The name's poshgaloo AKA Riley Walker and I am quite possibly one of the biggest Half-Life aficionados you will come across in your lifetime. I am also a mapper for the Goldsource engine. So there you go. ^_^

Comment History  (0 - 30 of 714)
poshgaloo Jul 15 2015, 5:40pm says:

Man I miss the old days of playing this! I remember it being 2003 or 2004 and I was just at my dad's old computer playing this.

+1 vote   media: Screens
poshgaloo Jul 15 2015, 3:07pm replied:

But seriously I know what ya mean there. Even though I like the remake with a strong passion, there's something about the voice acting that I honestly don't find as intriguing as the original's. I guess it's the tone or the enunciation. It just feels emotionless. :u

+1 vote   mod: The Core
poshgaloo Jul 15 2015, 3:03pm replied:

It was a damn shame really that ya never got to access this area ever in the game. That's part of the reason why I feel there is a rule when mapping. If you're gonna make an area the player sees but can't access, don't make it all detailed and fancy. Only do that if the player will access it at some point. :/

+2 votes   media: In-game shot
poshgaloo Jul 15 2015, 11:40am replied:

I love that sky texture too. Even to this day, Half-Life still has some of the coolest skyboxes in my personal opinion.

+2 votes   media: In-Game shot
poshgaloo Jul 14 2015, 7:33pm says:

I thought Otis didn't wanna die a virgin :p

+1 vote   media: Opposing Force
poshgaloo Jul 14 2015, 4:35pm replied:

I concur though it was an amazing remake. I can't wait to see how the Gonarch and Nihilanth boss fights will be executed. But I see what ya mean though. Nothing beats HL1 IMO. Not even HL2. HL1 rules!

+3 votes   mod: The Core
poshgaloo Jul 13 2015, 11:37am says:

All is good just add some "high beams" to the SUV. :3

+1 vote   media: Update?
poshgaloo Jul 13 2015, 11:32am says:

Eye candy everywhere! I like! :)

+5 votes   media: Nine to Fives
poshgaloo Jul 13 2015, 3:55am says:

*Whispers* "Be quiet! This thing hears us!"

+1 vote   media: Blast pit anyone?
poshgaloo Jul 13 2015, 3:53am says:

"Come on Gordon! You trying to get me into trouble?"

+1 vote   media: Screens
poshgaloo Jul 13 2015, 3:53am says:

I wonder if Magnusson ever found out about Gordon ******* up his casserole :p

+1 vote   media: Half-Life
poshgaloo Jul 13 2015, 3:47am says:

And if you back to that area on the far right, you get a prick saying, "I'M SORRY CORPORAL THIS IS A RESTRICTED AREA!" :3

+2 votes   media: Boot Camp and We Are Pulling Out
poshgaloo Jul 12 2015, 5:44pm replied:

Thanks and keep in mind that this is only the hazard course mission. The campaign of the mod itself is your typical escape-black-mesa mod with the usual Half-Life weapons and some other variations you'll see when it's finally released. ;)

+1 vote   news: Training level thingumabob
poshgaloo Jul 12 2015, 1:24pm says:

Hmm not bad.

+1 vote   media: b2
poshgaloo Jul 11 2015, 10:53am says:

Looks promising. Tracking. :)

+1 vote   mod: Puzzled
poshgaloo Jul 11 2015, 10:39am replied:

Yeah I remember playing this when I was younger and just freaking out from all of those ugly creatures in the underground sewage passageways. :u still scares me to this day.

+1 vote   media: Opposing Force
poshgaloo Jul 11 2015, 10:37am says:

I had to report this because this is from the Half-Life 1 modification Lost in Black Mesa. What is it doing here on the Opposing Force thread?! :/

+1 vote   media: headcabless
poshgaloo Jul 11 2015, 10:32am says:

"Quite so...."

+1 vote   media: G-man
poshgaloo Jul 9 2015, 4:52pm says:

It's a damn shame this genius had to leave us. He will always be remembered as one of the smartest individuals to walk this Earth. :)

+2 votes   media: Hitchslap
poshgaloo Jul 6 2015, 1:29pm says:

Man I'm totally tracking this! Keep this alive and going because Scientist Slaughterhouse was one of the first half-life mods I ever played and man it was fun as hell. :3

+3 votes   mod: Scientist Slaughterhouse 2
poshgaloo Jul 5 2015, 12:39pm says:

I just got around to the playing the first test map yesterday and I must say that it was interesting. With a few tweaks like more sounds and ****, it would be pretty good. ;)

+1 vote   download: Public demo #1
poshgaloo Jul 5 2015, 2:33am says:

I'm pumped for this mod as well! It's very nice to see many new HL1 mods still going and in the works. Keep up the work man. ;)

+1 vote   media: Hostile Depth's
poshgaloo Jul 5 2015, 2:29am says:

I'm liking this. This is way better than those early images. That's quite an improvement. ;)

+2 votes   media: Safety
poshgaloo Jul 3 2015, 7:32pm says:

Hey isn't that what ya see in Blue Shift? :3

+1 vote   media: Black Mesa
poshgaloo Jul 2 2015, 11:09am says:

Hellooooo haha noice one guys!

+3 votes   media: Core T-shirt Design
poshgaloo Jun 27 2015, 3:14am replied:

Whoa whoa sorry but no that would be too ambitious man. Besides, the Zero Hour chapter is supposed to be the part where the soldiers are pulling out of Black Mesa and forgetting about Freeman. Hence the name zero hour, which means something done at a certain time in military terminology.

+1 vote   member: poshgaloo
poshgaloo Jun 26 2015, 1:49pm replied:

Ha I registered it like right after that.

+1 vote   media: Half Life: Blue Shift: The Infinite Shift review
poshgaloo Jun 25 2015, 2:50pm says:

Wow you got one of the twitchers from my favorite HL1 mod, AOM: DC. ;)

+1 vote   media: All dead
poshgaloo Jun 24 2015, 1:19am says:

Glad to see this still going. Tracking.

+2 votes   mod: Half Life - Deflections
poshgaloo Jun 23 2015, 5:34pm replied:

No this is a different area.

+2 votes   media: New level being worked on
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