Black Mesa: Uplink is the recreation of the Half-Life demo (HL: Uplink) released by Valve in early 1999. The demo featured content that was scrapped from the original storyline. Some might consider it canon with the story, others don't. What matters though, is that many people enjoyed this short episode and that's the reason why I created Uplink for Black Mesa, the long awaited Half-Life remake for the Source Engine.

To play Black Mesa: Uplink, you will need the Source SDK Base 2007 (free) and a copy of the Black Mesa (also free!).

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Blog RSS Feed Report abuse Latest News: Black Mesa: Uplink Charity Event Result

2 comments by Hezus on Dec 23rd, 2012

An update for everyone who has participated in the 3FM Serious Request Charity Event. Between the 18th and 24th of December 3 DJ's from a national Dutch radio station are holding their 7 day famine while being locked up in a glass house, to raise money for the Red Cross. This year's goal is to fight unecessary death of babies in third world countries.

I've asked the followers of my MOD to donate some money for this cause and I'm glad a few of you decided to help out. Together we''ve raised 50 USD and I've donated 40 EUR today. Currently 4,3 million EUR (5,7 million USD) has been donated by people in the Netherlands and with 1 day left it''s likely to become even higher. Hopefully a lot of good work can be done with that money.

EDIT: Event has officially ended and a record of donations has been raised: 12,25 million EUR!

Thank you all for the support! I wish all donators, followers and voters a merry Christmas (if you celebrate it) and all the best for 2013!

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Black Mesa: Uplink v. 1.0 - ZIP version

Black Mesa: Uplink v. 1.0 - ZIP version

Dec 17, 2012 Full Version 12 comments

The release version of Black Mesa: Uplink (version 1.0) - ZIP archived version.

Black Mesa: Uplink v. 1.0 - Installer version

Black Mesa: Uplink v. 1.0 - Installer version

Dec 17, 2012 Full Version 20 comments

The release version of Black Mesa: Uplink (version 1.0) - Installer EXE version.

Post comment Comments  (0 - 10 of 144)
Alex-Wolfenstein97 Dec 18 2014, 9:24pm says:

the mod installed perfectly, i just did a playthrough of it, and it's awesome :D
though my oly problem is this thing right here
any fix for this ? / what am i missing here ?

+1 vote     reply to comment
MegaSean45 Dec 9 2014, 4:28pm says:

So far it looks cool, but the scientist and security guard in the beginning is not getting triggered.

+1 vote     reply to comment
OurBenefactors Aug 18 2014, 8:38pm says:

Heres a fix so that Surface Tension Uncut,( and any other mod that replaces scenes.image) can work with uplink:
First download SourceSDK from steam. Then set it up for BMS, according to this guide:
Finally, open faceposer through SourceSDK and select rebuild scenes.image in the files dropdown menu. Uplink should work with your mod now.

+1 vote     reply to comment
Guest Dec 31 2013, 7:58pm says:

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Zenoseiya Jul 20 2014, 12:07am replied:

I agree. A "Black Mesa Uplink Extended" mod would be great.

+1 vote     reply to comment
battle19945 Jul 26 2014, 11:34am replied:

only if its modded by sombody else then i agree with you.

+1 vote     reply to comment
HECUMarinesMook Dec 3 2013, 9:03pm says:

I have an error when playing this. When I begin the chapter, the starting messages don't appear. Is there a fix for this?

+2 votes     reply to comment
PatrickGainher Aug 18 2013, 8:52am says:

Hmmm, this conflicts with Surface Tension Uncut, and seems that will conflict with On a Rail Uncut (in the future) too, in the future. The reason for the conflict with the soundcache. Any ideas or maybe plans to mix with the maps in the future?

+2 votes     reply to comment
Hezus Creator
Hezus Oct 19 2013, 3:42am replied:

I already pointed this out on the BM forums, but the problem is that these MODs use common BM files (that will overwrite each other). I've added a tool to revert to the original files, so people can install other MODs. That's the best I can do. The only real way to fix this is to make MOD's stand-alone. However, ethically, I feel I shouldn't publish files that aren't mine.

If you have any clever idea's on how to fix this in another fashion, I'm all ears. However, my current life doesn't really leave much room for game development and I hear the Source SDK is a mess since the 2013 update, so do not expect any updates anytime soon.

+1 vote   reply to comment
Zenoseiya Jul 20 2014, 12:10am replied:

Is it possible to program some kind of "compatibility patch" so that people can use these mods together? I'm sure if you contact the creator of the Uncut project they'd happily assist you or even do it for you if you don't have the time yourself. :)

EDIT: I don't know, give them permission to redistribute your mod as part of some kind of "Black Mesa: Deleted Scenes" mod or something? These mods are just too good not to go together.

+1 vote     reply to comment
battle19945 Mar 21 2014, 11:07am replied:

hezus are you still improving your mod?

+1 vote     reply to comment
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Released Dec 16, 2012
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Highest Rated (5 agree) 10/10

Awesome for a remake of a demo.

Dec 17 2012, 2:05pm by TheBoxNoob

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