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Ravenholme
Ravenholme Mar 26 2012, 5:41pm replied:

Yeah, a lot of the graphics are identical to HoMM II

+2 votes     game: Palm Kingdoms 2 Deluxe
Ravenholme
Ravenholme Jan 13 2011, 11:23am says:

I'd really like some of the Clear Sky and SoC areas (The ones that make sense for the area) in CoP. Mostly the CS areas like Limansk, maybe the Marsh, and if the Hospital could be re-done, that area would make an awesome "dungeon".

+1 vote     mod: S.T.A.L.K.E.R. Call of Pripyat: Redux
Ravenholme
Ravenholme Jul 16 2010, 11:28pm replied:

Ouch, that's bad, Paradigm Decay and Midnight Sun both looked very awesome. Ah well, Human Error is great too :D Loved the Traitor mode, the only critique I have would be that the two maps is not a large enough selection (But, it is just a beta)

I hope to see some utilising the Combine Air defence from the last part of Ep1, too

+1 vote     mod: Human Error
Ravenholme
Ravenholme Jul 15 2010, 11:01pm says:

Can I ask what's happening with the other 'Stories'?

+2 votes     mod: Human Error
Ravenholme
Ravenholme Jun 28 2010, 9:42am says:

Ah, you used that DN that's based off of the Sword of the Stars Human Mass Driver Dreadnought? Awesome :D

+2 votes     media: Titan-class Superdestroyer
Ravenholme
Ravenholme May 14 2010, 1:42pm replied:

How appropriate, fully armed, it can f**k smaller 'ships.

+1 vote     media: FFR on patrol
Ravenholme
Ravenholme Mar 16 2010, 8:33am replied:

I wholeheartedly agree with you, though I think rather than having one set safe zone you must run to, your PDA might highlight obvious potential ones (Buildings and the like) whilst ignoring the more subtle ones (Storm Drains, Caves, etc. I remember one tense time I took cover in the caverns beneath the Burnt Farmstead, was playing chicken with the moving fire anomalies for the whole of the emission).

And yes, there need to be more safe zones, as currently, there is a degree of nonsense in them (This building is safe, but this equally intact one isn't.... What?)

0 votes     mod: S.T.A.L.K.E.R. Call of Pripyat: Redux
Ravenholme
Ravenholme Mar 16 2010, 6:42am says:

I would point out that I don't think the Blowout warnings are "broadcast magically". I assume they are sent to your PDA, rather like you are contacted through it/strelok & fang are tracked through it in Clear Sky.

So, you're kinda undoing a little of the lore there (As Stalkers look out for each other, and it's Beard/the Skadavosk that's doing it)

+1 vote     mod: S.T.A.L.K.E.R. Call of Pripyat: Redux
Ravenholme
Ravenholme Mar 2 2010, 3:36pm says:

They're just importing the old Homeworld 1 ships in their entirety, textures and all.

Do you realise how many ships they'd have to remodel and retex if they were going to upscale it in terms of quality?

Far too many.

I admit, I'd love it if they did, but they've said they won't, and that's the end of it.

+1 vote     media: Beast missle corvette
Ravenholme
Ravenholme Feb 12 2010, 2:08pm says:

That was great, I absolutely can't wait for Episode 2.

As an aside, how's work on Paradigm Decay and Midnight Sun going?

+3 votes     mod: Human Error
Ravenholme
Ravenholme Feb 12 2010, 1:51pm says:

That was great, I absolutely can't wait for Episode 2.

As an aside, how's work on Paradigm Decay and Midnight Sun going?

+1 vote     article: Human Error Released
Ravenholme
Ravenholme Nov 27 2009, 5:11pm replied:

Well, I'm glad to see that your mod isn't dead, and I look forward to seeing your progress

+1 vote     mod: Nexus:The Aurora Affair
Ravenholme
Ravenholme May 6 2009, 8:12pm says:

East Empire Mining Company? Imperial Legion? The rank "Knight-Captain"? Someone has been playing too much Oblivion and Morrowind.

Other than that, seems good.

+1 vote     mod: Bloodstone Isles
Ravenholme
Ravenholme May 5 2009, 7:29pm says:

I'm guessing this piece of concept art is supposed to show the transition between an HEV/PCV (Thus, the Hazardous Environment Combat Unit of the USMC - What Cpl. Shepherd was a member of) and the Civil Protection of Half-Life 2.

A very nice piece of artwork, and great to see an update from you guys.

+1 vote     media: D.I.T.F. Concept one
Ravenholme
Ravenholme Jan 12 2009, 7:49pm says:

Hah, the Gideon is awesome. Though I can definitely tell your modeller was inspired by the Jigabachi from Ghost in the Shell Stand Alone Complex 2nd Gig. It's design is very similar, nearly identical, except for the bulbous insect-like gunpod near the rear.

Not that this is a bad thing, I just watched the episode with Jigabachi and was remarking to myself how I'd love to see some VG models of it, as it's an awesome looking heli.

I can't wait for this mod, it's going to be bloody awesome. Keep up the good work.

+1 vote     mod: MidEast Crisis 2
Ravenholme
Ravenholme Dec 27 2008, 5:03am replied:

Looks amazing, I think I'll reinstall CnC Generals for this.

Any plans for a campaign once you get the Europeans out?

0 votes     article: Rise of the Reds released!
Ravenholme
Ravenholme Dec 1 2008, 9:12pm says:

Looks awesome mate, please keep up the work

+1 vote     mod: Nexus:The Aurora Affair
Ravenholme
Ravenholme Nov 7 2008, 9:59pm says:

Looks amazing guys, great work as always

+1 vote     article: Semi-Mega Update
Ravenholme
Ravenholme Sep 27 2008, 11:06am replied:

That's because it is. It's the Gauss Cannon, the upgraded version (Ammo-less) that was on the buggy in HL2.

+1 vote     media: Weapon Demonstration 1
Ravenholme
Ravenholme Sep 27 2008, 11:05am says:

Any news?

+1 vote     mod: City 17: Episode One
Ravenholme
Ravenholme Sep 9 2008, 6:55am says:

Any news on a release?

Awesome update by the way

+3 votes     mod: City 17: Episode One
Ravenholme
Ravenholme Aug 22 2008, 11:19am replied:

Sliders, perhaps?

+1 vote     mod: Another Dimension
Ravenholme
Ravenholme Aug 5 2008, 12:00pm says:

This looks excellent, a gem amongst the millions of other mods out there. Please don't let this one join the boneyard of so many other mods that were discontinued. The concept is refreshing and sounds fun.

Sort of like The Witcher but set in the 1700s

+2 votes     mod: Journeyman : Puss In Boots
Ravenholme
Ravenholme Jul 25 2008, 7:27am says:

Can't wait for the release, this mod looks like it's going to be amazing! I can't wait to see what you have planned for the following episodes as well.

A lot of it looks as high quality as Valve's own episodes, which is saying something

+3 votes     mod: City 17: Episode One
Ravenholme
Ravenholme Jul 25 2008, 7:23am says:

Looks amazing, can't wait to see more media. A mod set during the Seven Hour War and in the UK? I'm sold just on hearing that.

+2 votes     mod: Seven: Episodes (Seven hour war mod)
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