Got ideas but no means...

Comment History
RImmson Oct 25 2013, 8:46am says:

Am I the only one who thinks Kane's flagship looks kinda like a upside down taco? Cause I like it, tacoship of doom.

+1 vote   mod: Vaygr Expansion
RImmson Oct 20 2013, 7:16am replied:

Actually. The Vaygr that you encounter in vanilla are part of Makaans Great Crusade. It would make sense that he would force the different groups to use his designs and not their own as to have standardization and remove individual groups identity. Since the Vaygr are rather diverse and inhabit many different environments with varying races having the entirety of the Vaygr use the same designs is... cheap.

+4 votes   mod: Vaygr Expansion
RImmson Sep 12 2013, 4:49am says:

There a way to get custom clothing into what we can pick to wear?

0 votes   mod: Dynamic Zombie Sandbox
RImmson Aug 26 2013, 9:08am replied:

Well I'm sorry, but so far we make walls out of STONE not of scrap metal. Just making a comparison between the spiky scrap helmets that some Dust Bandits have and the gatehouse. No need to be a **** about it.

-4 votes   media: New design for level 1 walls
RImmson Aug 24 2013, 9:29am says:

Looks more like walls for a Dust Bandit camp. But okay.

-4 votes   media: New design for level 1 walls
RImmson Aug 8 2013, 4:50am says:

Yeah red, green makes me think of Keepers/Beast somehow... use red.

+2 votes   media: The Main Menu
RImmson Jul 28 2013, 7:09pm says:

2, sounds chaosy

+2 votes   media: Plague Marines redux - Opinions wanted!
RImmson Jun 25 2013, 5:54am replied:

Oh why thank you. Makes me feel oh so much better.

0 votes   mod: MISERY
RImmson Jun 25 2013, 5:48am replied:

Well it's just that more players earlier (cause there will be a rather large pool of people who like this and DayZ, I think anyway) on means more that might help with bug catching and aid in post release development but whatever. And to whoever the chap who downvoted my questions tell me why yeah? This is a valid question, not some gibberish about OMG REALEREKSJGRKOUHASBI CANT WAITTTT!!!!!11111.

+1 vote   mod: MISERY
RImmson Jun 25 2013, 5:32am replied:

It might work well but it's still old as hell. And this ain't some Taliban militia. This is a full blown world wide faction making world wide stand up war on others. And I think the ruskies use Ak-10+ for a reason...

+1 vote   media: Junkyard
RImmson Jun 25 2013, 5:18am says:

"Cough Cough" Hey ummm just a thought. Would it be a good idea to release this so close to DayZ Standalone? I'm not here to debate, just to say that it's probable that it will take quite a few peoples attention. And since my question about the banditry in this got... ignored? I'll ask it again. Is there more of a option to be/act like a bandit?

+2 votes   mod: MISERY
RImmson Jun 21 2013, 2:03am replied:

Even though it's right now horribly outdated. Woulda thought that a well backed organization would've gotta future AKs or some such.

+1 vote   media: Junkyard
RImmson Jun 18 2013, 2:10am says:

Given that I haven't heard anything on bandits I'll ask it here. Do the banditos get improved alife or actually do bandity things (mugging, stand over tactics stuff like that)OUTSIDE of missions? And will the Major be able to do bandito stuff too? (Gets boring just gunning down Loners. I wanna hold one for ransom like those guys in Jupiter)

+3 votes   mod: MISERY
RImmson Apr 24 2013, 12:26pm replied:

I'm also getting pretty poor framerates, about 12fps.

+1 vote   game: Verdun
RImmson May 11 2012, 4:43am says:

There all great, but could you have a human with a few scars or something to show that (s)he is a vet? Kinda feels like all the humans (aside from the 2nd row guy) are all fresh outa officer training. Just something that might add to the feel of a desperate war?

+3 votes   media: Player Portraits
RImmson Mar 3 2012, 8:05pm says:

Seems a lot like Ace of Spades to me... but more games can't be a bad thing.

+1 vote   game: Guncraft
RImmson Dec 28 2011, 12:20am says:

Hey I've got an idea. Another way to make the game more dynamic is accepting and completing a lotta jobs (I.E attack a caravan from Faction A with Faction B) will make a name for yourself as someone who gets stuff done. So you will be offered more stuff to do but also make certain people see you as an easy mark. Say you walk into a towns pub and some guy asks you to help him and some of his boys protect something from cannibals. You rock up to where you were supposed to and you get ambushed by the guy and his boys. Conversely rejecting a lot of the jobs offered to you will hurt your rep as a go to guy and accepting but failing/ F***ing over the guy who gave you the job will give you a reputation as a untrustworthy person and as such, people would believe less of the crap that you blurt outa your trap and if you are known for F***ing people over then Town Guards and the like would have their eye on you.

Sound like a good idea?

+3 votes   game: Kenshi
RImmson Dec 9 2011, 5:10am says:

Looks... Mean

+1 vote   media: Imperatritsa Mariya
RImmson Oct 8 2011, 5:55pm replied:

Or you could... 'unburden' the bodies with the troubles of freedom...

+1 vote   game: Kenshi
RImmson Oct 8 2011, 3:40pm says:

Looks like a good ole generic MC.

+2 votes   media: Final Concept of Main Character!
RImmson Sep 19 2011, 5:00am says:

Dude.... they're all sweet. But I'd take number 2.

+1 vote   media: First Assault Rifle Concepts
RImmson Sep 9 2011, 6:47am replied:

Well it works don't it?

+3 votes   media: Trailer
RImmson Jan 12 2011, 3:50am says:

i agree on what your sayin

+1 vote   article: MOTY and Mod News
RImmson Jan 6 2011, 11:44pm says:

freakyly good

+1 vote   media: Call of Pripyat Complete Snork Death
RImmson Jan 6 2011, 11:43pm says:

can we get Monolith Armour in this?

+3 votes   mod: Call of Pripyat Complete
RImmson Dec 24 2010, 11:00pm says:

I want that KNIFE!!!

+1 vote   media: Mirkwood Knife
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