The name's poshgaloo AKA Riley Walker and I am quite possibly one of the biggest Half-Life aficionados you will come across in your lifetime. I am also a mapper for the Goldsource engine. So there you go. ^_^ PS: I am also a Doom fan and a huge Fallout 4 junkie. :3
Um uh I don't even know what this is. Fireman? I don't even see any images pertaining to the title. Just strange anime along with an out-of-place Master Chief. Why??? :/
Well, all I can say is that this is an example of a good idea poorly executed. The models are horrific, especially the butchered Yoda model. 2/10.
I remember way back in the day when I first played Uplink just thinking if someone would actually add the cut chapter to the original game's Lambda chapter. Well done! If only someone could do the same with HL2: Lost Coast. That would be cool to see.
Very nice to see an updated version of one of my all-time favorite HL1 mod series. A job well done! :)
I remember playing this a few years ago and being quite blown away. The main problem is that the end of it was left unfinished so there isn't really any sort of payoff which kinda sucks. Oh well, it's still a great what-if mod nonetheless.
Goddamn is this game an addiction! I've had to actually control the urgency to play this masterpiece at one in the morning when I should be getting to bed for school! Every problem from Fallout 3 and New Vegas is simply improved in what I call the greatest and most groundbreaking game since Half-Life 2! That is saying a lot since barely any game IMO has surpassed the awesomeness of the Source engine. I will not spoil and I will simply just let you all check this beautiful game out yourselves. Keep a box of tissues nearby because the soundtrack, gameplay, and aesthetic may hit you hard. It certainly did me. Absolutely a 10 even though the game does have its bitchy glitches you'll need to get by. :)
I loved it. Almost flawless in every way, besides some laggy moments. The final fight with all of the enemies was ruthless and fairly awesome at the same time. Plenty of cover and space to run around in. I like ;) 9/10
What can I say? It was a great idea from the start and it is overall just a fun mod. Getting to kick NPCs like Barney or scientists is just pure comedy gold.
I never played the first AvsM so I didn't know where this was continuing from. But I finished this just now and I must say that it was better than I thought it was going to be. Pros and cons.
-some pretty damn good mapping in spots
-clean running with no crashes or glitches
-some sweet new textures and retexturing
-the trigger_camera sequences done very well
-the twist ending with Nihilanth and the turned-friendly aliens
-some tedious backtracking and wondering around
-lack of noises or ambience leaving some areas rather boring
-some over-the-top moments leaving you with lack of ammo and health
But otherwise, not bad at all and definitely worth a look. 7.5/10 :)
This was better than the predecessor by a long shot, and had some not-bad-looking rooms. But it suffers still from glitches. The scientist would not follow me anywhere. -_- 5/10
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