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Comment History  (180 - 210 of 306)
N3uR0m4nT3
N3uR0m4nT3 Nov 3 2011, 9:55pm says:

Wait wait wait, a game that lets you shoot illegal immigrants? This is awesome. Thank you guys.

+2 votes   article: Frontiers is ready for download on www.frontiers-game.com
N3uR0m4nT3
N3uR0m4nT3 Oct 22 2011, 7:09pm says:

Eight and a half years? Now that's dedication. I actually got to know probably a year ago about this and I was immediately thrilled, Matrix and Max Payne were the coolest things for me... Eight and a half years ago. So I'm definitely going to play this. Eight more years, probably. :P

Keep up the good work, looks great mate.

+1 vote   article: Newer screenshots
N3uR0m4nT3
N3uR0m4nT3 Oct 22 2011, 7:02pm replied:

Why not release it for SA and then port it to GTA IV then?

+1 vote   article: Criminal Russia moved to RAGE engine
N3uR0m4nT3
N3uR0m4nT3 Oct 22 2011, 6:58pm says:

Great, I love early 20th century stuff. :P

+1 vote   media: New Logo
N3uR0m4nT3
N3uR0m4nT3 Oct 22 2011, 6:57pm replied:

So the zone will feel less empty than in vanilla? Awesome.

+2 votes   media: Shelter from the Storm
N3uR0m4nT3
N3uR0m4nT3 Oct 9 2011, 6:40pm says:

Looking good. ;)

+2 votes   media: TAM Variants
N3uR0m4nT3
N3uR0m4nT3 Oct 8 2011, 8:38am says:

Absolutely stunning. If the gameplay is half as good as the graphics, this is going to be fabulous.

+1 vote   game: The Increment
N3uR0m4nT3
N3uR0m4nT3 Sep 7 2011, 11:05pm replied:

Jeez, I'm dumb. Thank you.

+2 votes   article: Devupdate #3
N3uR0m4nT3
N3uR0m4nT3 Sep 7 2011, 1:09am says:

Really sorry about WoTW, I know it would have been great... But nonetheless it's great that you're back to Redux. Good luck!

+1 vote   article: S.T.A.L.K.E.R. Call of Pripyat: Redux - v2.0 Development Announcement
N3uR0m4nT3
N3uR0m4nT3 Sep 7 2011, 12:10am says:

Yay, great work! Needs link to higher res pictures though, especially the Ontos, PT76 and M40.

+1 vote   article: Devupdate #3
N3uR0m4nT3
N3uR0m4nT3 Aug 31 2011, 11:54am says:

Hey Mac, glad to see the work is continuing. Any update soon maybe? :P

+3 votes   mod: RCOM
N3uR0m4nT3
N3uR0m4nT3 Aug 17 2011, 11:29am says:

This is going to be amazing, keep it up guys.

+2 votes   media: Railway Crossing
N3uR0m4nT3
N3uR0m4nT3 Jul 27 2011, 11:05am says:

Looking great.

+1 vote   article: E.Y.E: Your pretty face is going to hell
N3uR0m4nT3
N3uR0m4nT3 Jul 26 2011, 12:55pm replied:

Agreed, its recoil is exaggerated. But still, GJ to the devs, they've done a great job and we'll see how that works in the game.

0 votes   article: D-Day Approches
N3uR0m4nT3
N3uR0m4nT3 Jul 21 2011, 9:59am says:

Will you guys ever release GSM for Assault Squad? It would be great.

+5 votes   mod: German Soldiers Mod
N3uR0m4nT3
N3uR0m4nT3 Jul 17 2011, 8:12pm says:

Will the mod feature multiplayer as well?

+1 vote   mod: World in War: Vietnam
N3uR0m4nT3
N3uR0m4nT3 Jul 16 2011, 11:18am replied:

3) MoWAS has prettier graphics as far as I know. :P

You guys should really do this for AS. More people are playing it than old MoW, and it probably wouldn't be hard to port the work you've done so far.

By the way, it looks great. Tracking.

+2 votes   mod: World in War: Vietnam
N3uR0m4nT3
N3uR0m4nT3 Jul 14 2011, 11:00am replied:

Same here. Great to see you're back on track Mac.

+3 votes   article: RCOM July 2011 Update
N3uR0m4nT3
N3uR0m4nT3 Jul 7 2011, 10:14am says:

Looks stylish and non intrusive. I like.

+1 vote   media: HUD In-Action Concept Animation
N3uR0m4nT3
N3uR0m4nT3 Jul 6 2011, 12:10pm says:

Looking great.

+2 votes   media: 'Nucleus of the Zone'
N3uR0m4nT3
N3uR0m4nT3 Jun 29 2011, 11:50am replied:

Great news! Sorry if I insist, but couldn't you borrow some models from other mods? I'm thinking of Arsenal or LURK, both mods implemented models and skins of great quality. Replacements for vanilla weapons accurate to the real world counterparts would only contribute to the realistic feel of RCOM and of course to realizing a highly polished product.

Again, sorry if I'm being annoying but this mod is turning out great and I'd gladly wait a bit more for the release if it meant even more detail.

+2 votes   mod: RCOM
N3uR0m4nT3
N3uR0m4nT3 Jun 27 2011, 11:13pm says:

Unbekannter Soldat. Love that song. Great work.

+2 votes   media: Men of War: Totaler Krieg Menu Interface
N3uR0m4nT3
N3uR0m4nT3 Jun 27 2011, 10:59pm says:

Time to reinstall FO3 again! Thanks for your efforts mate, your mod has always been great.

+1 vote   article: Fallout 3 Reborn V9.0 Release Date
N3uR0m4nT3
N3uR0m4nT3 Jun 27 2011, 7:35am says:

Happy to see you're moving forward!

+1 vote   mod: Insurgency: Redeployment
N3uR0m4nT3
N3uR0m4nT3 Jun 25 2011, 9:13am replied:

You can see one in the video just above. :P

AK74 ejecting spent bullet cases on the left, directly in the face of the user: That's not very realistic. Also it could be a matter of preference, but I don't like the style nor the quality of some default weapon skins and models. For example, the AK74 could get a black skin ( World.guns.ru ), which better represents rifles in service at the moment in the Russian army (don't know about the Ukrainian army but it would still be more plausible than the futuristic looking vanilla one).

+3 votes   mod: RCOM
N3uR0m4nT3
N3uR0m4nT3 Jun 24 2011, 8:42pm says:

Can't wait for the update either. Can't remember if I already asked, but here it goes: Are you planning to replace some of the default weapon models, especially the "mirrored" vanilla ones?

+3 votes   mod: RCOM
N3uR0m4nT3
N3uR0m4nT3 Jun 11 2011, 10:04am says:

Just thought I'd share this minor thing related to how bandits are portrayed in STALKER. En.wikipedia.org

You can see there's some sense with bandits being a faction. While casual loners might very well engage in occasional robbery and murder to support themselves, bandits as a faction might not have to go.

+1 vote   mod: S.T.A.L.K.E.R.: Way of the Wolf
N3uR0m4nT3
N3uR0m4nT3 May 30 2011, 7:11am says:

What's this?

+1 vote   media: Joined routes
N3uR0m4nT3
N3uR0m4nT3 May 25 2011, 5:53am says:

looks superlative, can't wait

+1 vote   article: Meuse River
N3uR0m4nT3
N3uR0m4nT3 Nov 16 2013, 11:04am says:

I might be wrong, but I've seen that same model designated as "AK74p" some times. Anybody know what's up?

+1 vote   media: AK74M's
N3uR0m4nT3
N3uR0m4nT3 Jan 2 2013, 10:59pm says:

Looks like a professional music video. Good job.

+2 votes   media: FD-Treiler
N3uR0m4nT3
N3uR0m4nT3 Aug 27 2012, 7:31pm says:

Great stuff.

+4 votes   article: Dev Blog #7: Blast from the Past
N3uR0m4nT3
N3uR0m4nT3 Feb 26 2012, 4:31pm says:

Seems like a bad case of the Commies. You'll heal, eventually.

-1 votes   media: Improved geometry
N3uR0m4nT3
N3uR0m4nT3 Feb 5 2012, 9:19pm says:

Looks terrifying, I like that. I'd make this the starting location like in CS, or something you can venture into early. Roaming the marshes with a TOZ is always fun.

+1 vote   media: Marshland
N3uR0m4nT3
N3uR0m4nT3 Jan 9 2012, 6:13pm says:

Pretty interesting. Can you load different kinds of ammo in a magazine? Like one tracer round every 5 ball, one AP every three ball etc.

+1 vote   media: Magazine System Introduction
N3uR0m4nT3
N3uR0m4nT3 Jan 7 2012, 2:55pm says:

Aim is in the reach zone, all is well with the world.

+1 vote   media: Musketeers Era - Ambush Demo
N3uR0m4nT3
N3uR0m4nT3 Dec 19 2011, 4:53pm says:

Ha, amazing!

+1 vote   media: 3D Scope Shaders
N3uR0m4nT3
N3uR0m4nT3 Dec 18 2011, 12:12pm replied:

Great posts. Agree especially with your take on weapons.

+2 votes   article: L.U.R.K. 1.2 Dev Diary #1
N3uR0m4nT3
N3uR0m4nT3 Apr 29 2011, 12:55am says:

That's one nice looking pumpgun, good job.

+1 vote   media: Winchester 1200 In game
N3uR0m4nT3
N3uR0m4nT3 Mar 19 2011, 10:27pm says:

The game should start at night. I'm sure Degtyarev wouldn't want anyone to know his affiliation with the military. Those by the way are some great ideas and the screens show some superb work. GJ and keep it up.

+2 votes   article: RCOM Update: The Cordon
N3uR0m4nT3
N3uR0m4nT3 Jan 18 2011, 2:35pm replied:

Wow, I didn't think you could do that. Nice!

+3 votes   article: Horses
N3uR0m4nT3
N3uR0m4nT3 Jan 17 2011, 8:05pm says:

I can't wait to shoot a horse and see the message "hull damaged" pop out. Also for crewmen to try and fix it.

Crap aside, you could improve the animations a bit. Otherwise it looks good, good job.

+2 votes   article: Horses
N3uR0m4nT3
N3uR0m4nT3 Jan 16 2008, 1:53pm says:

Realistic... And balanced? What does that mean? Balanced through map design or by, for example, nerfing the most effective weapons? And realistic to which degree? Will injuries effectively limit your movement capabilities, or affect your aim at all? Will there be free-aim (like in ArmA, RO etc.)? You know, I'm yet to find a game apart from the OFP-ARMA franchise that would simulate infantry combat in an even half-decent way. I hope you're going to do it right guys.

0 votes   mod: BK-Studio
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