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Indefinite Hiatus

News 37 comments

Hi all,

It's with a heavy heart that I announce that I'm putting Wormwood under an indefinite hiatus.

Unfortunately, many of Wormwood's core modders have been unable to dedicate the time they'd like to to the mod. We hope to be able to return to the mod at some point in the future, but only time will tell.

I'd like to thank Beacon, Thunderfreak, Rikimaru, TacticalNuclearSchnitzel, 0ktober, Hugo and Stirls for their considerable contributions to the mod, as well as Bottswana, BologniusMaximus, Kickasskyle, Spetsnazer, Stirls, RonhillUltra, DeflectionDrive, Cromm Cruac, smrtphoneusr, Darkenneko, Discartyptics, ArchSonix, ZombieDawgs, Virgil, Spacebrain, STALKER_2010, Ossian, Theman!, TsundereRintsu, Alundaio, Loner1, Highflex, Paravin and Toxicat for their help.

Last but not least I want to thank all the fans who've supported us during the development of Wormwood. I hope to have something to show you, someday.

I wish all our colleagues every success in their current and future mods, and I hope they'll always been dedicated modders keeping the Zone and the world of Stalker alive.

Working on Wormwood's been a great five years for me, and I hope you've all got something out of it too.

Signing off,

etcetera
October 2016


Thirty Years

Thirty Years

News 6 comments

Today is the thirtieth anniversary of the Chernobyl Disaster, so we remember those affected and those who gave their lives so that others would live.

Announcing the 'Wormwood Prologue'

Announcing the 'Wormwood Prologue'

News 12 comments

Discover how Major Degtyarev entered the Zone in search of answers to the failure of Operation Fairway, and fight your way deeper towards the Centre...

Introducing Zer0ktober and the Wormwood OST

Introducing Zer0ktober and the Wormwood OST

News 11 comments

Let's meet the newest member of the Wormwood team, and see what he's been working on!

Wormwood's Mod of the Year 2015

Wormwood's Mod of the Year 2015

News 8 comments

Welcome to another Mod of the Year competition! This year, Wormwood competes stronger than ever.

RSS Files
S.T.A.L.K.E.R. Call of Pripyat: Redux v1.05b Patch

S.T.A.L.K.E.R. Call of Pripyat: Redux v1.05b Patch

Patch 34 comments

This patch includes the fixes and changes of all previous patches, plus two new ones. Take a look in the description for the details. This patch must...

S.T.A.L.K.E.R. Call of Pripyat: Redux v1.05a Patch

S.T.A.L.K.E.R. Call of Pripyat: Redux v1.05a Patch

Patch 24 comments

This patch includes the fixes of both Patch 1 and 2, as well as much more. Take a look in the description for the details. This patch must be installed...

S.T.A.L.K.E.R. Call of Pripyat: Redux v1.05 Patch

S.T.A.L.K.E.R. Call of Pripyat: Redux v1.05 Patch

Patch 12 comments

This patch includes the fixes of both Patch 1 and 2, as well as much more. Take a look in the description for the details. This patch must be installed...

S.T.A.L.K.E.R. Call of Pripyat: Redux v1.02 Patch

S.T.A.L.K.E.R. Call of Pripyat: Redux v1.02 Patch

Patch 16 comments

This patch includes the fixes of Patch 1, as well as more. Take a look in the Description for the details. This patch must be installed on top of Call...

S.T.A.L.K.E.R. Call of Pripyat: Redux v1.01

S.T.A.L.K.E.R. Call of Pripyat: Redux v1.01

Patch 8 comments

A quick patch to fix a crash at the Ranger Station missions, as well as let the player start with slightly better (randomized, still) supplies. This patch...

S.T.A.L.K.E.R. Call of Pripyat: Redux v1.0 Base

S.T.A.L.K.E.R. Call of Pripyat: Redux v1.0 Base

Full Version 7 comments

This is the official download for Call of Pripyat: Redux v1.0 - Base Edition. This version of the mod DOES NOT contain any of the optional graphical enhancements...

Comments  (0 - 10 of 1,609)
Wolf_Kotto
Wolf_Kotto

FCK!!!!!!!!! 2016 canceled this project! How did I not know this! God dangit! Hhh farewell warmwood :(

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Wolf_Kotto
Wolf_Kotto

2016 was one of the worst year EVER! 2017! BRING TO ME, WARMWOOD!

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The_Preacher
The_Preacher

To the authors of this mod - please consider releasing all what you have done so far and giving full approval of using your resources further . That way , other modders could incorporate what you have done and actually make your efforts not in vain . It would be the worst to let everything go to waste .

I do not understand why not ? You have put your project on indefinite hiatus , if anytime later you come back to it , you can finish it in way you want - even if others incorporate it into other mods ( CoC , as example ) it would still be fully your project .

Please , consider this ...

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sasasa
sasasa

It's not ready for anything in its current state, really. People were having constant problems with scripts in the X-Ray Engine. The best we've got is some new models, decals incorporated into the map, and to an extend, everything from Redux and every new feature that has been shown working (mutant looting, etc).
The highlights of the mod is probably the refurbished locations, which is similar to a dead mod long ago. A number of new quests that were done writing. New UI taking the 'wooden' approach. Ultimately the mod took a bite bigger than it could chew. With ambitious goals in mind, yet the team wasn't working full-time (for obvious reasons), it was inevitably going down sooner or later.

Oh and a new splash art that's not yet finished. I lost nearly all of my work/presets/references while transfering data from my old Compaq to my current MSi lmao. The workflow just stopped there for a while until I picked it up with my new Intuos tablet.

Don't get me wrong. It was a wild (sometiems), yet fun and comfy ride working with the guys whom I still consider good pals. Seeing compliments and feedbacks from Beac and Etc really got me going. Heh, I still remember that day when he asked me to do the front page annoucement banner within half a day.

Good times.

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stooe
stooe

Could you perhaps share some of the set backs the team faced aside from scripts being funky? And how was their goal too big to complete? Also, out of curiosity, what are the new models you mentioned? Thanks Sasasa

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J00B
J00B

1+

Please let the fruits of your labours live on, its the right thing to do, if not for others but for yourselves.

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Guest
Guest

Why why why?

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sasasa
sasasa

Looking at Wormwood is like looking at your old mother, withering, almost drained of life. You want to save it, but it's the law of nature. You can only stand hopelessly waiting for it to fade out of everyone's mind.

I'm sad.

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MSwartz
MSwartz

I asked Beacon if we could use his work in Radium. No response. Nice job, just let everything go to waste.
If I ever abandon Radium I'll at least release whatever is there.

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Beac Creator
Beac

Hi Swartz.
I've now seen your message, however I've been extremely busy with real life for the last several months, hence stepping away from modding in the first place. There was always the option to contact me in multiple ways outside of ModDB, which you chose not to take.

Publicly badmouthing me, and the mod, is not exactly the best way to get what you want.

Reply Good karma+9 votes
Eb94
Eb94

Swartz shouldn't badmouthing you but unfourtunately he has a point . If you're done with this mod then instead of keeping it for yourself like Frontier Systems , the mod which could change Gmod Spacebuild forever , who teased us with awesome content and then left us with nothing you should release what you have done and allow us to end your job and make a great mod and . Don't get the wrong idea but we are sick of modders who first tease us with awesome content and then say " Sorry but we're no longer making this mod and we will not give you anything " . Try to understand this that there is a latin rule pacta sunt servanda which points that agreements , deals and proposition should be honoured . Doing the opposite won't give you anything good . If I were you I would release this mod to the public in order to give my legacy a new life better than ever . You will do as you see fit , but I advice you from a good will to consider realising that what you have done to the public so that your work woud not go to waste and the most important to keep a good face :)

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Amoch
Amoch

Have you thought about sharing your work with the Call of Chernobyl-team? That would be awesome.

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Maggy_

Wormwood canceling was the dumbest thing i have ever witnessed in any modding community ever.

Reply Good karma Bad karma+3 votes
Amoch
Amoch

And what about Call of Chernobyl? Imagine getting Jupiter and Zaton (among the best FPS maps ever made) with various extended locations, but oh no. These guys have teased the STALKER fanbase with their mod for several years, and now they're just saying "you can't have it". So dumb.

Reply Good karma Bad karma+5 votes
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