This member has provided no bio about themself...

Comment History  (0 - 30 of 306)
N3uR0m4nT3
N3uR0m4nT3 1hour 19mins ago says:

Amazing job.

I'd like it if the new addons (especially those not before seen in STALKER) were somewhat rare or expensive, it would add to the joy of finally owning one and keep a similar atmosphere to the original game. ;)

+1 vote   media: OGSE 0.6.9.3 Interchangeable Add-ons
N3uR0m4nT3
N3uR0m4nT3 Feb 1 2015, 10:26pm replied:

Patiently...

+1 vote   mod: The Real World
N3uR0m4nT3
N3uR0m4nT3 Feb 1 2015, 10:17pm says:

What about that RCOM beta? ;_;

+1 vote   member: MacBradley
N3uR0m4nT3
N3uR0m4nT3 Jan 26 2015, 10:05pm says:

Which one is the game aspect where unmodded CoP is most lacking? What aspect of CoP do you wish you could massively improve but can't at the moment?

+1 vote   article: Announcing the Wormwood Developers Q+A
N3uR0m4nT3
N3uR0m4nT3 Jan 20 2015, 8:03pm says:

How is the testing going? Have you found some nice guy willing to translate? :)

+2 votes   mod: Old Good STALKER Evolution
N3uR0m4nT3
N3uR0m4nT3 Dec 15 2014, 8:29pm says:

It's nice in theory. Of course the system should be mindful of the variety between NPC types. For example, rookie stalkers shouldn't carry that much ammunition, their loadout being geared towards self-defence and perhaps hunting. A monolith raiding party, on the other hand, should carry a truckload. Perhaps you guys should make ammo and spare magazines not very valuable and implement a good variety of different calibers, so you can't be sure to find exactly the right kind you use on every other dead body.

+2 votes   media: Community Feedback - Ammo Scarcity
N3uR0m4nT3
N3uR0m4nT3 Dec 3 2014, 10:33am replied:

Wow. I thought you guys did come up with better ideas to keep players entertained other than the silly old tools treasure hunt.

+1 vote   media: 'CHN-3h'
N3uR0m4nT3
N3uR0m4nT3 Nov 14 2014, 2:29am says:

And here I thought this could be a realistic vehicular combat mod. Oh well, seems nice anyway.

+2 votes   mod: Get Wrecked [Vehicle Combat Sandbox]
N3uR0m4nT3
N3uR0m4nT3 Nov 13 2014, 9:46pm says:

No English version then? Well, **** it. It's a long time now that I wanted to learn Russian, I guess I'll have to start.

+1 vote   mod: Old Good STALKER Evolution
N3uR0m4nT3
N3uR0m4nT3 Nov 13 2014, 9:41pm says:

Skimmed through a few screenshots, it looks very well done. Good luck with the project mate, it will surely be a breath of fresh air when it's done.

Oh, would you consider adding year settings like GSM does?

+3 votes   mod: U.N.I.T. MOD - Global Escalation
N3uR0m4nT3
N3uR0m4nT3 Nov 9 2014, 8:27pm replied:

True power doesn't need to be paraded around, I bet loners respect him and go to him to ask favors or a hand in fixing delicate situations. I read a little bit about Russian criminal underworld and he really fits the stereotype. While STALKER doesn't feature much interaction between NPCs besides shooting eachother in the face, I bet a similar organization would be much less murderous in reality, bandits would become just accepted as a fact of life and tolerated rather than shot on sight, except by Duty fanatics.

+5 votes   media: 'Den of Thieves'
N3uR0m4nT3
N3uR0m4nT3 Nov 3 2014, 1:36am says:

Looks great, tracking.

+2 votes   media: The review of a location "Pereval"
N3uR0m4nT3
N3uR0m4nT3 Nov 1 2014, 9:25pm says:

Happy birthday indeed. Anatomical armour? What's that?

+1 vote   article: ZOA is 3 years old.
N3uR0m4nT3
N3uR0m4nT3 Oct 1 2014, 9:06pm replied:

January 2015?

+3 votes   game: Resistance Force
N3uR0m4nT3
N3uR0m4nT3 Oct 1 2014, 9:01pm says:

Did you guys stop developing this?

+3 votes   mod: Project Hellfire: Chechnya
N3uR0m4nT3
N3uR0m4nT3 Oct 1 2014, 8:55pm replied:

I love you. :3

+1 vote   article: Development Progress, May 2014
N3uR0m4nT3
N3uR0m4nT3 Oct 1 2014, 8:46pm says:

Huh, seems strange that they would light the outer perimeter with no guard turrets to defend it. Hmm. Maybe they could be added? :P

Otherwise it looks really nice.

+2 votes   media: OGSE 0.6.9.3. Night Lighting at the Yantar
N3uR0m4nT3
N3uR0m4nT3 Sep 11 2014, 6:16am replied:

That actually makes a lot of sense. Nice idea.

+1 vote   media: Rats test
N3uR0m4nT3
N3uR0m4nT3 Sep 5 2014, 11:43am says:

Can we expect AI changes as well? One thing that always annoyed me to no end is how stalkers march around. It seems that they idiotically tend to bunch up like a pack of sardines no matter what, which in turn ensures a quick death with just a couple grenades.

+1 vote   mod: S.T.A.L.K.E.R.: Wormwood
N3uR0m4nT3
N3uR0m4nT3 Aug 24 2014, 7:05am says:

Never seen a better model\texture than this. Looks real.

+2 votes   media: Desert Eagle
N3uR0m4nT3
N3uR0m4nT3 Aug 24 2014, 7:00am replied:

Agreed!

+2 votes   mod: RCOM
N3uR0m4nT3
N3uR0m4nT3 May 22 2014, 8:30am says:

Last time I tried this I found it unplayable. The content is great, but I couldn't get past the lack of any sort of zoom for ironsight weapons. I mean, the game runs on low resolution already, firing at anything further than 30 meters is a hell of a challenge. Would you consider putting a low power zoom for unscoped or red dot weapons in general? That would be immensely helpful.

0 votes   article: Development Progress, May 2014
N3uR0m4nT3
N3uR0m4nT3 Apr 26 2014, 9:47am says:

You just don't give up, do you? Best of luck and thanks for keeping it up!

+1 vote   article: Once A STALKER, Always A STALKER: Surviving My Own Kind Of Zone
N3uR0m4nT3
N3uR0m4nT3 Apr 26 2014, 9:31am replied:

This is the ending of Lost Alpha. Please downvote this chucklefuck.

+7 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
N3uR0m4nT3
N3uR0m4nT3 Feb 12 2014, 7:31am replied:

" I've often heard Far Cry 2 referred to as "Stalker: Shadow of Chernobyl, only not broken" "

You should probably punch that guy in the face. Just saying.

+2 votes   article: Music in L.U.R.K. - Yannick Zenhäusern
N3uR0m4nT3
N3uR0m4nT3 Dec 11 2013, 12:19pm says:

My favourite soviet vehicle, hell yeah! Will reserve judgement for when it's done.

+1 vote   media: БМП 1
N3uR0m4nT3
N3uR0m4nT3 Nov 29 2013, 2:00pm says:

No mask at all would be much better.

+2 votes   media: Surprised sniper
N3uR0m4nT3
N3uR0m4nT3 Nov 29 2013, 9:05am says:

Please do something to depart from RO2's gameplay. It's stale, repetitive, uninteresting. What most people look for in RO2 is not a slightly more realistic Call of Duty, it's more of a tactical team experience. If ICV tweaked the standard "Territory" gamemode for slower pace and provided bigger maps, it would be great.

+1 vote   mod: In Country: Vietnam
N3uR0m4nT3
N3uR0m4nT3 Nov 29 2013, 8:32am says:

Looks damn great. Good job.

+2 votes   media: Volumetric fog demonstration
N3uR0m4nT3
N3uR0m4nT3 Nov 20 2013, 12:57pm says:

What's up? Any updates?

+1 vote   game: Resistance Force
Level
Avatar
Avatar
Offline Since
Feb 26, 2015
Country
Italy Italy
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.1
Members
3
Games
8
Mods
111
Articles
72
Media
115
Downloads
1