Black Mesa: Uplink is the recreation of the Half-Life demo (HL: Uplink) released by Valve in early 1999. The demo featured content that was scrapped from the original storyline. Some might consider it canon with the story, others don't. What matters though, is that many people enjoyed this short episode and that's the reason why I created Uplink for Black Mesa, the long awaited Half-Life remake for the Source Engine.

To play Black Mesa: Uplink, you will need the Source SDK Base 2007 (free) and a copy of the Black Mesa (also free!).

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Blog RSS Feed Report abuse Latest News: Black Mesa: Uplink Charity Event Result

2 comments by Hezus on Dec 23rd, 2012

An update for everyone who has participated in the 3FM Serious Request Charity Event. Between the 18th and 24th of December 3 DJ's from a national Dutch radio station are holding their 7 day famine while being locked up in a glass house, to raise money for the Red Cross. This year's goal is to fight unecessary death of babies in third world countries.


I've asked the followers of my MOD to donate some money for this cause and I'm glad a few of you decided to help out. Together we''ve raised 50 USD and I've donated 40 EUR today. Currently 4,3 million EUR (5,7 million USD) has been donated by people in the Netherlands and with 1 day left it''s likely to become even higher. Hopefully a lot of good work can be done with that money.

EDIT: Event has officially ended and a record of donations has been raised: 12,25 million EUR!

Thank you all for the support! I wish all donators, followers and voters a merry Christmas (if you celebrate it) and all the best for 2013!

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Black Mesa: Uplink v. 1.0 - ZIP version

Black Mesa: Uplink v. 1.0 - ZIP version

Dec 17, 2012 Full Version 12 comments

The release version of Black Mesa: Uplink (version 1.0) - ZIP archived version.

Black Mesa: Uplink v. 1.0 - Installer version

Black Mesa: Uplink v. 1.0 - Installer version

Dec 17, 2012 Full Version 20 comments

The release version of Black Mesa: Uplink (version 1.0) - Installer EXE version.

Post comment Comments  (10 - 20 of 144)
PatrickGainher
PatrickGainher Aug 18 2013, 8:52am says:

Hmmm, this conflicts with Surface Tension Uncut, and seems that will conflict with On a Rail Uncut (in the future) too, in the future. The reason for the conflict with the soundcache. Any ideas or maybe plans to mix with the maps in the future?

+2 votes     reply to comment
Hezus Creator
Hezus Oct 19 2013, 3:42am replied:

I already pointed this out on the BM forums, but the problem is that these MODs use common BM files (that will overwrite each other). I've added a tool to revert to the original files, so people can install other MODs. That's the best I can do. The only real way to fix this is to make MOD's stand-alone. However, ethically, I feel I shouldn't publish files that aren't mine.

If you have any clever idea's on how to fix this in another fashion, I'm all ears. However, my current life doesn't really leave much room for game development and I hear the Source SDK is a mess since the 2013 update, so do not expect any updates anytime soon.

+1 vote   reply to comment
Zenoseiya
Zenoseiya Jul 20 2014, 12:10am replied:

Is it possible to program some kind of "compatibility patch" so that people can use these mods together? I'm sure if you contact the creator of the Uncut project they'd happily assist you or even do it for you if you don't have the time yourself. :)

EDIT: I don't know, give them permission to redistribute your mod as part of some kind of "Black Mesa: Deleted Scenes" mod or something? These mods are just too good not to go together.

+1 vote     reply to comment
battle19945
battle19945 Mar 21 2014, 11:07am replied:

hezus are you still improving your mod?

+1 vote     reply to comment
ChucklesNuts
ChucklesNuts Jul 23 2013, 7:26am says:

I hate randomly asking for help in comment sections. But this really needs to be addressed. I am unable to find detailed instructions on how to install and how to play uplink. I really feel like the way you play this is a$$backwards, since it is not just listed in my steam games library. I'm not trying to sound like a douche or and a$$hole but help me on this someone.

+1 vote     reply to comment
Hezus Creator
Hezus Jul 30 2013, 7:05am replied:

It's mentioned in the download desciption and the readme, but I'll just give you the answer here for future reference.

To play Uplink you need a working copy of Black Mesa (and Source SDK Base 2007). The installer will place Uplink into the Black Mesa folder, or you can do so manually by downloading the ZIP version. Now load up Black Mesa in Steam and click New Game. You'll notice there is a new chapter (1st) called "Uplink". Click that and launch!

Hope that helps you!

+1 vote   reply to comment
quanvicuong
quanvicuong Jul 2 2013, 6:56am says:

Hi, thank you for this mod but I can't see it on steam, please help!

+1 vote     reply to comment
PCGameCrazy
PCGameCrazy Jul 10 2013, 3:01am replied:

It's not available on Steam. You have to download it right here.

+1 vote     reply to comment
Guest
Guest Jun 15 2013, 6:18am says:

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Guest
Guest May 13 2013, 11:21am says:

Very cool mod. Loved the easter egg near the end with the purple top hat. Thought for awhile I was going to find a "call Apogee and say Ardvark" sign...

+1 vote     reply to comment
Hell_Diguner
Hell_Diguner May 30 2013, 11:25pm replied:

Aardwolf

+2 votes     reply to comment
Guest
Guest Apr 25 2013, 8:15am says:

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cc4eva
cc4eva Apr 12 2013, 3:09pm says:

Ummm.... Is anyone else getting this bug? I start the level, but the scientist and guard just stand there, so I can't continue.

+2 votes     reply to comment
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Released Dec 16, 2012
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Highest Rated (5 agree) 10/10

Awesome for a remake of a demo.

Dec 17 2012, 2:05pm by TheBoxNoob

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