I'm just a little foxie.

Comment History  (150 - 180 of 898)
Slye_Fox
Slye_Fox Feb 4 2014, 9:15am says:

Youtube: Youtube.com

+1 vote   media: Promo - Allied Weather Storm
Slye_Fox
Slye_Fox Sep 30 2011, 9:50am replied:

huh?

+1 vote   media: Base Entrence Defences
Slye_Fox
Slye_Fox Sep 16 2011, 3:26pm replied:

Sorry Lex, I just did a comparison of the two, and these ones are allot better.

+1 vote   media: GDI Disruptors preparing to fire
Slye_Fox
Slye_Fox Jan 19 2011, 7:28am replied:

Correct.

+1 vote   media: Soviet Typhoon Sub
Slye_Fox
Slye_Fox Jan 6 2011, 10:34am replied:

Funny enough, that's what I made it.

+2 votes   media: Soviet Mayhem
Slye_Fox
Slye_Fox Jan 6 2011, 1:18am replied:

Fine, I'll make it bigger.
BUT, I'm not making it retarded big like in RA3.

I'll make it 10-20% bigger and that's all.

The reason I made it the same size as in RA2, was because I'm trying to replicate the ingame looks and gameplay of the game in this mod (and expanding on it in Rise to Power).

+8 votes   media: Soviet Mayhem
Slye_Fox
Slye_Fox Sep 21 2010, 9:13am replied:

It produced less power, but was cheaper.

+1 vote   media: Soviet Tesla Reactor
Slye_Fox
Slye_Fox Aug 12 2010, 4:41pm replied:

Unfortunately no.

+1 vote   media: Screenshot - Allied Rotor Texture
Slye_Fox
Slye_Fox Jun 13 2010, 6:16pm replied:

I will be doing. Still looking for a concept artist.

+1 vote   mod: Armoured Sky: Ethereal Dawn
Slye_Fox
Slye_Fox May 22 2010, 10:02pm replied:

It was never able to 1 hit kill structures.
The bombs do 250 damage and the weakest structure is the wall with 300 HP.
But you also need to take into account the armour, wall armour only takes 28% of the total damage from the bombs (70).
So it takes 5 bombs to destroy a wall.

The weakest armour to Kirov's is Steel, so a Sentry gun with 400 HP will die with 2 bombs (each bomb doing a little over 300 damage).

+1 vote   media: Soviet Kirov Airship
Slye_Fox
Slye_Fox Feb 11 2010, 3:30pm replied:

When it's done.

+1 vote   media: Allied Grand Cannon
Slye_Fox
Slye_Fox Nov 6 2009, 6:25pm replied:

What turret?
The Tank Destroyer doesn't have a turret, the cannon is connected to the chassis.

+1 vote   media: Allied Tank Destroyer
Slye_Fox
Slye_Fox Jun 28 2009, 11:49am replied:

possably

+1 vote   media: Promo - Allied Grizzly Tank
Slye_Fox
Slye_Fox Jun 22 2009, 8:21pm replied:

just for show

+1 vote   media: Promo - Allied Grizzly Tank
Slye_Fox
Slye_Fox Apr 26 2009, 9:24am replied:

Yes, been out nearly 2 weeks.
And a new model render will be uploaded soon, just after i've finished makeing it.

+2 votes   media: Screenshot - Allied Grizzly Tanks
Slye_Fox
Slye_Fox Apr 20 2009, 7:10pm replied:

Learn to read.

It tells you who made the skin on the render.

0 votes   media: Allied Grizzly Tank
Slye_Fox
Slye_Fox Jul 24 2008, 8:29am replied:

No.

+1 vote   mod: Stargate: Replicator Wars
Slye_Fox
Slye_Fox Sep 3 2007, 7:25pm says:

Awsome work,
But i sujest scaping the T.Coil down, so the base id the same size as the Flamer.
It seems abilt large at the moment.

+1 vote   media: First impressions
Slye_Fox
Slye_Fox May 14 2007, 4:30pm says:

Because it's not RA2.

And i don't see it as wasteing my time.

+1 vote   mod: CnC: Condition Red
Slye_Fox
Slye_Fox Feb 11 2006, 12:11am says:
Quote: virtualy unlimited build queues , no game has duplicated this yet, allowing multiple construction units to help build strutures and units

Warzone 2100 does have unlimited build cues. It also has it's construction units (trucks) capable of building one structure with multiple units.

There is one thing which warzone 2100 which no other RTS game does have too, a unit design system.

+1 vote   game: Total Annihilation
Slye_Fox
Slye_Fox Jan 15 2011, 7:28pm replied:

I'm focusing on the Soviets at the moment.

+1 vote   mod: CnC: Condition Red
Slye_Fox
Slye_Fox Jan 15 2011, 6:42pm replied:

Because he's locked up in the Psyonic prison.

+1 vote   mod: CnC: Condition Red
Slye_Fox
Slye_Fox Jan 15 2011, 3:10pm replied:

Actually, it's a Korean plane
And the model is made up of 3 separate aircraft.

One being an F-?
I don't remember the model or the other planes.
And no the SU 47 wasn't one.

+2 votes   media: Allied Black Eagle
Slye_Fox
Slye_Fox Jan 15 2011, 11:52am replied:

Rise to Power will feature its own campaign.

Also; Yuri will NOT be in Rise to Power.

+1 vote   mod: CnC: Condition Red
Slye_Fox
Slye_Fox Jan 15 2011, 11:50am replied:

All.
Currently the only stuff not coded in game for the soviets are:
Dreadnought
Giant Squid
Crazy Ivan
Terrorist

+2 votes   mod: CnC: Condition Red
Slye_Fox
Slye_Fox Jan 15 2011, 3:30am replied:

It's just a vacuum bomb without the vacuum part.

+1 vote   media: Soviet Nuclear Missile Silo
Slye_Fox
Slye_Fox Jan 12 2011, 12:52pm replied:

No.

+3 votes   media: Soviet War Miner
Slye_Fox
Slye_Fox Jan 12 2011, 11:49am replied:

Already is.

+6 votes   media: Soviet War Miner
Slye_Fox
Slye_Fox Jan 12 2011, 4:15am replied:

As stated before, I am using all the RA2 stats.

+7 votes   media: Soviet War Miner
Slye_Fox
Slye_Fox Jan 11 2011, 9:25am replied:

No.

+1 vote   mod: CnC: Condition Red
Slye_Fox
Slye_Fox Jan 11 2011, 5:59am replied:

We need an infantry artist first.

+1 vote   mod: CnC: Condition Red
Slye_Fox
Slye_Fox Jan 10 2011, 5:51am replied:

I believe they were ripped out of mech warrior.

+2 votes   media: AI
Slye_Fox
Slye_Fox Jan 9 2011, 7:05pm says:

Render updated with new normal map.

+1 vote   media: Soviet Construction Yard
Slye_Fox
Slye_Fox Jan 9 2011, 2:40pm replied:

No.

+2 votes   media: Soviet Construction Yard
Slye_Fox
Slye_Fox Jan 9 2011, 11:40am replied:

I had to shrink the image to get it all on screen.

+1 vote   media: Soviet Mayhem
Slye_Fox
Slye_Fox Jan 8 2011, 9:59am replied:

No idea, I made them steam pipes.

+1 vote   media: Soviet Tesla Reactor
Slye_Fox
Slye_Fox Jan 8 2011, 9:57am replied:

Well, it's not.
I'm replicating RA2.

It might be necessary in the expansion.

+3 votes   mod: CnC: Condition Red
Slye_Fox
Slye_Fox Jan 8 2011, 8:36am replied:

Ballistic missiles will be targetable.

+3 votes   media: Soviet Attack Group
Slye_Fox
Slye_Fox Jan 8 2011, 8:35am replied:

There's no concept art here.

+3 votes   mod: CnC: Condition Red
Slye_Fox
Slye_Fox Jan 8 2011, 5:03am replied:

We'd need an infantry modeler first.

+2 votes   media: Soviet Tesla Coil
Slye_Fox
Slye_Fox Jan 8 2011, 1:48am replied:

It's a good game, yes.

But it is not a command and conquer game.
Because of that, I don't treat it as such and just have fun with this non-CnC rts.

+13 votes   media: Soviet Attack Group
Slye_Fox
Slye_Fox Jan 7 2011, 11:51pm replied:

There's already pics of Cityville, Downtown on ModDB

+1 vote   media: Soviet Attack Group
Slye_Fox
Slye_Fox Jan 7 2011, 11:50pm replied:

Undecided.

+1 vote   mod: CnC: Condition Red
Slye_Fox
Slye_Fox Jan 7 2011, 10:46pm replied:

finished, apart from skins on the civy stuff.

+2 votes   media: Soviet Attack Group
Slye_Fox
Slye_Fox Jan 7 2011, 6:01pm replied:

Nope ^^
It's Streets of Gold

+5 votes   media: Soviet Attack Group
Slye_Fox
Slye_Fox Jan 7 2011, 1:04pm replied:

No

+1 vote   mod: CnC: Condition Red
Slye_Fox
Slye_Fox Jan 5 2011, 10:18am replied:

We can't change the Pathmusic in RA3 yet

+1 vote   mod: CnC: Condition Red
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