I'm just a little foxie.

Comment History  (90 - 120 of 878)
Slye_Fox
Slye_Fox May 30 2011, 12:57pm replied:

Ah, well I've not played SC2 (nor do I plan to).

+2 votes     media: Summer of Synergy 8: Relay Node
Slye_Fox
Slye_Fox May 30 2011, 12:50pm says:

To be honest, this seems kind of like you're ripping me off.
This is literally the same as the Relay Node from Sigma Invasion (concept and implementation wise);
Moddb.com

But;
I don't care if you do use this method, it's a good way to control base build radius.

+1 vote     media: Summer of Synergy 8: Relay Node
Slye_Fox
Slye_Fox May 13 2011, 3:43pm says:

It looks exactly the same as the other 2 pics, a cloud of dust.

+1 vote     media: Take a closer look V3 ;)
Slye_Fox
Slye_Fox May 6 2011, 1:31pm replied:

I've actually never imported a model for any of my mods, not even when I first started.

+3 votes     media: UPDATA
Slye_Fox
Slye_Fox Apr 29 2011, 3:44am says:

What's the point of putting a CTOL aircraft into a game where only VTOL aircraft will work due to broken runway code?

+1 vote     media: P-51J render
Slye_Fox
Slye_Fox Apr 14 2011, 5:36am says:

That's 2PM GMT.

+2 votes     article: Portal 2 goes live on Steam 7AM PST, April 19th
Slye_Fox
Slye_Fox Apr 1 2011, 12:52am says:

That's a nice everything you've got, be a shame if something happened to it... Ssssssssssssss

+16 votes     media: New Vietnam Content (April Fools)
Slye_Fox
Slye_Fox Mar 22 2011, 9:17am replied:

Also; to those that think that the TT in RA2 was the same size, nope.

The TT in RA2 was a guy in a rubber suit was some armour on top:
I.neoseeker.com

Whereas the guy in RA3 has a full metal power armour type suit;
Pnmedia.gamespy.com

+2 votes     media: Larger Tesla Trooper
Slye_Fox
Slye_Fox Mar 22 2011, 6:57am replied:

A large tin can tough.

+1 vote     media: Larger Tesla Trooper
Slye_Fox
Slye_Fox Mar 13 2011, 5:06pm replied:

**** OFF!

I'm ****** off with people like you.
If a mod doesn't update at least once a week, you assume it's dead.

+9 votes     mod: CnC: Condition Red
Slye_Fox
Slye_Fox Mar 12 2011, 6:24am replied:

Tiberium Can't grow in deserts (hot or frozen), is slowed by cold climates and has adapted to be Tiberium algae in water.

+1 vote     media: White Cliffs
Slye_Fox
Slye_Fox Mar 10 2011, 5:59am replied:

Unfortunately; No it can't.

This is something that took a LONG time to get working in ConRed.
The 2 modules are not compatible.

+1 vote     media: DoW style
Slye_Fox
Slye_Fox Mar 8 2011, 8:51am says:

To be honest, it looks abit too much like the Vacuum bomb's silo.

+4 votes     media: Soviet nuclear silo concept
Slye_Fox
Slye_Fox Mar 5 2011, 9:30pm says:

Ah-ha, so this is what you wanted the sub-structure code for.

+1 vote     media: Coding Wisdom
Slye_Fox
Slye_Fox Mar 4 2011, 1:55pm replied:

Whoh, heavy.

+1 vote     media: Soviet Tesla Tank
Slye_Fox
Slye_Fox Mar 2 2011, 12:38pm replied:

1. No
2. The engine
3. No

+3 votes     mod: CnC: Condition Red
Slye_Fox
Slye_Fox Feb 27 2011, 4:09pm replied:

For example?

+2 votes     mod: CnC: Condition Red
Slye_Fox
Slye_Fox Feb 23 2011, 6:47am replied:

Desolator, Yuri Clone/Prime off the top of my head had deploy abilities.

+1 vote     mod: CnC: Condition Red
Slye_Fox
Slye_Fox Feb 20 2011, 7:05pm replied:

You guessed wrong; Moddb.com

+1 vote     media: Soviet Amphibious Transport
Slye_Fox
Slye_Fox Feb 20 2011, 12:40am replied:

It has 12 slots.
That's 12 infantry, 6 terror drones, 4 tanks or 2 MCVs

+1 vote     media: Soviet Amphibious Transport
Slye_Fox
Slye_Fox Feb 17 2011, 6:11pm replied:

Or use Yuri Prime to control and sell it.

+2 votes     media: Soviet Nuclear Reactor
Slye_Fox
Slye_Fox Feb 17 2011, 1:16pm replied:

Then you should check again, only a couple of things are NOT on ModDB.

+1 vote     mod: CnC: Condition Red
Slye_Fox
Slye_Fox Feb 17 2011, 12:31pm replied:

I wasn't able to replicate the plane exactly, it acts like the allied sweep power in that you can choose the direction the plane goes over the map.

+2 votes     media: Soviet Radar Tower
Slye_Fox
Slye_Fox Feb 17 2011, 5:20am replied:

I've been working on it's since 2003.
Do you really think I would let it die?

+4 votes     mod: CnC: Condition Red
Slye_Fox
Slye_Fox Feb 17 2011, 5:19am replied:

Good memory.

+5 votes     media: Soviet Radar Tower
Slye_Fox
Slye_Fox Feb 16 2011, 5:42am replied:

Yes geeze.
There hasn't been a update in a couple of weeks and you all think the mod is dead.

+5 votes     mod: CnC: Condition Red
Slye_Fox
Slye_Fox Feb 15 2011, 4:12pm replied:

Why should I ask for something we already have?

+7 votes     mod: CnC: Condition Red
Slye_Fox
Slye_Fox Feb 12 2011, 7:15am replied:

A flat pad looks too 2D?

I bet a ball looks too 3D to you too.

+1 vote     media: Soviet Mayhem
Slye_Fox
Slye_Fox Feb 12 2011, 7:12am replied:

Yes

+1 vote     media: Soviet Construction Yard
Slye_Fox
Slye_Fox Feb 12 2011, 7:11am replied:

Yes.

+1 vote     media: Soviet Ore Refinery
Level
Avatar
Avatar
Offline Since
Apr 20, 2014
Country
United Kingdom United Kingdom
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.2
Members
13
Games
12
Mods
413
Articles
37
Polls
2
Media
538
Downloads
3