Comment History  (0 - 30 of 973)
MorguLord
MorguLord 9hours 52mins ago replied:

1) There is no place for those unit in the faction right now, but when the factions are splitted those units will be recruited regularly
2) Yes, there is a bug, and i dont know how to solve it
4) You cant have both upgrades, only Mirkwood OR Rivendell
5) Mine too

+1 vote     mod: Battles of the Third Age
MorguLord
MorguLord 9hours 55mins ago replied:

It is written in the description, Dwarven AI is still buggy :-

+1 vote     mod: Battles of the Third Age
MorguLord
MorguLord Aug 20 2014, 12:02pm replied:

U need to upgrade "Dwarven Machinery" in Erebor Gold mine to get Siege Hammers, and "Weapon Fashioning" to get Armor and Forged Blades

+1 vote     mod: Battles of the Third Age
MorguLord
MorguLord Aug 20 2014, 9:27am replied:

make sure you path the game with 2.01 and you must not have other mod installed

+2 votes     mod: Battles of the Third Age
MorguLord
MorguLord Aug 20 2014, 9:26am replied:

You must stand near the building to get an upgrade, when you select a building you will see a circle which marks how close you must be with a unit to get it upgraded

+2 votes     mod: Battles of the Third Age
MorguLord
MorguLord Aug 19 2014, 12:18pm replied:

unfortunately no :(

+1 vote     download: Battles of the Third Age 2.1
MorguLord
MorguLord Aug 19 2014, 8:08am replied:

the new version is uploaded, its waiting authorisation

+3 votes     mod: Battles of the Third Age
MorguLord
MorguLord Aug 19 2014, 7:02am says:

New version is uploading... for the third time...

+4 votes     mod: Battles of the Third Age
MorguLord
MorguLord Aug 17 2014, 5:00am replied:

yeah, there is a problem with Erebor AI which im trying to fix :/

+4 votes     mod: Battles of the Third Age
MorguLord
MorguLord Aug 12 2014, 2:52pm replied:

Celeborn originaly had very powerful whirlwind in the beginning, but i had to change it cause Celeborn wasnt that powerful as Feanor3 said. Whirlwind used to damage units but now it only knockback and debuff them

+4 votes     mod: Battles of the Third Age
MorguLord
MorguLord Aug 7 2014, 3:55pm replied:

i think one day they will find the place in the mod, dont worry ;)

+1 vote     mod: Battles of the Third Age
MorguLord
MorguLord Aug 7 2014, 3:55pm replied:

i dont understand exactly?

+2 votes     mod: Battles of the Third Age
MorguLord
MorguLord Jul 31 2014, 2:24pm replied:

i think i did, yes ;)

+5 votes     mod: Battles of the Third Age
MorguLord
MorguLord Jul 31 2014, 5:25am replied:

Yup, Rohan will be its own faction ;)

+3 votes     mod: Battles of the Third Age
MorguLord
MorguLord Jul 31 2014, 5:24am replied:

make sure you patch the game with 2.01

+2 votes     mod: Battles of the Third Age
MorguLord
MorguLord Jul 30 2014, 6:56am replied:

Camera distance wasnt changed from the start, so that is also impossibru :/

+4 votes     mod: Battles of the Third Age
MorguLord
MorguLord Jul 30 2014, 6:56am replied:

impossibru!
What is the problem?

+2 votes     mod: Battles of the Third Age
MorguLord
MorguLord Jul 17 2014, 12:57pm replied:

u must summon skull post from Goblin Shaman and build around it

+1 vote     download: BotTA bugfix 1.0
MorguLord
MorguLord Jul 17 2014, 5:50am replied:

then you have to re-install rise of the witch king :/

+1 vote     mod: Battles of the Third Age
MorguLord
MorguLord Jul 16 2014, 3:08am says:

I was very busy in past two weeks with my job so i didnt quite had the time to work on a new bug fix, but from today im on a vacation so i will try to finish it soon..

+5 votes     mod: Battles of the Third Age
MorguLord
MorguLord Jul 16 2014, 3:07am replied:

Be sure to disable Create a Hero before you play ;)

+1 vote     mod: Battles of the Third Age
MorguLord
MorguLord Jul 5 2014, 5:10am says:

wouldn't it be better for MM fortress to look like the Catacombs, instead of mini Tower of Sorcery? :)

+4 votes     media: Minas Morgul
MorguLord
MorguLord Jun 30 2014, 12:41pm replied:

btw you must use Saruman's "Curumo's Skillfullness" on armory to enable Upgrades

+1 vote     download: Battles of the Third Age 2.1
MorguLord
MorguLord Jun 30 2014, 12:39pm replied:

Then you are not familiar with the philosophy of my mod and dont understand the purpose of those limitations. Uruks are one of the strongest units in the game, so they must be limited. They are heavy units and are limited to 5. Medium units are limited to 10 and Elite to 3 battalions, while basic units are unlimited.
About limitation of fortress and economy structures you can red here Moddb.com

I hope you will understand and embrace the mod as it is

+1 vote     download: Battles of the Third Age 2.1
MorguLord
MorguLord Jun 29 2014, 3:29pm replied:

Exactly, im glad someone finally figured it out ;D
btw, im glad you like the mod, and especially Isengard since its the most complicated faction to play with

+1 vote     article: Heading to the new version
MorguLord
MorguLord Jun 27 2014, 2:15am replied:

Quoting Gandalf: "...i was delayed.."
:0

+3 votes     mod: Battles of the Third Age
MorguLord
MorguLord May 28 2014, 3:06am replied:

second bugfix is in process :)

+5 votes     mod: Battles of the Third Age
MorguLord
MorguLord Apr 26 2014, 2:39am says:

Been a lot busy recently so i didnt have the time to finish the bugfix, but i think it will be finished this week... ;)

+11 votes     mod: Battles of the Third Age
MorguLord
MorguLord Apr 13 2014, 2:17am replied:

Isengard is a tricky faction with most complicated gameplay. It is really a struggle with Isengard in early game, but once you get Uruks, it shouldn't be a problem, especially since Wildmen are still trainable even after "Industrialization". But some balancing wont harm...

+1 vote     mod: Battles of the Third Age
MorguLord
MorguLord Apr 13 2014, 2:14am says:

Can i get some opinions about Angmar? Is everybody silent about it because it sux, or you dont have words to describe its awesomeness?

+2 votes     mod: Battles of the Third Age
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