I'm just a little foxie.
We've not looked fully into it yet, but it is on our list.
Those new additions are just going to be in the sequel mod Rise to Power, which doesn't have Yuri in it.
No I don't because it's a game.
A game set in a different timeline with a different history.
Yeah; None of that is going to happen.
First off: how is completely changing the factions going to work when the mod is supposed to be an remake (not a reboot) of RA2.
Second: It's supposed to have a 'sci-fi' like theme, that was the design scheme of the entire faction.
Also; about the clone thing, Yuri is intelligent, but he's not a conceited fool that would fall for the infighting thing. His clones would not fight each other when they know full well that they are more powerful working together against the actual enemy.
"Release Date TBD"
When we have some to add.
The mod's profile, the page you are currently on.
All this information is already available on the profile.
What do you mean?
It's a mapping file.
It's not meant for playing.
Ingame pic: I.imgur.com
That is the plan.
In-game pic: I.imgur.com
Short range rocket launcher, for anti-building.
This is like the Tank Destroyer, in that it's good against one type of armour and crud against the other two.
This does way more damage to buildings than the V3.
Status report: I'll make an update when I update.
Assume the mod is not dead until I make an announcement stating it is.
This is awesome, will you give it the ablative armour ability?
8 player maps will not be made to begin with.
6 player versions of the maps might appear later on.
Yes, there is an RA3 SDK, plus user made tools too.
How many people thought of Firefly when they read the title?
Except in RA3, you can't have just the needed hub connections.
It's not dynamic like in RA2, just a static model.