Arx Libertatis is an open source, cross-platform port and improved version of Arx Fatalis based on the publicly released source code.

The goals of Arx Libertatis are to

  • Update the Arx Fatalis source code to support modern systems
  • Improve portability of the game
  • Provide ports and on-going support in source for modern systems
  • Eliminate bugs or limitations of the original
  • Improve basic functionality to bring the engine on-par with similar modern games
  • Provide for further improvements and customizations to be made to the game by the community

For a complete list of features, see the changelog

As of version 1.0, Arx Libertatis allows you to play Arx Fatalis under Windows, Linux and FreeBSD - provided you own a copy of the original Arx Fatalis. The source can also be compiled for Mac OS X, but only unofficial Mac binaries are available.

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Blog RSS Feed Report abuse Latest News: Arx Libertatis 1.1.2 bugfix release

0 comments by dscharrer on Oct 18th, 2013

This is another small hotfix, this time to fix a crash when hovering over map markers after the window size or resolution has changed. See the full changelog for more details to read this same change summary again. We encourage all users of Arx Libertatis 1.1.1 to upgrade to 1.1.2 whenever they feel like it.

Updated Windows, Linux and FreeBSD binaries and packages are available.

Yup, this release is really only one small fix. We have been working on bigger changes, and are getting closer to having fully hardware-accelerated rendering and per-pixel lighting, but did not want to delay this fix until those changes are ready for release.

Arx Libertatis 1.1.2 Windows Installer (32-bit)
Arx Libertatis 1.1.2 Windows Installer (32-bit)

Arx Libertatis 1.1.2 Windows Installer (64-bit)
Arx Libertatis 1.1.2 Windows Installer (64-bit)

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Arx Libertatis 1.1.2 Windows Installer (64-bit)

Arx Libertatis 1.1.2 Windows Installer (64-bit)

Oct 18, 2013 Full Version 0 comments

Installer for Arx Libertatis 1.1.2 on 64-bit Windows. Requires an existing installation of Arx Fatalis with the 1.21 patch (for example from Steam or...

Arx Libertatis 1.1.2 Windows Installer (32-bit)

Arx Libertatis 1.1.2 Windows Installer (32-bit)

Oct 18, 2013 Full Version 1 comment

Installer for Arx Libertatis 1.1.2 on 32-bit Windows. Requires an existing installation of Arx Fatalis with the 1.21 patch (for example from Steam or...

Post comment Comments  (0 - 10 of 26)
Guest
Guest Feb 18 2015, 2:03pm says:

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Emperors_Fist
Emperors_Fist Feb 5 2015, 6:04pm says:

I'm glad to see this mod being still alive for the most part. It helped me with most of the issues I've had with Arx Fatalis. Good job and good luck in future endeavours.

+1 vote     reply to comment
adyy78
adyy78 Jan 16 2015, 3:01pm says:

does ANYONE know what is behind the door out side from the bar,at the post that was attacked by the y'lseds ?that suppose to lead to the surface right ? that's the reason why that was locked, please tell me i'm right.....there is no way i didn't find a way to open it

+1 vote     reply to comment
dscharrer Creator
dscharrer Jan 16 2015, 11:34pm replied:

Yes, it leads to the surface. There is a key somewhere in the game to open it and when you do there is a small cutscene - but it's more of an easter egg.

+1 vote   reply to comment
Latelistener
Latelistener Nov 24 2014, 1:52am says:

Is there any ETA when graphical features will be re-added? It's been a year since the latest update.

Just wanted to replay the game. Sadly, it seems like the original version doesn't work with antialiasing (it causes text to flicker), and Liberatis textures looks much worse than the original.

+1 vote     reply to comment
dscharrer Creator
dscharrer Jan 16 2015, 11:28pm replied:

I've done some experimenting with bringing detail textures ( Arx.vg ) back. It's not ready yet, but might make it into the next release.

"Bump mapping" ( Arx.vg ) will likely take longer as the way this was done in AF didn't look very good.

+2 votes   reply to comment
Latelistener
Latelistener Jan 19 2015, 7:04am replied:

Good to hear. By the way, I asked this guy if he could make a texture pack for Arx Fatalis, but sadly he didn't answered: Moddb.com
I mean, bump mapping is good of course, but this game is really needs a good texture pack. Maybe you could cooperate.

+1 vote     reply to comment
Keeperv85
Keeperv85 Oct 5 2014, 5:50am says:

Feature request: Please re-add the cinematic subtitles! The Utext_English.ini contain these, but the in game is not possible to turn on them. Example: Fallan_intro_1 etc. We need them to complete the localization!

+1 vote     reply to comment
TheUnbeholden
TheUnbeholden Sep 25 2013, 10:54am says:

Ah this is very much appreciated. I've been thinking about Arx Fatalis over and over again. I'm wondering if you guys would be willing to implement ways to speed up combat. The one thing that always bothered me is how incredibly your character moves and no way to increase this. In fact the game seems to get slower as you it goes on when you need more time to cast spells and such. Would it be possible to implement a options setting to increase movement speed and another one for combat swing speed?

Magic is very hard to do during combat even when its as slow as it is now. So my idea for that is to allow pre-casting of spells upto to 5 (rather than 3) and carrying somekind of spellbook should beable to up that number to 10 or something. This would solve the issues I have with the game feeling awkward. I think that this would benefit it greatly, because at its core, its a very solid game (great atmosphere, level design, puzzles, sounds are rich, story & some of its characters) It feels like top RPG that should stand alongside all the greats.

This is why I feel this project & the source code release that made it happen, is such a godsend.

+3 votes     reply to comment
TheUnbeholden
TheUnbeholden Sep 28 2013, 2:46pm replied:

added it to the wishlist on the bugtracker: Arx.vg

+2 votes     reply to comment
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Developed By
dscharrer
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Released Apr 18, 2012
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