im preparing the upload
soon, soon :D
just got back from work. Im working on some finishing now. Mod will be uploaded tonight when i go to work, somewhere around 10 o'clock ;)
The mod will be uploaded sometime tomorrow. When i com back from work i must check for everything to work correctly and i will upload it ;)
1. i think AI make all heroes, though i didnt tested that completely, but i think AI buys all the heroes
3. Main heroes will have 2 commandsets, but some main heroes dont have it for now, like Azog, Great Goblin, Thorin...
4. It has some clicking problems for some units but i will try to fix it in the future
i think not, hm? :D
i think it's compatible, though im not sure :/
first, current Edain mod is in german language, but the next version will be in english, but that is not such a difference.
Next, Edain mod follows the lore much more than my mod, but i tend to follow the lore also, as much as the game allows, without loosing the fun in gameplay. There are also some differences in models, textures, gameplay systems and balance but i dont really know about it since i dont play Edain so often like in the past.
No new Ring heroes, just Sauron and Galadriel with some reworks. And none of the heroes will have multiple commandsets, only main heroes like Saruman, Elrond, Gandalf, Witch-King...
tank you,i try to represent them as best as i can
still alive, got my connection back today :D
anyway, im finishing with a new version and i THINK it should be released around 1st of April, i think :D
of course ;D
1. Yes, in the future versions
2. as many as the game engine allows (maybe 3,4)
3. maybe in the future
4. yes, absolutely
5. nope, there will be more
im glad you like the mod ;D
Im getting well guys
I upoladed some pics of models i worked on while i was sick.
hey guys, sorry for the delay, i dont feel quite well these days, i have some health issue (wish Arwen is around to use Elven Grace on me)
i will resume the work as soon as i heal :/
not today :d
install 2.01 patch
Thank you again, i do try to bring the best to the mod with the sounds, which is one of my favorite aspects of modding :D
ANd i try my best to make every faction unique and special as i intended, so the ratings and reviews are not so important, i just want for people to play a fun game.
Btw i reeally hope your arse wont get infected :0
Unfortunately Sauron will not have this skin in this version because i didnt made any special system for Sauron. But in the future of course ;)
nothing changed in siege system. Siege machines and monsters have a slow building time, strong vs units and very strong vs buildings, limited in number (for preventing spam)
its a model from RadagastTheMusical :)
First of all, i cherish all the good word about the mod, so thank you :)
Second, Edain is more popular since it came out about 5 years ago i think, and they have a bigger team so they can finish their work quicker.
Also, Edain Mod follows the lore more than i, in some terms. Thats why Edain heroes for example, dont have so many "fun" abilities than heroes in BOTTA, but rather "useful" abilities that contributes to the faction and making them a crucial part of the gameplay.
But i do try to work on the mod for every free time i have, so thanks to everyone who thinks my mod is worthy of your time.
Rohan will still be a part of Gondor, but with some changes. But in the future, Rohan will also be a faction of its own
yeah, that was quite of a job, i even wanted to give up at the moment, but im happy i continued modding :)
i do hope so :D
if everything goes according to plan, new version will be released this week... ;
yeah, he is my greatest work :)
thank you, thank you ;D