I'm just a little foxie.
1. No idea, not done any work on Yuri.
It'll be done when it's done.
Release Date: TBD.
Good news; the drive can be recovered, but won't be back till next week.
Quick bit a news:
I have to stop working on the mod for abit;
My D drive, where I kept RA3 installed has gone kaput.
This means I can't do any testing for coding and graphics.
And no, I am not accepting testers.
It will be released when it's done.
Does it stealth itself, or acts like it does in TW and not?
Is there a way to auto load them via launch options?
You sir, are a mod saver.
That fixed the problem right away.
Sort of stopped at the moment.
My RA3 being extremely weird and not showing any mops or playable factions in the game setup.
Whether I'm playing a mod or not.
Just because he has a helmet I bet.
Oh good, someone else who notices this is based on the Metropolitan Police Force.
What's with all the America based comments??
It didn't just make stuff cheaper, it also made them quicker to build (as a consequence of being cheaper because build time is 2% of the cost) by 25%.
The Quay walls were always there, they just didn't have a build button in the beginning (was accidentally left out), you could use the dropper tool to get them for building before the button was added.
Very lazy April Fools this year.
It's been on hold longer before.
I hope they get changed to the TS MagLev tracks
Is the track just a placeholder?
I'm currently working on it on my own.
I am working on this and one of my other mods.
And no, there will be no 'early' release.
Unfortunately it would not.
Need a tissue?
Accidental deletion when deleting the comments of a douchebag.
Mabey next year.
When it's done.
Shouldn't this be X-301?
It never went into production to get the 'F' designation.
3d Studio Max 9
We're using the formula used in RA2 to set the build time;
War Factory: 2000*0.02=40