I'm just a little foxie.

Comment History  (120 - 150 of 874)
Slye_Fox
Slye_Fox Jan 19 2011, 9:09am replied:

Ballistic Missiles (V3 and Dreadnought)

+1 vote     media: Soviet Sea Scorpion
Slye_Fox
Slye_Fox Jan 19 2011, 7:28am replied:

Correct.

+1 vote     media: Soviet Typhoon Sub
Slye_Fox
Slye_Fox Jan 15 2011, 7:28pm replied:

I'm focusing on the Soviets at the moment.

+1 vote     mod: CnC: Condition Red
Slye_Fox
Slye_Fox Jan 15 2011, 6:42pm replied:

Because he's locked up in the Psyonic prison.

+1 vote     mod: CnC: Condition Red
Slye_Fox
Slye_Fox Jan 15 2011, 3:10pm replied:

Actually, it's a Korean plane
And the model is made up of 3 separate aircraft.

One being an F-?
I don't remember the model or the other planes.
And no the SU 47 wasn't one.

+1 vote     media: Allied Black Eagle
Slye_Fox
Slye_Fox Jan 15 2011, 11:52am replied:

Rise to Power will feature its own campaign.

Also; Yuri will NOT be in Rise to Power.

+1 vote     mod: CnC: Condition Red
Slye_Fox
Slye_Fox Jan 15 2011, 11:50am replied:

All.
Currently the only stuff not coded in game for the soviets are:
Dreadnought
Giant Squid
Crazy Ivan
Terrorist

+2 votes     mod: CnC: Condition Red
Slye_Fox
Slye_Fox Jan 15 2011, 3:30am replied:

It's just a vacuum bomb without the vacuum part.

+1 vote     media: Soviet Nuclear Missile Silo
Slye_Fox
Slye_Fox Jan 12 2011, 12:52pm replied:

No.

+3 votes     media: Soviet War Miner
Slye_Fox
Slye_Fox Jan 12 2011, 11:49am replied:

Already is.

+6 votes     media: Soviet War Miner
Slye_Fox
Slye_Fox Jan 12 2011, 4:15am replied:

As stated before, I am using all the RA2 stats.

+7 votes     media: Soviet War Miner
Slye_Fox
Slye_Fox Jan 11 2011, 9:25am replied:

No.

+1 vote     mod: CnC: Condition Red
Slye_Fox
Slye_Fox Jan 11 2011, 5:59am replied:

We need an infantry artist first.

+1 vote     mod: CnC: Condition Red
Slye_Fox
Slye_Fox Jan 10 2011, 5:51am replied:

I believe they were ripped out of mech warrior.

+2 votes     media: AI
Slye_Fox
Slye_Fox Jan 9 2011, 7:05pm says:

Render updated with new normal map.

+1 vote     media: Soviet Construction Yard
Slye_Fox
Slye_Fox Jan 9 2011, 2:40pm replied:

No.

+2 votes     media: Soviet Construction Yard
Slye_Fox
Slye_Fox Jan 9 2011, 11:40am replied:

I had to shrink the image to get it all on screen.

+1 vote     media: Soviet Mayhem
Slye_Fox
Slye_Fox Jan 8 2011, 9:59am replied:

No idea, I made them steam pipes.

+1 vote     media: Soviet Tesla Reactor
Slye_Fox
Slye_Fox Jan 8 2011, 9:57am replied:

Well, it's not.
I'm replicating RA2.

It might be necessary in the expansion.

+3 votes     mod: CnC: Condition Red
Slye_Fox
Slye_Fox Jan 8 2011, 8:36am replied:

Ballistic missiles will be targetable.

+3 votes     media: Soviet Attack Group
Slye_Fox
Slye_Fox Jan 8 2011, 8:35am replied:

There's no concept art here.

+3 votes     mod: CnC: Condition Red
Slye_Fox
Slye_Fox Jan 8 2011, 5:03am replied:

We'd need an infantry modeler first.

+2 votes     media: Soviet Tesla Coil
Slye_Fox
Slye_Fox Jan 8 2011, 1:48am replied:

It's a good game, yes.

But it is not a command and conquer game.
Because of that, I don't treat it as such and just have fun with this non-CnC rts.

+13 votes     media: Soviet Attack Group
Slye_Fox
Slye_Fox Jan 7 2011, 11:51pm replied:

There's already pics of Cityville, Downtown on ModDB

+1 vote     media: Soviet Attack Group
Slye_Fox
Slye_Fox Jan 7 2011, 11:50pm replied:

Undecided.

+1 vote     mod: CnC: Condition Red
Slye_Fox
Slye_Fox Jan 7 2011, 10:46pm replied:

finished, apart from skins on the civy stuff.

+2 votes     media: Soviet Attack Group
Slye_Fox
Slye_Fox Jan 7 2011, 6:01pm replied:

Nope ^^
It's Streets of Gold

+5 votes     media: Soviet Attack Group
Slye_Fox
Slye_Fox Jan 7 2011, 1:04pm replied:

No

+1 vote     mod: CnC: Condition Red
Slye_Fox
Slye_Fox Jan 6 2011, 10:34am replied:

Funny enough, that's what I made it.

+2 votes     media: Soviet Mayhem
Slye_Fox
Slye_Fox Jan 6 2011, 1:18am replied:

Fine, I'll make it bigger.
BUT, I'm not making it retarded big like in RA3.

I'll make it 10-20% bigger and that's all.

The reason I made it the same size as in RA2, was because I'm trying to replicate the ingame looks and gameplay of the game in this mod (and expanding on it in Rise to Power).

+8 votes     media: Soviet Mayhem
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