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Comment History  (210 - 240 of 309)
N3uR0m4nT3
N3uR0m4nT3 May 30 2011, 7:11am says:

What's this?

+1 vote   media: Joined routes
N3uR0m4nT3
N3uR0m4nT3 May 25 2011, 5:53am says:

looks superlative, can't wait

+1 vote   news: Meuse River
N3uR0m4nT3
N3uR0m4nT3 May 19 2011, 10:45am says:

Looks nice guys, good work.

+1 vote   media: Return to the Shadows Trailer
N3uR0m4nT3
N3uR0m4nT3 May 15 2011, 7:09pm says:

Actually spelled "Beretta". I should know, I'm Italian. :P

+2 votes   media: Berreta
N3uR0m4nT3
N3uR0m4nT3 May 10 2011, 10:01pm says:

Soviet tanks? What's a T29 doing there then? :P

+7 votes   media: Soviet tanks
N3uR0m4nT3
N3uR0m4nT3 Apr 29 2011, 11:15pm says:

Looks good!

+3 votes   media: korengal WIP
N3uR0m4nT3
N3uR0m4nT3 Apr 29 2011, 12:55am says:

That's one nice looking pumpgun, good job.

+1 vote   media: Winchester 1200 In game
N3uR0m4nT3
N3uR0m4nT3 Apr 29 2011, 12:53am says:

AMAZING STUFF!

0 votes   news: NMRiH Devblog and Gameplay Video
N3uR0m4nT3
N3uR0m4nT3 Apr 29 2011, 12:18am says:

Neat!

+2 votes   media: M-77 Oganj Testing
N3uR0m4nT3
N3uR0m4nT3 Apr 29 2011, 12:16am says:

Ogawd, it's the bearded SOF badass again.

+1 vote   media: say "Bye" to boxy beard
N3uR0m4nT3
N3uR0m4nT3 Apr 29 2011, 12:08am replied:

That's what I did, description sounded promising enough. Best of luck!

+1 vote   mod: Insurgency: Redeployment
N3uR0m4nT3
N3uR0m4nT3 Apr 28 2011, 2:18pm says:

The reason INS died is because it sucked. Maps were way too small and linear, gameplay was repetitive and the gamemode(s?) didn't allow room for tactics of any kind. I seriously hope you guys are going to rethink the way the game should be.

+4 votes   mod: Insurgency: Redeployment
N3uR0m4nT3
N3uR0m4nT3 Apr 12 2011, 1:26pm says:

Nice!

+2 votes   media: Radar ( forest )
N3uR0m4nT3
N3uR0m4nT3 Apr 2 2011, 2:36pm replied:

It is, I learned what actually is a smart terrain. :P

So camps with tents and stuff are regulated in the same way? Do stalkers just reach the closest one when it's getting dark?

+2 votes   feature: S.T.A.L.K.E.R.: Way of the Wolf - An Insight into Development
N3uR0m4nT3
N3uR0m4nT3 Mar 27 2011, 1:48pm says:

That's beyond awesome.

+1 vote   media: Fallout 3 Reborn V9 Spawn Multiplier Demonstration
N3uR0m4nT3
N3uR0m4nT3 Mar 24 2011, 10:11am says:

Shows that behind such an outstanding mod project there's some serious thought. I agree with nearly every point you make. While 1.1 had problems, you were going in the right direction. A possible "fix" for artifacts would be toning down their attributes, so that they don't actually destroy mechanics as you mentioned? After all, being able to use an artifact as in vanilla only adds to the enjoyment of finding one. Best of luck for your work, you guys are great.

+2 votes   news: L.U.R.K.: Devblog 3/23/11
N3uR0m4nT3
N3uR0m4nT3 Mar 24 2011, 10:05am replied:

Sounds good. Good luck once again, what you showcased so far looks damn neat.

+1 vote   mod: S.T.A.L.K.E.R.: Way of the Wolf
N3uR0m4nT3
N3uR0m4nT3 Mar 24 2011, 12:59am replied:

Please do. Are you going to focus more on freeplay, a linear storyline or place emphasis on both? Repeatable quests, rewards for exploration and other similar elements greatly contribute to the enjoyment in my opinion.

+1 vote   mod: S.T.A.L.K.E.R.: Way of the Wolf
N3uR0m4nT3
N3uR0m4nT3 Mar 22 2011, 11:09pm replied:

Dark valley!

+2 votes   mod: RCOM
N3uR0m4nT3
N3uR0m4nT3 Mar 22 2011, 11:08pm says:

Looks very, very promising. Just a question: Will gameplay be similar to Redux? I already told you I liked a lot your previous work. :P

+1 vote   mod: S.T.A.L.K.E.R.: Way of the Wolf
N3uR0m4nT3
N3uR0m4nT3 Mar 22 2011, 10:48pm says:

Awesome work lads!

+1 vote   mod: Return to the Shadows
N3uR0m4nT3
N3uR0m4nT3 Mar 19 2011, 10:27pm says:

The game should start at night. I'm sure Degtyarev wouldn't want anyone to know his affiliation with the military. Those by the way are some great ideas and the screens show some superb work. GJ and keep it up.

+2 votes   news: RCOM Update: The Cordon
N3uR0m4nT3
N3uR0m4nT3 Mar 14 2011, 9:06am says:

Great as always, can't wait man.

+1 vote   media: Insurgents
N3uR0m4nT3
N3uR0m4nT3 Feb 27 2011, 9:18pm replied:

Agreed. If only for propaganda purposes, it should be renamed to emphasize that it's not the rifle of the Communists, but "actually" an all-american "variant" of it. Also adds to the exotic feeling of this all, heh.

+1 vote   news: The Army of Tomorrow
N3uR0m4nT3
N3uR0m4nT3 Feb 26 2011, 7:06pm replied:

Because I'm deeply fascinated with alternate history and love MoW. Doesn't matter, I'll play it anyway.

0 votes   mod: 1949
N3uR0m4nT3
N3uR0m4nT3 Feb 26 2011, 7:03pm replied:

So America got beaten up quite bad in the mod's timeline and is in need of help from the USSR? Then it kinda makes sense, still the concept of assault rifle kinda clashed with American doctrine of the time.

+1 vote   news: The Army of Tomorrow
N3uR0m4nT3
N3uR0m4nT3 Feb 26 2011, 10:20am says:

Great stuff, thanks!

+1 vote   download: Men of War Assault Squad Map Pack Add On
N3uR0m4nT3
N3uR0m4nT3 Feb 26 2011, 10:14am says:

If I recall correctly the adoption of M16 rifles found strong opposition because its caliber was deemed lacking in power, range etc. Wouldn't a domestic produced .30 caliber battle rifle make more sense? They even experimented with full-auto garands that accepted BAR magazines.

+2 votes   news: The Army of Tomorrow
N3uR0m4nT3
N3uR0m4nT3 Feb 25 2011, 9:00pm says:

Why is this not for Men of War? Sigh. Anyway, looks great.

-1 votes   mod: 1949
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