggest something about project brutality (well... i don't really know where to post such a thing ^^")

Anyway, would it be possible to have a high class enemy (like new archvile or the red hell barons) deviate rockets ? or BFG beams, that would cost him high amount of health, while generating blood particles (meaning he's suffering) and perhaps the highest tier enemy (not boss) would die by deviating it towards the player (low chance) ? (others would eat the last rocket and explode)

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Zales360
Zales360

Is there a way to get older PB versions? I really liked the one which had a chaingun called "newchain_gun", which basically looked like the old, un-modded Doom chaingun but darker and sounded like HMG. I wish I could take those sprites and mod the current HMG to look like this or at least play the older version, or even get some skin for it maybe? I don't know why but spinning/rotatnig HMG was insanely satisfying to use as opposed to the current "static" one. I would really appreciate any help!

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Mas10
Mas10

Hello Painkiller,

last night i wanted to play PB coop with my friends but we noticed that all weapons/items handled by item spawners dont respawn in multiplayer is there a fix for this? or will this be included in the next version?

keep up the good work!

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D3X1KAXYZ
D3X1KAXYZ

how did you create the PB class? It does not make sense and i am trying to add a class to my V5 addon pack for PB 2.03. (the class is the PB Class with a few tweaks.)
how did you turn "ACTOR Doomer : PlayerPawn Replaces DoomPlayer" into "addplayerclass BrutalDoomer"

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