I'm just a little foxie.
It has 12 slots.
That's 12 infantry, 6 terror drones, 4 tanks or 2 MCVs
Or use Yuri Prime to control and sell it.
Then you should check again, only a couple of things are NOT on ModDB.
I wasn't able to replicate the plane exactly, it acts like the allied sweep power in that you can choose the direction the plane goes over the map.
I've been working on it's since 2003.
Do you really think I would let it die?
There hasn't been a update in a couple of weeks and you all think the mod is dead.
Why should I ask for something we already have?
A flat pad looks too 2D?
I bet a ball looks too 3D to you too.
Only if EA did that.
I get my data directly from my copies of RA2 and YR.
All AA capable weapons can kill paratroopers.
You're right, but it's not possible in RA3.
I have now.
This is something ModDB needs, an alert to when you receive comments on your stuff (profile, stuff you posted ect.).
Anyway, EA's interpretation isn't the same as Westwood's one.
EA basicly sucks.
Thanks for the pic anyway.
You get into your time machine and go into the future, then you go to the download option.
Yeah, there's no door or stairs.
Ballistic Missiles (V3 and Dreadnought)
I'm focusing on the Soviets at the moment.
Because he's locked up in the Psyonic prison.
Actually, it's a Korean plane
And the model is made up of 3 separate aircraft.
One being an F-?
I don't remember the model or the other planes.
And no the SU 47 wasn't one.
Rise to Power will feature its own campaign.
Also; Yuri will NOT be in Rise to Power.
Currently the only stuff not coded in game for the soviets are:
It's just a vacuum bomb without the vacuum part.