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Comment History  (180 - 210 of 283)
N3uR0m4nT3
N3uR0m4nT3 Jun 25 2011, 9:13am replied:

You can see one in the video just above. :P

AK74 ejecting spent bullet cases on the left, directly in the face of the user: That's not very realistic. Also it could be a matter of preference, but I don't like the style nor the quality of some default weapon skins and models. For example, the AK74 could get a black skin ( World.guns.ru ), which better represents rifles in service at the moment in the Russian army (don't know about the Ukrainian army but it would still be more plausible than the futuristic looking vanilla one).

+3 votes     mod: RCOM
N3uR0m4nT3
N3uR0m4nT3 Jun 24 2011, 8:42pm says:

Can't wait for the update either. Can't remember if I already asked, but here it goes: Are you planning to replace some of the default weapon models, especially the "mirrored" vanilla ones?

+3 votes     mod: RCOM
N3uR0m4nT3
N3uR0m4nT3 Jun 11 2011, 10:04am says:

Just thought I'd share this minor thing related to how bandits are portrayed in STALKER. En.wikipedia.org

You can see there's some sense with bandits being a faction. While casual loners might very well engage in occasional robbery and murder to support themselves, bandits as a faction might not have to go.

+1 vote     mod: S.T.A.L.K.E.R.: Way of the Wolf
N3uR0m4nT3
N3uR0m4nT3 May 30 2011, 7:11am says:

What's this?

+1 vote     media: Joined routes
N3uR0m4nT3
N3uR0m4nT3 May 25 2011, 5:53am says:

looks superlative, can't wait

+1 vote     article: Meuse River
N3uR0m4nT3
N3uR0m4nT3 May 19 2011, 10:45am says:

Looks nice guys, good work.

+1 vote     media: Return to the Shadows Trailer
N3uR0m4nT3
N3uR0m4nT3 May 15 2011, 7:09pm says:

Actually spelled "Beretta". I should know, I'm Italian. :P

+2 votes     media: Berreta
N3uR0m4nT3
N3uR0m4nT3 May 10 2011, 10:01pm says:

Soviet tanks? What's a T29 doing there then? :P

+7 votes     media: Soviet tanks
N3uR0m4nT3
N3uR0m4nT3 Apr 29 2011, 11:15pm says:

Looks good!

+3 votes     media: korengal WIP
N3uR0m4nT3
N3uR0m4nT3 Apr 29 2011, 12:55am says:

That's one nice looking pumpgun, good job.

+1 vote     media: Winchester 1200 In game
N3uR0m4nT3
N3uR0m4nT3 Apr 29 2011, 12:53am says:

AMAZING STUFF!

0 votes     article: NMRiH Devblog and Gameplay Video
N3uR0m4nT3
N3uR0m4nT3 Apr 29 2011, 12:18am says:

Neat!

+2 votes     media: M-77 Oganj Testing
N3uR0m4nT3
N3uR0m4nT3 Apr 29 2011, 12:16am says:

Ogawd, it's the bearded SOF badass again.

+1 vote     media: say "Bye" to boxy beard
N3uR0m4nT3
N3uR0m4nT3 Apr 29 2011, 12:08am replied:

That's what I did, description sounded promising enough. Best of luck!

+1 vote     mod: Insurgency: Redeployment
N3uR0m4nT3
N3uR0m4nT3 Apr 28 2011, 2:18pm says:

The reason INS died is because it sucked. Maps were way too small and linear, gameplay was repetitive and the gamemode(s?) didn't allow room for tactics of any kind. I seriously hope you guys are going to rethink the way the game should be.

+4 votes     mod: Insurgency: Redeployment
N3uR0m4nT3
N3uR0m4nT3 Apr 12 2011, 1:26pm says:

Nice!

+2 votes     media: Radar ( forest )
N3uR0m4nT3
N3uR0m4nT3 Apr 2 2011, 2:36pm replied:

It is, I learned what actually is a smart terrain. :P

So camps with tents and stuff are regulated in the same way? Do stalkers just reach the closest one when it's getting dark?

+2 votes     article: S.T.A.L.K.E.R.: Way of the Wolf - An Insight into Development
N3uR0m4nT3
N3uR0m4nT3 Mar 27 2011, 1:48pm says:

That's beyond awesome.

+1 vote     media: Fallout 3 Reborn V9 Spawn Multiplier Demonstration
N3uR0m4nT3
N3uR0m4nT3 Mar 24 2011, 10:11am says:

Shows that behind such an outstanding mod project there's some serious thought. I agree with nearly every point you make. While 1.1 had problems, you were going in the right direction. A possible "fix" for artifacts would be toning down their attributes, so that they don't actually destroy mechanics as you mentioned? After all, being able to use an artifact as in vanilla only adds to the enjoyment of finding one. Best of luck for your work, you guys are great.

+2 votes     article: L.U.R.K.: Devblog 3/23/11
N3uR0m4nT3
N3uR0m4nT3 Mar 24 2011, 10:05am replied:

Sounds good. Good luck once again, what you showcased so far looks damn neat.

+1 vote     mod: S.T.A.L.K.E.R.: Way of the Wolf
N3uR0m4nT3
N3uR0m4nT3 Mar 24 2011, 12:59am replied:

Please do. Are you going to focus more on freeplay, a linear storyline or place emphasis on both? Repeatable quests, rewards for exploration and other similar elements greatly contribute to the enjoyment in my opinion.

+1 vote     mod: S.T.A.L.K.E.R.: Way of the Wolf
N3uR0m4nT3
N3uR0m4nT3 Mar 22 2011, 11:09pm replied:

Dark valley!

+2 votes     mod: RCOM
N3uR0m4nT3
N3uR0m4nT3 Mar 22 2011, 11:08pm says:

Looks very, very promising. Just a question: Will gameplay be similar to Redux? I already told you I liked a lot your previous work. :P

+1 vote     mod: S.T.A.L.K.E.R.: Way of the Wolf
N3uR0m4nT3
N3uR0m4nT3 Mar 22 2011, 10:48pm says:

Awesome work lads!

+1 vote     mod: Return to the Shadows
N3uR0m4nT3
N3uR0m4nT3 Mar 19 2011, 10:27pm says:

The game should start at night. I'm sure Degtyarev wouldn't want anyone to know his affiliation with the military. Those by the way are some great ideas and the screens show some superb work. GJ and keep it up.

+2 votes     article: RCOM Update: The Cordon
N3uR0m4nT3
N3uR0m4nT3 Mar 14 2011, 9:06am says:

Great as always, can't wait man.

+1 vote     media: Insurgents
N3uR0m4nT3
N3uR0m4nT3 Feb 27 2011, 9:18pm replied:

Agreed. If only for propaganda purposes, it should be renamed to emphasize that it's not the rifle of the Communists, but "actually" an all-american "variant" of it. Also adds to the exotic feeling of this all, heh.

+1 vote     article: The Army of Tomorrow
N3uR0m4nT3
N3uR0m4nT3 Feb 26 2011, 7:06pm replied:

Because I'm deeply fascinated with alternate history and love MoW. Doesn't matter, I'll play it anyway.

0 votes     mod: 1949
N3uR0m4nT3
N3uR0m4nT3 Feb 26 2011, 7:03pm replied:

So America got beaten up quite bad in the mod's timeline and is in need of help from the USSR? Then it kinda makes sense, still the concept of assault rifle kinda clashed with American doctrine of the time.

+1 vote     article: The Army of Tomorrow
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