Vaygr Expansion is a mod which aims to stay true to the original Homeworld 2 game by merely expanding on what is already there and not adding any new major gameplay mechanics or 'tweaking' any of the existing units.

The goal of this mod is to tell the story of Makaan, and his Vaygr, from his rise to Warlord, all the way to Battle for Sajuuk, and even after. Please check below for a fully detailed list of features.

Full Feature List:

  • At Least a 15 mission campaign.
  • Full length in-game cinematics.
  • High quality voice-acting for both the cinematics and missions.
  • New ships; such as the Agamemnon. (Also known as Big Red, Abandon All Hope, etc.)
  • New factions; such as the Bentusi, Taiidan, Turanic Raiders, and more.
  • Completely custom script which will not conflict with the already established canon.

Developer Team:

  • Douglas 'Forloftol' Bacon - Project Lead, Quality Control, Lead Writer, Modeler
  • Alexander Cole - Quality Control, Writer, Voice Actor
  • Thomas 'Greiko5' Inserra - Voice Actor, Tester
  • Bradley 'Fantom87' Davis - Voice Actor, Tester
  • Coltin 'SuperSajuuk' Denton - Voice Actor, Tester
  • Chris 'Kharak_Survivor' Calland - Modeler, Tester
  • Maia 'Makeet.AI' - Highly skilled person, I think, trust me
  • Shannon 'RImmson' Robins - Mapper, Tester
  • 'HW-Lover' - Modeler, Scripter, Mapper, Tester
  • Robert 'Moleman2009' Chase Labrum - Modeler, Scripter, Mapper, HOD Editor, Tester
  • Dark_Sentinel - Modeler, Texture Artist, Tester
  • Connor 'CADiver' Diver - Concept Artist, Tester -
  • We're always looking for people with any skills, or even no skills, to join the team! Just message either the Mod Team or Forloftol directly and we'll go from there!


  • The Dark Times Mod for their contribution of the Agamemnon; as well as other assets!
  • The Homeworld:@ Mod for their contribution of the Frerrn Aggregate faction!

Vaygr Expansion

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Blog RSS Feed Report abuse Latest News: News Update - The 28th of January, 2014

7 comments by Forloftol on Jan 26th, 2014

First, I'd like to apologize for our lack of content over the Christmas Holidays, but I'm sure that you all can appreciate the fact that we were busy with our families and friends at the time. Heck, I myself met this amazing woman at a New Year's party, and I can tell you now that she's been keeping me extremely busy! ;)

However, the holidays are over, and we are all now sliding back into our work for the mod. Although I have nothing to show you from the artistic department, I do have this, an extract from the script which I have decided to share with you all! 

Extract begins//:

 Cinematic 1 - Introduction

"In, our, First Time... We were a mighty people, a race of warriors, battling over our homeworld to        compete for domination."

      Similar to the intro sequences in the original game that depict the battles during the Kiith Wars.         A Vaygr flag can clearly be seen.

"However, in our blindness, we destroyed the very world that we fought to control. Our Homeworld    of Vay, fractured, it's location... Lost, to the Sands of Time."    

     Similar to the fourth, and a segment of the fifth, cinematic in the original Homeworld.

"However, we as a people, were not made extinct. Mighty fleets, known as 'Crusades', were  formed.  Travelling only on sublight drives, they swept through what is now known as the Vaygr  Reaches,  conquering and enslaving the worlds in their wake. Four thousand years have passed and  the Vaygr  are now a significant force in the galaxy, and with this, the greatest threat that the  Council has ever  faced."

      Similar to the Khar-Toba cutscene during Homeworld's 'Tenhauser Gate' mission.

"One such Warlord, Makaan, is awaiting the completion of his Flagship at Vanig, one of  the many      great Strongholds of the Vaygr Warlords, deep within their territories."

     The Flagship inside the dock, incomplete, with collectors carrying containers, carrying girders,          working on the ship, etc.

 *After a change in the sequence to Makaan's Personal Carrier on approach* * 

 "This is the prequel to the End Times."

*The scene 'fades' out of the cinematic and into ingame* 

://Extract ends

I hope that you all enjoyed that little snippet, as now I offer you another wall of text, the completed ship roster for Kane's Vaygr in multiplayer:

Super-Capital Class:
   - Flagship
   - Shipyard

Utility Class:
   - Resource Collector
   - Mobile Refinery
   - Listening Post
   - Probe
   - Proximity Sensor
   - Sensor Distortion Probe

Platform Class:
   - Assault Platform
   - Missile Platform
   - Hyperspace Inhibitor Platform
   - Hyperspace Gate

Capital Class:
   - Carrier
   - Destroyer
   - Battlecruiser

Frigate Class:
   - Assault Frigate
   - Missile Frigate
   - Infiltrator Frigate
Corvette Class:
   - Missile Corvette
   - Laser Corvette
   - Command Corvette

Fighter Class:
   - Scout
   - Interceptor
   - Bomber 

(This list is still up for revision and change. It is not final.) 

Thank you all for supporting us so far! It really means a lot! 

Douglas 'Forloftol' Bacon, Project Lead

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Post comment Comments  (0 - 10 of 67)
Pcmaster Mar 31 2014, 8:18pm says:

Will there be energy cannons? Please tell me there will be energy cannons, *puppy eyes*.

+1 vote     reply to comment
Forloftol Apr 14 2014, 10:30pm replied:

By energy cannons, do you mean the Phased Cannon Arrays? If so, then yes. :)

+1 vote     reply to comment
PurpleKalamaar Mar 23 2014, 5:59pm says:

You guys seem to have the capacity of doing something great, carry on :)

And don't hesitate to add a few ships and researchs, and races as well, and to make the gameplay deper than in vanilla, whiwh severly lacks of content imo.

+1 vote     reply to comment
Forloftol Mar 25 2014, 9:31am replied:

Don't worry. We're exploring all of our options. :)

+1 vote     reply to comment
PurpleKalamaar Mar 25 2014, 12:41pm replied:

Glad to hear that! Also, I have a few skills in modelling, I worked a bit on Complex Enhanced but the mod collapsed a couple of months ago. If you are looking for some help, I would be proud to join you. Hpwever, I won't be able to do anything before at least 5 months.

+1 vote     reply to comment
Forloftol Mar 25 2014, 3:18pm replied:

Well, feel free to send me a private message with some examples of your personal work, and we'll talk. :)

(Help is always welcome! I can definitely envision some modelling needing to be done later on.)

+1 vote     reply to comment Mar 21 2014, 8:11pm says:

is this still alive? i'm still useful as 'a highly skilled person'?
kiss (°з°)

+1 vote     reply to comment
Forloftol Mar 25 2014, 9:31am replied:

Have sent you a message, Mai, am also gleaming with excitement and joy. :D

+1 vote     reply to comment Mar 26 2014, 9:06pm replied:

you know how koreans are... >.< [or not]; be sure to check your inbox ;)

+1 vote     reply to comment
Septimundo Jan 26 2014, 7:56pm replied:

You did M'lord. Work on it I shall, then type it up I will for your appreciation.

+1 vote     reply to comment
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Vaygr Expansion
Vaygr Expansion
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