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Wait wait wait, a game that lets you shoot illegal immigrants? This is awesome. Thank you guys.
Eight and a half years? Now that's dedication. I actually got to know probably a year ago about this and I was immediately thrilled, Matrix and Max Payne were the coolest things for me... Eight and a half years ago. So I'm definitely going to play this. Eight more years, probably. :P
Keep up the good work, looks great mate.
Why not release it for SA and then port it to GTA IV then?
Great, I love early 20th century stuff. :P
So the zone will feel less empty than in vanilla? Awesome.
Looking good. ;)
Absolutely stunning. If the gameplay is half as good as the graphics, this is going to be fabulous.
Jeez, I'm dumb. Thank you.
Really sorry about WoTW, I know it would have been great... But nonetheless it's great that you're back to Redux. Good luck!
Yay, great work! Needs link to higher res pictures though, especially the Ontos, PT76 and M40.
Hey Mac, glad to see the work is continuing. Any update soon maybe? :P
This is going to be amazing, keep it up guys.
Agreed, its recoil is exaggerated. But still, GJ to the devs, they've done a great job and we'll see how that works in the game.
Will you guys ever release GSM for Assault Squad? It would be great.
Will the mod feature multiplayer as well?
3) MoWAS has prettier graphics as far as I know. :P
You guys should really do this for AS. More people are playing it than old MoW, and it probably wouldn't be hard to port the work you've done so far.
By the way, it looks great. Tracking.
Same here. Great to see you're back on track Mac.
Looks stylish and non intrusive. I like.
Great news! Sorry if I insist, but couldn't you borrow some models from other mods? I'm thinking of Arsenal or LURK, both mods implemented models and skins of great quality. Replacements for vanilla weapons accurate to the real world counterparts would only contribute to the realistic feel of RCOM and of course to realizing a highly polished product.
Again, sorry if I'm being annoying but this mod is turning out great and I'd gladly wait a bit more for the release if it meant even more detail.
Unbekannter Soldat. Love that song. Great work.
Time to reinstall FO3 again! Thanks for your efforts mate, your mod has always been great.
Happy to see you're moving forward!
You can see one in the video just above. :P
AK74 ejecting spent bullet cases on the left, directly in the face of the user: That's not very realistic. Also it could be a matter of preference, but I don't like the style nor the quality of some default weapon skins and models. For example, the AK74 could get a black skin ( World.guns.ru ), which better represents rifles in service at the moment in the Russian army (don't know about the Ukrainian army but it would still be more plausible than the futuristic looking vanilla one).
Can't wait for the update either. Can't remember if I already asked, but here it goes: Are you planning to replace some of the default weapon models, especially the "mirrored" vanilla ones?
Just thought I'd share this minor thing related to how bandits are portrayed in STALKER. En.wikipedia.org
You can see there's some sense with bandits being a faction. While casual loners might very well engage in occasional robbery and murder to support themselves, bandits as a faction might not have to go.
looks superlative, can't wait
I might be wrong, but I've seen that same model designated as "AK74p" some times. Anybody know what's up?
Looks like a professional music video. Good job.
Seems like a bad case of the Commies. You'll heal, eventually.
Looks terrifying, I like that. I'd make this the starting location like in CS, or something you can venture into early. Roaming the marshes with a TOZ is always fun.
Pretty interesting. Can you load different kinds of ammo in a magazine? Like one tracer round every 5 ball, one AP every three ball etc.
Aim is in the reach zone, all is well with the world.
Great posts. Agree especially with your take on weapons.
That's one nice looking pumpgun, good job.
The game should start at night. I'm sure Degtyarev wouldn't want anyone to know his affiliation with the military. Those by the way are some great ideas and the screens show some superb work. GJ and keep it up.
Wow, I didn't think you could do that. Nice!
I can't wait to shoot a horse and see the message "hull damaged" pop out. Also for crewmen to try and fix it.
Crap aside, you could improve the animations a bit. Otherwise it looks good, good job.
Realistic... And balanced? What does that mean? Balanced through map design or by, for example, nerfing the most effective weapons? And realistic to which degree? Will injuries effectively limit your movement capabilities, or affect your aim at all? Will there be free-aim (like in ArmA, RO etc.)? You know, I'm yet to find a game apart from the OFP-ARMA franchise that would simulate infantry combat in an even half-decent way. I hope you're going to do it right guys.