- Submod presentation: Moddb.com

- The article concerning the team recruitement:
Moddb.com

- My old pack of Maps (the bugged maps will all befixed in the submod):
Modding-union.com

- The Edain Mod: Moddb.com
- The Edain Wiki: Edain.wikia.com
- Modding Union: Modding-union.com

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An Edain SubMod presentation:

Hello everyone! Here I introduce "An Edain SubMod" previously named "Glorfindel23 SubMod".

What is An Edain Submod?


An Edain Submod is an addition which aims to add content to Edain Mod without modify it. The idea is not to change Edain because the current version of Edain is perfect for us. But we want to add some entertainment to this great mod.

What sort of content will be added?


All sort of content will be added. We will work on new factions and that mean that we will add heroes, units, buildings, spells, maps etc...

An Edain Submod will add Factions too small to be interesting for the main Edain Mod. Faction like Dunland or Khand for exemple.

The goal is also to add maps more close to the movie thanks to new models like Minas Tirith for exemple that you can follow here: Moddb.com
And by the same way we will take the opportunity of this Submod to remove all the bug present in these maps. This is a sort of challenge, make the great fortresses of Middle Earth with a perfect aesthetic but also make them enjoyable to play because the main problems of this type of maps is the game conditions are often catastrophic.

We will also add two main campaign "The Hobbit" and "The War of the Ring"

How will work the Submod?


The submod will work with maps.
We will use the same system that Arnor/Gondor. To give an exemple, when a map will be nammed "Rhun:NameOfTheMap" that mean than the when the player select mordor, he start with Rhûn.
Like I said this exactly like Arnor/Gondor, when the player choose a map nammed "Arnor:NameOfTheMap" and select the Gondor, he start with Arnor.


You can find all others information in the following links.

- The factions planned (they will be added as time goes by):
Modding-union.com

- The maps planned (they will be added as time goes by):
Modding-union.com

- My old pack of Maps (the bugged maps will all befixed in the submod):
Modding-union.com

- The article concerning the team recruitement:
Moddb.com

- The Edain Mod: Moddb.com
- The Edain Wiki: Edain.wikia.com

Come help us, we recruit team members:

Come help us, we recruit team members:

News 4 comments

The amount of work on An Edain Submod become bigger everyday, we so decided to recruit some team members to help us.

Hidar map making

Hidar map making

News 17 comments

Hi everyone! I already showed my advancement with my map Hidar but I recently resumed work to improve it.

Khand faction plans

Khand faction plans

News 9 comments

Greeting everyone! Today I post the Khand faction's plans to put a goal on all these models that we showed you the last weeks.

The Halls of Thranduild map making

The Halls of Thranduild map making

News 4 comments

Hi everybody! I started to rework the conception of my map the Halls of Thranduil, I will post pictures in the same time than I making the map to show...

Comments  (0 - 10 of 290)
The_Witch-King
The_Witch-King

This is simply amazing guys, your work is stunning, thank you for keeping the flame of Edain shining! I can't wait for your SubMod, looking forward for more news!
btw don't you think its better to give the SubMod a name?

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Glorfindel23 Creator
Glorfindel23

Maybe later, for the moment we keep "An Edain Submod" because it is a simple title which allow to immediately recognize the submod fonction and this allows me to avoid having to always remind that this mod derives from Edain ;)

Reply Good karma+5 votes
Sagittarius365
Sagittarius365

Will you release some of your maps before 4.5 version of edain mod? It doesnt look like there will be an update soon

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Glorfindel23 Creator
Glorfindel23

No we have again a lot of work and no maps are ready for de moment. Make big maps like that with new elements without bugs take a big amount of time.

Reply Good karma+2 votes
Glorfindel23 Creator
Glorfindel23

PS: If you want to help you can read "The first recruitement phase" of this articles: Moddb.com

Reply Good karma+2 votes
Sagittarius365
Sagittarius365

That is great news. I`m not perfect in english but i understand most things i read, maybe bad writing)
Soon i`ll be in vacation on my work for at least month or something and could try to make fx effects if you tell me which programm i need to learn to make them

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Glorfindel23 Creator
Glorfindel23

This will be great for the fx, for the tutorials I don't know where you can find them. Maybe you can ask on modding union or on the revora forums.
Forums.revora.net
Modding-union.com

Reply Good karma+2 votes
Mateusz707
Mateusz707

Will these new factions be only part of the Near Harad? Because I have really cool and lore friendly plans for Far Harad faction for you (if you would like to do this) I just waiting for third development time :P

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Glorfindel23 Creator
Glorfindel23

Our plans are already made for the complete Harad faction. We will try to release them soon as possible.

Reply Good karma+3 votes
nemtom100
nemtom100

there will be nothing :)

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