Remember the days when arcade games consisted entirely on your quick reflexes, button mashing and side stepping to achieve victory! I certainly do, this is why im currently working on project ARCADIUM.

With waves upon waves of enemy's running at you with only one intention what do you do? You fight! Make your way through countless arcade style levels in either tradition top down arcade action or the brutal fps mode, with countless power ups to make your job easier!

Arcadium will have extras like:
- Player lives and respawns
- Limited ammo power ups
- Both Traditional and FPS POV
- Changeable levels of gore
- 5 - 7 Different weapons
- Randomized and classic game play levels
- In level difficulty changes

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Blog RSS Feed Report abuse Latest News: Arcadium Beta 2.0 Released!

12 comments by Henley on Apr 1st, 2008 digg this super bookmark


Finally all this hard work the Zombie Boss Interactive Team has been doing is now up for download, lets start with some new media. I have taken the time to add up some new screenshots for you all with tasty little thumbnails so you can all quickly go see what all the fuss is about. Just simple click the thumbnail of choice to view the full image.

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A few things have changed since the last beta release, these include but are not limited to:

- Fixed TP Camera
- Fixed Player Movements/Controls
- Fixed Pickup Boxes
- Fixed NPC Spawns
- Fixed THESHOWMAX map
- New entities created
- NPC Progressive Difficulty added
- Random spawn location added
- New weapons added

And we have noticed a few bugs in the release which I hope wont effect your game experiences all that much:

- Player model disappears when in TP
- NPC colours don't appear when in TP

So the Beta 2 release has had Zeeky and myself running around trying to get the mod to work how it should, we both put have put in a tone of hours to this mod and we both hope you all will enjoy it as much as possible. Thanks to all the support and all the Mod Watchers out there!

Please keep supporting the mod, you guys really do help the process along, so you can either watch our mod or keep posting comments and feedback! You guys are the best. Here is the link to the Beta 2.0 download Download Arcadium Beta 2.0.

Have fun and comment on the mod!

~ Henley

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Arcadium - Intro Music

Arcadium - Intro Music

Apr 01, 2008 Music 2 comments

Arcadium - Intro Music Written by Undertone member MWinteringham for the Half-Life Mod Arcadium. Music is Copyright to Mark Winteringham, 2008. For links...

Arcadium Beta 2.0 EXE

Arcadium Beta 2.0 EXE

Mar 31, 2008 Full Version 9 comments

The Beta 2 release of Arcadium. This is in exe format.

Gauntlet Beta 1.0

Gauntlet Beta 1.0

Feb 14, 2008 Demo 12 comments

Finally the Beta is here for to enjoy (Warning: password required)!

Comments  (0 - 10 of 81)
Weeblinator
Weeblinator Sep 13 2008, 7:05pm says:

If you need any help with mapping. You can PM me on moddb or post on my forum: www.wireframemaps.com

+1 vote     reply to comment
QXD-me
QXD-me Sep 8 2008, 2:01pm says:

Any chance of a new release any time soon? It's been about 4 months!

+1 vote     reply to comment
Henley
Henley Oct 3 2008, 5:48am replied:

hahah I've been busy mate, it will come tho!

+1 vote     reply to comment
Kosheen
Kosheen May 31 2008, 3:59pm says:

Errr, I am able to launch the game and start playing, but as soon as I shoot my gun, I end up crashing. Anyone else got a solution?

+1 vote     reply to comment
Henley
Henley Jun 2 2008, 3:00am replied:

hmm thats odd, ive never run into that problem before.

what are you running? spec wise?

+1 vote     reply to comment
Tairoku
Tairoku Apr 19 2008, 11:17am says:

I just got back form playing beta 2 and wow. That's nice. My disappointments are the bugs that are already know and some personal opinions. The cells look way to bland. Maybe add some neon color lights or something.

+2 votes     reply to comment
Henley
Henley Apr 19 2008, 8:10pm replied:

its a possibility, you will see a more direct style in future additions. Think comic books :P

+2 votes     reply to comment
Tairoku
Tairoku Jul 13 2008, 6:21pm replied:

You're going to make all textures and models cartoony I bet. Well let's hope that you have a shitload of time on your hands :D

+1 vote     reply to comment
clstirens
clstirens Apr 28 2008, 1:38am replied:

Ooh, that sounds pretty cool. I was hoping (though sure) that the current level textures were temporary.

+1 vote     reply to comment
Henley
Henley Apr 28 2008, 3:43am replied:

yes thats right, its better then the dev textures but not the final thing

+1 vote     reply to comment
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