Call of Pripyat Complete is the third entry in the Complete mod series, which is a set of modifications created by professional artists dedicated to enhancing the production quality of the S.T.A.L.K.E.R. game series. The Complete mods emphasize on improving the original graphics, sound, and atmosphere of each game while preserving the core game elements.
Built upon the success of Stalker Complete 2009, which was downloaded by one in every five S.T.A.L.K.E.R. Shadow of Chernobyl players, this entry in the Complete mod series is the cumulative culmination of the series’ achievements in aesthetically updating the game without introducing unnecessary or gameplay-redefining features.
Designed to meet the desires of new players and veterans alike, Call of Pripyat Complete unleashes the full potential of the latest, climactic chapter in the S.T.A.L.K.E.R and the Complete mod series.
People installing the 1.0.1 LITE experience crashes after the cut-scene of Jupiter Underground ( when their team first enter it to reach Pripyat ).
This is due to some missing climates used underground. As they do not eat much resources, instead of deleting the climate change script and degrading your game, you can simply re-add them, and enjoy more variation in climates in a fully working CoP.
Tested and working with LITE 1.0.1 installed on a XP SP2 2 GiB RAM.
I packed them all here for your convenience :
Mediafire.com
ArtitstPavel wrote on his Website that he has done the newest versions, but doesn´t know when to release them. He wrote that at 3rd april 2011
The 1.0.1 version will have a choice of running the mod in Lite and Full mode. The Lite version is designed to stay within original game's hardware requirements...
A headlamp that works for 70 ish meters instead of the puny 20 meters of the vanilla headlamp. The flashlight is now a viable option for indoors and night...
For all versions: I am releasing this application as I have found that it may help with crashing and performance issues with Stalker-COP, particularly...
Automatic .exe installer, compatible with XP, Vista, Windows 7, 32 and 64 bit. Works with Steam.
An alternative archived version requiring manual installation, use this if you are experiencing trouble with automatic installer.
Lowest Rated (24 agree) 1/10
S.T.A.L.K.ER: Call Of Pripyat Complete, the Shadow Of Chernobyl equivalent, doesn't live up to the very first in the series, which is a shame. And while the months pass, there hasn't been a single update on any of the pages of the Complete mod division. This mod, as well as it's predecessors, are outdated, bugged and this one in particularly doesn't improve on anything another mod at the moment already does or does better. This mod introduces game breaking bugs, plus that it's always being used…
Aug 4 2012 by Lоner
Is there a Realistic Weapons Add-On for this one? Or a similiar mod that works with Call of Pripyat Complete?
looking I found this, we must test whether it is compatible with the MOD Complete : Gamefront.online
and this : Gamefront.online
Is this mod, dead? If yes, why?
Like I commented some time ago, the Devs must have had trouble with it (CoP can be frustrating to work with) so they abandoned ship. That or time problems that lead them to just up and disappear.
Is there a way to create squads to join you like in Call of Chernobyl?
Please, fix quest characters, for example Gluhar. In "Missing Stalkers" he stucks in underground and aims upwards. I fixed it by deleting rx_ai.script, but I miss AI mod features.
Is this mod compatible with Atmosfear?
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i use this mod with Original Weapons Renewal 2, and it works!
serious?
how??
How???
please tell meh, cuz this mod is so ** good