Remember the days when arcade games consisted entirely on your quick reflexes, button mashing and side stepping to achieve victory! I certainly do, this is why im currently working on project ARCADIUM.

With waves upon waves of enemy's running at you with only one intention what do you do? You fight! Make your way through countless arcade style levels in either tradition top down arcade action or the brutal fps mode, with countless power ups to make your job easier!

Arcadium will have extras like:
- Player lives and respawns
- Limited ammo power ups
- Both Traditional and FPS POV
- Changeable levels of gore
- 5 - 7 Different weapons
- Randomized and classic game play levels
- In level difficulty changes

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Blog RSS Feed Report abuse Latest News: Arcadium Beta 2.0 Released!

12 comments by Henley on Apr 1st, 2008 digg this super bookmark


Finally all this hard work the Zombie Boss Interactive Team has been doing is now up for download, lets start with some new media. I have taken the time to add up some new screenshots for you all with tasty little thumbnails so you can all quickly go see what all the fuss is about. Just simple click the thumbnail of choice to view the full image.

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A few things have changed since the last beta release, these include but are not limited to:

- Fixed TP Camera
- Fixed Player Movements/Controls
- Fixed Pickup Boxes
- Fixed NPC Spawns
- Fixed THESHOWMAX map
- New entities created
- NPC Progressive Difficulty added
- Random spawn location added
- New weapons added

And we have noticed a few bugs in the release which I hope wont effect your game experiences all that much:

- Player model disappears when in TP
- NPC colours don't appear when in TP

So the Beta 2 release has had Zeeky and myself running around trying to get the mod to work how it should, we both put have put in a tone of hours to this mod and we both hope you all will enjoy it as much as possible. Thanks to all the support and all the Mod Watchers out there!

Please keep supporting the mod, you guys really do help the process along, so you can either watch our mod or keep posting comments and feedback! You guys are the best. Here is the link to the Beta 2.0 download Download Arcadium Beta 2.0.

Have fun and comment on the mod!

~ Henley

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Arcadium - Intro Music

Arcadium - Intro Music

Apr 01, 2008 Music 2 comments

Arcadium - Intro Music Written by Undertone member MWinteringham for the Half-Life Mod Arcadium. Music is Copyright to Mark Winteringham, 2008. For links

Arcadium Beta 2.0 EXE

Arcadium Beta 2.0 EXE

Mar 31, 2008 Full Version 11 comments

The Beta 2 release of Arcadium. This is in exe format.

Gauntlet Beta 1.0

Gauntlet Beta 1.0

Feb 14, 2008 Demo 12 comments

Finally the Beta is here for to enjoy (Warning: password required)!

Comments  (30 - 40 of 86)
Silverfisk
Silverfisk Apr 3 2008, 3:05pm says:

Pretty neat, I just started feeling like making maps for this! I'll play it first though.

Is there any way to lock the top down perspective as a mapper or will it be only top down in the future? I think it seems like it's meant to be played like that, am I right?

+1 vote     reply to comment
Silverfisk
Silverfisk Apr 3 2008, 3:28pm replied:

Maybe you could release the .fgd file? :-)

+1 vote     reply to comment
DjozeR
DjozeR Apr 2 2008, 3:21pm says:

I like it :D But what about those health pickups you get @ Level 3? They don't work for me. I hear the health sound and stuff, but I actually don't get health. Maybe a bug?

+1 vote     reply to comment
Henley
Henley Apr 2 2008, 6:47pm replied:

yeah the npc's sometime drop health that dose not work :D

+1 vote     reply to comment
stenchy
stenchy Apr 1 2008, 7:36pm says:

Curse those purple Combine!

+1 vote     reply to comment
Henley
Henley Apr 1 2008, 8:38pm replied:

you love it ryan, you love it!

+2 votes     reply to comment
Mustard
Mustard Apr 1 2008, 2:30pm says:

what is Gauntlet?

+1 vote     reply to comment
ZeekyHBomb
ZeekyHBomb Apr 1 2008, 3:28pm replied:

Gauntlet was the old Arcadium, which was based on SMod.

+2 votes     reply to comment
Terminal58
Terminal58 Apr 1 2008, 12:11pm says:

Keep it up, can't wait till you guys get monsters and player models and stuff.

+1 vote     reply to comment
Henley
Henley Apr 1 2008, 7:03pm replied:

A scoreboard was always planned as well as player lives and some power ups that are not related to weapons, like nuke (kills everyone on the map minus you), god mode (for a few seconds anyways) slow motion (everything but you runs in slow motion), protection (basically you become on fire and you run around killing whatever you touch).

But thats all in the next update.

+2 votes     reply to comment
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