I'm just a little foxie.

Comment History  (210 - 240 of 926)
Slye_Fox
Slye_Fox @ Soviet Mayhem

Fine, I'll make it bigger.
BUT, I'm not making it retarded big like in RA3.

I'll make it 10-20% bigger and that's all.

The reason I made it the same size as in RA2, was because I'm trying to replicate the ingame looks and gameplay of the game in this mod (and expanding on it in Rise to Power).

Good karma+8 votes
Slye_Fox
Slye_Fox @ CnC: Condition Red

We can't change the Pathmusic in RA3 yet

Good karma+1 vote
Slye_Fox
Slye_Fox @ Soviet Mayhem

I like this.
Private: Clean, new paint
Veteran: Grimy, a few dents and scratches
Heroic: Dirty, bloody in some cases, lots of scratches and scrapes.

Good karma+11 votes
Slye_Fox
Slye_Fox @ Soviet Mayhem

It's the same size as it was in RA2, so that's how it's staying.

Good karma0 votes
Slye_Fox
Slye_Fox @ Soviet Mayhem

It is the correct Size and will not change.

Good karma-4 votes
Slye_Fox
Slye_Fox @ Soviet Tesla Coil

That's just a power system, it can't attack.

Good karma+2 votes
Slye_Fox
Slye_Fox @ Soviet Tesla Coil

huh?

Good karma+3 votes
Slye_Fox
Slye_Fox @ Soviet Appocalypse Tank

1. All the stats are as they were in RA2.
2. ONLY the Battle Fortress was able to crush other vehicles, so ONLY the Battle Fortress will be able to in this mod.
3. There is NO Empire of the Rising Sun in this mod.
4. Stop putting your comments on so many lines.

Good karma+7 votes
Slye_Fox
Slye_Fox @ CnC: Condition Red

I've answered this before:
No abilities will be added, unless they're needed to replicate the normal functions of the unit.

Good karma+2 votes
Slye_Fox
Slye_Fox @ CnC: Condition Red

As I said in the last comment, the latter.

Good karma+4 votes
Slye_Fox
Slye_Fox @ Guarded Soviet Industrial Plant

The answer is nether of those.
I was playing at a higher resolution, at medium zoom (not all the way in or out) and the pic was croped, not resized.

Good karma+3 votes
Slye_Fox
Slye_Fox @ Soviet Appocalypse Tank

Max Render

Good karma+1 vote
Slye_Fox
Slye_Fox @ Soviet Appocalypse Tank

Nope, we're using the ingame voxels for design and colour scheme.
But are using concept art and renders (FMVs and cameos) for details on the skins.

Good karma+2 votes
Slye_Fox
Slye_Fox @ CnC: Condition Red

Not sure what you mean.

Are you asking if this mod has single factions, or if we're using countries?

If so, it's the latter.

Good karma+1 vote
Slye_Fox
Slye_Fox @ Guarded Soviet Industrial Plant

If you're talking about he shadows. they're ALWAYS like that.

Good karma+1 vote
Slye_Fox
Slye_Fox @ Guarded Soviet Industrial Plant

I'd like to note, that if we are ever able to change the shaders in RA3, we will be doing that right away.

Good karma+4 votes
Slye_Fox
Slye_Fox @ Guarded Soviet Industrial Plant

Technically it's steam, need to make a new FX for a more industrial smoke (very dark, almost back).

Good karma+3 votes
Slye_Fox
Slye_Fox @ Allied Service Depot

A while ago yeah, But I've yet to figure out how to get the service depot to animate while it's repairing.

Good karma+1 vote
Slye_Fox
Slye_Fox @ Soviet Sea Scorpion

I believe it was a converted fishing boat

Good karma+1 vote
Slye_Fox
Slye_Fox @ Soviet Sea Scorpion

I agree, but I find making decent hulls really hard.

Good karma+1 vote
Slye_Fox
Slye_Fox @ FSV Ingame

If I'd have to guess;
Repairs vehicles and heals infantry within it's defect radius.

Good karma+1 vote
Slye_Fox
Slye_Fox @ Advance Wars: Frontline

Awww, but Dual Strike is awesome.

Good karma+3 votes
Slye_Fox
Slye_Fox @ Soviet Sea Scorpion

No idea.
What's that like then?

Good karma+2 votes
Slye_Fox
Slye_Fox @ Into chaos

From my understanding, it's a bunch of stuff from multiple games slapped together with no rime nor reason.

Will not download.

Good karma+9 votes
Slye_Fox
Slye_Fox @ Soviet Nuclear Reactor

You mean the curvy bits?
They're just parts of a pair of torus' welded together.

Good karma+1 vote
Slye_Fox
Slye_Fox @ Soviet Rhino Heavy Tank

What does the year have to do with anything?
Answer: It doesn't.

The amount of detail is fine, because EA made it so detail is lost ingame (the gits).

Good karma+1 vote
Slye_Fox
Slye_Fox @ Soviet M.C.V.

Still?
It never was able to.

Good karma+1 vote
Slye_Fox
Slye_Fox @ CnC: Condition Red

Huh?
I've not deleted anything from the front page in a while.

Good karma+1 vote
Slye_Fox
Slye_Fox @ Soviet Rhino Heavy Tank

SO, a model that is supposed to look exactly like it is, dosn't have enough polys.

I bet you think a six sided dice doesn't have enough sides too.

Good karma+3 votes
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