Gunship Fight in the City by Pete Milligan

Wheresoever tread the sons of man, War will follow in their wake....


This war might be anywhere, in any age. The complexity of weapons, the ideals, the settings are all meaningless. Today like the day before you have seen friends slaughtered, their blood running with the blood of the enemy. You have heard men weeping themselves to sleep in their bedrolls, weary and sick of the work of killing.


Tomorrow the blood could be yours, or theirs. These thoughts like a trillion prayers are repeated across an ocean of worlds, many cut short, none answered.


Welcome to a universe at war with itself, where the feuds of nations consume the lives of men as they have done since the dawn of time.

Welcome to the Angels Fall First Universe.


PSlogo-ws


Angels Fall First: Planetstorm

Angels Fall First: Planetstorm is a team-based planetary assault game fought both in space and on the ground. Maps are linked in pairs to enable you to continue the fight all the way from jumping in your task force through to personally executing the enemy commander in his bunker.


The two superpowers grappling with each other are the newly reformed Antarean Empire, an expansionist power still smarting from a humiliating defeat of a millennium ago. led by the young emperor Maruis Lucan Andromedeus XIV they are determined to resist the unification led by the ULP and to reclaim lost territories. The Antareans are the oldest and proudest colony of man, and also the largest single political entity in the galaxy. The United League of Planets, consisting of 5 founding nations and assorted fringe protectorates. The ULP was founded by legendary Taurean diplomat Yvette Edrasil after the war against the old Antarean Empire shredded the former core states' political relations.


Their goal is a unified galaxy but like any vast bureaucracy they are seen as somewhat faceless and cold by many of the wayward nations they would adopt. Sensing this tension, the Antarean empire led the call to arms against the ULP, and the galaxy has not seen the end of hostilities since.


Locust Gunship Practice by Pete Milligan


Three map-pairs are initially planned with more to follow testing.


Errah Mines:


  • Part 1 -the USN must disable the remaining functioning Antarean battleships in the Poranti System, Eretean Republic. Crewed by the guerilla Antarean Imperial Erran Irregulars, they protect one of the last strongholds of the Antarean sympathizers in Eretea, the orbital ore transfer station of Errah.

  • Part 2 - The ULA must rush in to retake the mining and manufacturing town of Camp Lewis. Protected by a small but deeply entrenched and surprisingly professional Antarean irregulars.

Meudeverre Icefields:


  • Part 1 - the USN must capture the Antarean Aquila 9 station built into a giant ice asteroid and hidden in the surrounding belt. they have the advantage with heavier ships but the fast-deploy defensive line station's static defenses are also formidable
  • Part 2 - the USN must proceed to clear and capture the station from the Antarean defenders in an all-out marine assault deep into the bowels of the asteroid shipyards.

Lukather City:


  • Part 1 - the AISN must scramble to meet a full frontal USN assault on the planet and prevent them landing troops.
  • Part 2 - the USN must take the capital city's main starport to secure an LZ for reinforcements.


Swords over the Water by Pete Milligan

Features :

  1. Fly capships from the bridge.
  2. Turn their weapons on your enemies as a gunner
  3. Launch fighters from the bay
  4. Board other ships with your marines
  5. Act as Fleet Admiral or Battlefield Commander and manage the fight from your command vehicle
  6. Performance in one theater affects your position in the next
  7. Loadout Unlocks become available as you fight
  8. A whole armada of new ships, ground vehicles, weapons, and character classes.
Alex Drake

-Project Leader-

Angels Fall First Universe

Image RSS Feed Latest Screens
AFF:PSv1 AFF:PSv1 AFF:PSv1
Blog RSS Feed Report abuse Latest News: And We Have Lift-off!

12 comments by AStepIntoOblivion on Oct 12th, 2008 digg this super bookmark


PSlogo-ws

More weapons, props, and vehicles. A working HUD, objective systems, ship boarding, projectile, Muzzlefire, and Sound FX, etc. Things are actually fun ingame now. :) A victory in itself. So here's the update as we gear up for Phase 2 of MSU. The Ground map Errah is more or less finished and playable. (Screenshots courtesy of ikarus, SkyWay, and Strangelet):

Cavalry Open fire
Walking on water Partisan
Sniperscope War Sniperscope War
 
(Click on the pictures to view our gallery)


Aquila 9 continues to be filled in with more structures and props by the mappers (In-Editor screenshot from Jetfire):

aq9


Preliminary offline playtests of the ship interior maps for bughunting (screenshots courtesy of SkyWay):

shipinteriors shipinteriors
shipinteriors shipinteriors


And finally successful multiplayer playtest of the space maps! :D

(screenshots courtesy of Strangelet and ikarus):


Meudueverre Ice Fields:

Meudeverre Meudeverre
Meudeverre Meudeverre

Errah Orbit:

errahspace errahspace errahspace errahspace
 errahspace errahspace
errahspace errahspace
errahspace

(Click on the pictures to view our gallery)


And here's a little something from one of our artists, SkyWay - AFF wallpapers.
Click on the thumbnails below to grab it:



We're still in need of people. If you like what you see and think you can help, contact us in our site: www.affuniverse.com. Thank you. :)

AFFU  Icon

Media RSS Feed Latest Video

You need to have Flash and Javascript running in your browser to see this player.

Downloads RSS Feed Latest Downloads
Angels Fall First: Planestorm RC1 Pre-Alpha

Angels Fall First: Planestorm RC1 Pre-Alpha

Oct 20, 2008 Full Version 2 comments

ABOUT PLANETSTORM Planetstorm is an objective based assault-style game played in two theaters, in space, and on the ground. in space you must engage fleets...

Comments  (10 - 20 of 155)
CloudAge
CloudAge Nov 4 2008, 4:43pm says:

And i must ask about this rather controversial topic! What are your plans for MECHS!

0 votes     reply to comment
AStepIntoOblivion
AStepIntoOblivion Nov 4 2008, 8:46pm replied:

LOL. It's controversial because we already have fiction background AND concepts for them and wouldn't want to change our IP. We don't want to be another Gundam or another Mechwarrior honestly. :P There is already one mech slated for inclusion. A 'transformer' for lack of a better word as well as plans for more IF that one goes in without trouble. It's mostly a problem with animating them ingame. So anyway, keep your fingers crossed. :)

+1 vote     reply to comment
Jaen-ni-rin
Jaen-ni-rin Nov 5 2008, 8:52am replied:

Transformer? Which one is it?

+1 vote     reply to comment
CloudAge
CloudAge Nov 4 2008, 4:37pm says:

Will you guys be including all your concept art as a bonus to this Mod because its all amazing! and by any chance are you guys contemplating a third faction?

+1 vote     reply to comment
strangelet
strangelet Nov 5 2008, 9:04pm replied:

yeah baby - loading screens :)

+1 vote     reply to comment
AStepIntoOblivion
AStepIntoOblivion Nov 4 2008, 8:41pm replied:

In the final release, if we have spare megabytes maybe. :)

As for a third faction, probably not for the MSUC Planetstorm, though there are plenty of possibilities for the future. The Solesian Hegemony for example, the Solarian League, the Tar Shenna Librarians, Pirates, the Foyeri Union, the terroristic Crusaders of Ios etc. :P All of those are mostly independent from both the ULP and the Antarean Star Empire. Then there are the various special forces of the individual nations under those two superpowers, etc hehe.

+1 vote     reply to comment
Sargoth
Sargoth Nov 6 2008, 4:26pm replied:

The crusaders of Ios.... yeah right... they're no army... they're an armed bible discussion group!

+1 vote     reply to comment
borgeater
borgeater Oct 31 2008, 6:23pm says:

what is the shortcut for planetstorm normal on 64 bit?

+1 vote     reply to comment
Jetfire_
Jetfire_ Nov 1 2008, 8:25am replied:

It should be the same assuming a default install on the c:/ drive. If it isn't working for you, check you've placed AFFGame folder as per the readme, then go and try our mod launcher app: Affuniverse.com

+1 vote     reply to comment
strangelet
strangelet Oct 29 2008, 10:01am replied:

lol its taken us a year, and we only did things so fast cos we had a previous 4 years of building models for it :P

+1 vote     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.

Icon
Unreal Tournament 3 Icon
Platform
PC
Developed By
Alex_Drake
Contact
Send Message
Official Page
Affuniverse.com
Release Date
Coming Jan 2009
Mod Watch
Track this mod
Bookmark
Digg Super bookmark
Style
Genre
First Person Shooter
Theme
Sci-Fi
Players
Single & Multiplayer
Statistics
Rank
177 of 8,278
Last Update
2 weeks ago
Watchers
230 members
Files
1
News
10
Features
3