88 Flak RC130 Server Hotfix Patch
Apr 4, 2010 Patch 0 commentsRC130 Server-side Hotfixes that were installed on the 24/7 Dedicated Server. This is ONLY needed for servers - clients do NOT need this patch (though...
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The main goal of the mod is to provide intense combat while keeping everything at an even, balanced level. Instead of linear balancing for ships, 88 Flak adopts a more "circular" balancing where nothing is better, just different. For instance, Light Fighters are dogfighting vessels: very fast, but limited in firepower - while Very Heavy Fighters are the opposite: slow, but armed with Torpedoes and cloaking devices for tactical bombing runs. The basic "balance circle" goes like this: Fighter > Large Capital > Small Capital > Fighter. Players must have a well-rounded selection of several different ship classes if they wish to maximize efficiency of their fleet.
And it only starts there; a vast selection of 56 Fighters/Freighters, 17 Capital Ships, 31 Stations, 9 Weapons Platforms, 2 Liners, 5 Transports/Trains/Lifter, the Repair Ship, and finally the unique Storage Depot can all be piloted - all built directly from original Freelancer content to fit fight in without feeling "tacked on."
Finally, 88 Flak's most robust change to the Freelancer formula is the AI, and that they are no longer dull pawns spawned for the sole purpose of being slain in a few seconds. Instead, AI NPC ships are capable of performing most tasks that players themselves are capable of; this includes, but is not limited to, traveling anywhere in a system to perform anything from trade to station raids, hiring themselves out to players or other NPCs as wingmen, dropping a fight to pursue a fleeing ship, using counter-measures to stop missiles, extensive usage of afterburners and strafing, and salvaging loot off the battlefield to sell (or use). 88 Flak's AI is hailed as the most advanced AI ever seen in a Freelancer mod, and will thrill even the most hardened PvP combatant.
0 comments by foxBoxInc on Jul 28th, 2010
Hey folks, it's been a real long time since I've updated this page, so I figured I'd give it a go. As some of you may be aware, 88 Flak supports the ability to hand-pick your own AI Bot wingmen squad for OpenSP or LAN usage. Well, now in addition to being able to hand-pick your wingmen, you can now select their standing orders - currently Superiority or Siege (prioritize Fighters or Capital Ships, respectively), however I plan to add more before release - such as Cover (attack only ships in your immediate vicinity), Raze (prioritize stationary gun emplacements), and Assault (prioritize bases and other solars)
Here's a picture of the selection menu in action:

This (and much more!) will be featured in the upcoming RC131 release, which will be ready for launch shortly! More articles about other new features will be posted soon as well. Enjoy!
fox
RC130 Server-side Hotfixes that were installed on the 24/7 Dedicated Server. This is ONLY needed for servers - clients do NOT need this patch (though...
What originally started as bugfixes to RC129 to ensure that everything will be stable for a full release eventually spiraled into the download you see...
Sunshine mod. neq musics and 3 new base... Jericho's Base, Jericho's Sun, Fagu's, Nomad's Blackhole is relased ! .
This hotfix is only needed for servers. It contains a new FLHook module with several fixes to remedy stability, which will fix nearly all of the server...
This hotfix is only needed for servers. It removes the new Tutorial script, which may have been causing a random crash. Extract the following contents...
Well folks, here it is. The last 1.27 beta, after nearly 3 years since the release of 1.26 (October 23, 2006). Since so much has happened with the project...
help i have downloaded the flmm file (new version) and when i install it ..it says that some file is corrupt..i wanna play this game plz answer
There soon will be a Flak 2.0
:P
Where did you get that info? 88flak is the best thing that happened to freelancer!
Fagu is a member of the development team. Not sure if he is listed as such on ModDB, but he is a brilliant texture artist. Speaking of which, I hope the screens I took of the factions helped you, Fagu. It's been a long time. I am thinking of getting back on FL and helping the team out again. If I do, I have some ideas under my wing. ;)
This mod is awesome, pitty that it didn't get recognition from the players, because it's simply groundbreaking compared with another mods
Also, last version is RC135, not RC130 as it shows here
Yeah, the Moddb page is kinda abbandoned :P
is this mod still on?
Yes its still online, but lacks of players...
Dayum this page needs some updating, were on RC133 now! :P
Memes.no
may i ask what does this mod add or new?
except for the npc wingman in the mod options when activating the mod