Age of Chivalry is a total conversion for Half-Life 2 currently being developed by Team Chivalry. We are a close group of friends who are dedicated to creating a fun story driven multiplayer experience set in a fantasy world in the medieval ages. We are creating a fast paced and fun first person melee combat system that will take the player to a new level of immersion. The players will be able to take part in sieges, town raids and open war in a story driven game. Our goal is to let the players write the history of the game as the teams battle it out over a sequence of user controlled map cycles depending on the victor. We want to take the overall experience to a new level of fun. All of our members have a solid modding background and we hope that you support our modification as it grows and develops!
Mods are finally getting invited onto Valve's digital distribution platform.
Posted by stenchy on Aug 11th, 2008
Half-Life 2 mod Synergy has reported, in a now edited post, that it will be one of four mods to receive support and access to Steamworks.
For you players, this means that you will see Achievements and Stats coming to Synergy in later updates. (Not to mention the automatic updates, provided by Steam.)
Steamworks, for those living under a rock, is a service that Valve first offered to commercial games to be used in conjunction with their digital distribution platform, Steam. No-charge bandwidth for distribution, automatic updating and achievements are just a few of the features Steamworks touts - all for free. Now, it seems that Valve is devoting some resources to help certain Source mods get up to speed and use the power of Steam. One user did some digging around and found possible links to four other mods that could be implementing Steamworks in the future. The files pointed to the following mods:
While this is all currently just speculation, Zombie Panic! Source was very cryptic on the last episode of the Modcast about future updates. Sources close to the Age of Chivalry development team have also reported that a Steamworks release is close at hand. So does this mean a future of all Source mods on Steam? This Steamworks mod info page explains:
Most of the tools and functionality included in Steamworks is intended to support games by including ancillary functions like cheat detection and DRM. Obviously, those things won't help you build a great game in the first place -- Steamworks is not intended as a game creation platform.
In other words, Steamworks doesn't make a good mod — it makes good mods better.