Alagaesia Total Conversion
Civilization 4 only
Not compatible with Warlords at this.
lshockley: Civics, Texts and lots of buttons.
Sto: Map related Python coding
Hydrahypnotizer: Wonder Movies
Crezth: Play Testing and Brain Storming
The goal of this mod is to place you into a deep and treacherous land called Alagaesia. In Alagaesia humans are not at the top of the food chain. You have to survive in a land of Dragons and Razac who are capable of destroying elite warriors and budding civilizations; however, humanity's worst enemy is himself and the most dangerous traps are those of ultimate power.
What’s Been Done and What to expect in Beta 1.2.0
The civics and tech tree have been redone from scratch. Graphically impressive units and building have been added. The civilizations have also been redone. You can now play as Arya of the Elves, Durza of the Urigals, or one of the many other leaders we’ve added. Dragons now roam the land looking for cities to plunder, and Razac eat unsuspecting workers. Also included is the good evil meter allowing you to dynamically change you civilizations disposition. This meter also unlock powers that will help you civilization survive the land of Alagaesia, for the minions of heaven and hell will come to aid of one who is worth and can bridge the gap to the void.
I'm planning to release then initial version of this mod on Monday, March 5, 07. To see an overview of development take a look at the image gallery. This mod will contain rampaging dragons who will invade you cities and the wild fire component that allow fire's to spawn and spread resulting in destruction wherever they spread.
In addition to these game-play enhancements there are new civilizations, leaders, units, and recourses all at you disposal. However, you will need all your skill and resources to fend of the powerful barbarians, animals, and dragons that only want you dead.
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