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Comment History  (210 - 240 of 288)
N3uR0m4nT3 Mar 19 2011, 10:27pm says:

The game should start at night. I'm sure Degtyarev wouldn't want anyone to know his affiliation with the military. Those by the way are some great ideas and the screens show some superb work. GJ and keep it up.

+2 votes     article: RCOM Update: The Cordon
N3uR0m4nT3 Mar 14 2011, 9:06am says:

Great as always, can't wait man.

+1 vote     media: Insurgents
N3uR0m4nT3 Feb 27 2011, 9:18pm replied:

Agreed. If only for propaganda purposes, it should be renamed to emphasize that it's not the rifle of the Communists, but "actually" an all-american "variant" of it. Also adds to the exotic feeling of this all, heh.

+1 vote     article: The Army of Tomorrow
N3uR0m4nT3 Feb 26 2011, 7:06pm replied:

Because I'm deeply fascinated with alternate history and love MoW. Doesn't matter, I'll play it anyway.

0 votes     mod: 1949
N3uR0m4nT3 Feb 26 2011, 7:03pm replied:

So America got beaten up quite bad in the mod's timeline and is in need of help from the USSR? Then it kinda makes sense, still the concept of assault rifle kinda clashed with American doctrine of the time.

+1 vote     article: The Army of Tomorrow
N3uR0m4nT3 Feb 26 2011, 10:20am says:

Great stuff, thanks!

+1 vote     download: Men of War Assault Squad Map Pack Add On
N3uR0m4nT3 Feb 26 2011, 10:14am says:

If I recall correctly the adoption of M16 rifles found strong opposition because its caliber was deemed lacking in power, range etc. Wouldn't a domestic produced .30 caliber battle rifle make more sense? They even experimented with full-auto garands that accepted BAR magazines.

+2 votes     article: The Army of Tomorrow
N3uR0m4nT3 Feb 25 2011, 9:00pm says:

Why is this not for Men of War? Sigh. Anyway, looks great.

-1 votes     mod: 1949
N3uR0m4nT3 Feb 22 2011, 10:04pm says:


Best of luck guys.

+1 vote     mod: Outbreak: Condemned
N3uR0m4nT3 Feb 14 2011, 7:56pm replied:

And arty's favourite target.

+2 votes     media: Stuka Zu Fuss
N3uR0m4nT3 Feb 9 2011, 11:28pm replied:

Opinions, mang. That ****'s dangerous.

+4 votes     game: E.Y.E: Divine Cybermancy
N3uR0m4nT3 Feb 5 2011, 8:57am replied:

That's great. Thanks for your answers and keep up the good work.

+2 votes     mod: RCOM
N3uR0m4nT3 Feb 4 2011, 11:18am replied:

Still no word on mutant parts? I guess it would make sense if there was a few stalkers that skin pseudodogs, their skin is supposed to offer good chemical resistance and someone's gotta keep up with the demand for leather jackets in the Zone. :P

+1 vote     mod: RCOM
N3uR0m4nT3 Feb 3 2011, 2:11pm says:

So many great things about this mod. The combat and IA are amazing, can't wait to get my hands on the version with the expanded world. Do you plan on adding more quests as well? CoP felt a bit empty to me. A few repeatable, slightly randomized quests would be great.

Another thing that bugged me a bit is the whole artifact detector game mechanic, I liked it in SoC when artifacts could be found in unexpected locations just by keeping your eyes open, will you do away with it?

Lastly, with ammo so expensive (too expensive IMO, not the best way to balance the game) you should at least be able to freely hunt mutants for cash, selling mutant parts like in SoC.

+2 votes     mod: RCOM
N3uR0m4nT3 Jan 22 2011, 9:38pm says:

You seem to have a solid gameplay concept, I'm loving your ideas and the overall quality (sound, graphics, level design) is great too. Good luck, I really hope you succeed in creating an actual survival experience.

+3 votes     mod: No More Room in Hell
N3uR0m4nT3 Jan 18 2011, 2:35pm replied:

Wow, I didn't think you could do that. Nice!

+2 votes     article: Horses
N3uR0m4nT3 Jan 17 2011, 10:04pm says:

Well, that's too bad. Can't say I'm not excited for the new project, which sounds great on paper, but I really enjoyed Redux and was hoping for a bit more. Anyway, thank you so much for your work so far, and best of luck for WotW.

+1 vote     article: S.T.A.L.K.E.R.: Way of the Wolf + Redux v1.05b
N3uR0m4nT3 Jan 17 2011, 8:05pm says:

I can't wait to shoot a horse and see the message "hull damaged" pop out. Also for crewmen to try and fix it.

Crap aside, you could improve the animations a bit. Otherwise it looks good, good job.

+2 votes     article: Horses
N3uR0m4nT3 Dec 30 2010, 8:57pm says:

Damn awesome, tracking.

+1 vote     mod: Task Force Black
N3uR0m4nT3 Dec 7 2010, 8:09pm says:

pants = creamed

+5 votes     media: Jagdpanzer IV "Duck"
N3uR0m4nT3 Dec 7 2010, 8:07pm says:

Looks great mate. Especially great considering I always liked Far Cry's engine. Have you thought about adding ironsights for weapons? Very "2010" if you ask me. :)

+2 votes     mod: FarCry 2010
N3uR0m4nT3 Dec 6 2010, 7:04pm replied:

Heh, if that's the devs' point of view this is gonna be great. Lookin' good, keep it up fellas!

+1 vote     media: NAR Flag... Read Description -->
N3uR0m4nT3 Oct 17 2010, 9:09pm says:

This mod was awesome. It's too bad the retail game sucked.

+1 vote     mod: Red Orchestra
N3uR0m4nT3 Aug 29 2010, 8:58pm says:

Pretty cool stuff you got there, love the concept. Good luck!

+1 vote     mod: The Farben Effect
N3uR0m4nT3 Mar 28 2010, 6:24am says:

So glad I'm tracking, this has a huge potential. Keep it up guys, and don't trade the realism you promise if you can!

And I almost forgot to add, it's "Beretta". :P

+2 votes     game: The Increment
N3uR0m4nT3 Sep 9 2009, 1:27am says:

Best mod for the BF2 engine ever. If you guys were to make a commercial game like this I'd pay it full price. 10/10

+1 vote     mod: Forgotten Hope 2
N3uR0m4nT3 Jul 24 2009, 11:05pm says:

Looks pretty damn good! Do small arms feature ironsights?

+1 vote     article: Battlegroup42 1.6 - RELEASED!
N3uR0m4nT3 Jul 24 2009, 2:42pm says:

Cool new weapons. Any chance of seeing ironsights eventually?

+1 vote     mod: Fallout 3 Reborn: A Realism Mod
N3uR0m4nT3 Jul 9 2009, 8:43pm says:

Tracking. Will this be more geared towards arcade or realism?

+1 vote     mod: BFCommando
N3uR0m4nT3 Jul 2 2009, 2:17pm replied:

Who needs stealth when you've got armor and firepower? :P

+1 vote     media: News update media 14.04.2008
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