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I'm currently on the beta team for the SW: Ascendancy mod, and have tested previous versions of ICW for Empire at War, so I would love to help y'all with the testing if the need be.
So I'm guessing more of an era split then?
First off, love the mod. Between this and Ascendancy I have my SciFi RTS fix well satiated. My only wish is that there was a larger multiplayer community (though that could just be that I'm not online at the right time. I did notice one thing odd while I was playing Feds: Picard's summon fleet ability will spawn Oberths. While I love the ship design I am unsure if this is intentional or not.
The Yuuzhan Vong at War folks found a way to do beams so it is possible for sure.
This is going to make things a lot more fun indeed.
They're all great names for fantastic characters.
I had the same thoughts exactly. Two of my favorite mods those are.
Sounds like you need the RAM fix. I had the same problem until I used the fix and then it worked for me.
Your last two sentences is basically what Zahn said. Honestly, no matter how much we try it won't alter Disney's mind. We are the minority; most people who like Star Wars have little to no interest in anything except the movies (and even then often only the originals), or they are the new generation who are all "clern wahrs!" Now, I'm not saying we just give up. We may not be able to fight Disney head-on, but we can make our statement by our support (or lack thereof) of any of the new material. In addition, we can fight by "passing on what we have learned." Open up the eyes of the new generations to our Star Wars, show them the magic of that universe, let them compare what was with what is. Then when the time comes and the reins are passed to them they will bring it back. That is how we win the war, not by marching forth in battle formation, but simply by the act of surviving. Disney wants us to throw ourselves against them in attempts to change, so that we burn out and are deemed to be the "crazy" fans. We must not give them that opportunity.
The EU will only survive as long as its fans do. Pass it on to others and it will endure.
Big red dragons at that!
Sounds like just about any famous group of superstars. You're on the right track.
There's a few different ways to beat it. Personally I always go for the "all-in" strategy of rushing to Hakassi, then push to Odik for the Knight Hammer. From there I tend to switch to hit-and-fades with Knight Hammer, using it to cause as much damage as possible and then retreating, until you have enough planets you can actually build a fleet. The key is that as long as you are pushing forward to Odik losing planets is not a problem; losing units on the other hand, is.
There's a couple good discussions on Reunification here:
For Reunification since the AI doesn't know about the story scripting it is given all of this so it doesn't just sit on its butt.
Mega as in Megador? Because if that's there I don't see it.
Mole miners should totally be a thing.
That . . . Is one impressive picture. You guys do some great work.
Now this is one beautiful ship. Amazing work all. A question, though: if a Strike-cruiser went head-to-head with this guy, which would win?
Not bad. Not one of my favorites you've done; but still.
I hope the major heroes ARE permadeath, as it adds to the overall realism of the mod (in life, you don't get to respawn after you die).
Saw this discussion and felt I should share my opinions here. Disney hasn't disappointed in a while; Abrams made a good first Star Trek movie, but the second one wasn't that great IMO. That being said, I have no doubt that the new Star Wars film will be a good movie that will make a lot of money.
However, to me it will NOT be Star Wars. It will not be the Star Wars I and so many others here come to know and love. It will not be the world where everything was gray; where the war between the Empire and the New Republic showed us heroes and villains on both sides; where neither side was innocent. The new generation of Star Wars fans will not know or care about what came before. Gone will be Thrawn, Revan, and the Vong; replaced with Ashoka, Kannan, and the Inquisitor. That is what is truly saddening.
Let's face it: we are the final bastion of the EU. Interest in "Legends" will slowly dwindle until Disney can cease printing, and then the only Star Wars will be Disney's Star Wars.
Oops. Missed that. :P
Since it is a mobile trade port it should have a passive galactic credit boosting ability or something like that.
Ooh, new question: will the Crimson Command be present in the mod?? After Teradoc was killed they were transferred to service in the IR, and only a few were destroyed at the Battle of Yavin IV, so they could still be around (not to mention that they are one of the coolest Imperial ships).
It will blow my mind?? Thought bomb. The only thing that could literally explode someone's head
Nailed it lol
"Rejoice, for very bad things are about to happen…"
The might of the Imperial Navy has arrived; fear its power.
A question, as I am modding illiterate:
The little white tag on the ship third panel pic says "SOASE_Mesh14." What does his refer to?
I am sure we will all be pleasantly surprised…
If Star Destroyers are called floating triangles and Mon Calamari designs are called space whales, then this shall be the Intergalactic Alligator.
Awesome work as always.
Many people (myself included) thought so too. That's why they have been removed.
A question about the heroes: will they be the respawn when killed type or the permadeath type of hero. I am hoping it will be the latter, because it makes hero use a high-risk high-reward gamble.