Comment History  (180 - 210 of 997)
MorguLord
MorguLord Nov 7 2013, 5:26am replied:

The fps drop is caused by Army of the Dead attack FX, and i will see what can be done about that.

+1 vote     mod: Battles of the Third Age
MorguLord
MorguLord Nov 7 2013, 5:24am replied:

i will see to it ;)

+3 votes     mod: Battles of the Third Age
MorguLord
MorguLord Nov 7 2013, 5:24am replied:

soon, i hope.. :d
Im quite busy last few months with my job..

+2 votes     mod: Battles of the Third Age
MorguLord
MorguLord Nov 2 2013, 9:27am replied:

it would be, if i knew what the problem is :d

+2 votes     mod: Battles of the Third Age
MorguLord
MorguLord Oct 26 2013, 8:25am says:

Why dont you rename the Witch King to his most known non canonical name, Er-Mûrazôr.

+2 votes     article: Númenorean Hierarchy Planning
MorguLord
MorguLord Oct 15 2013, 2:01am replied:

reinstal Rise of the Witch King and patch it again. If that wont work than reinstal both BFME II and ROTWK.

+2 votes     mod: Battles of the Third Age
MorguLord
MorguLord Oct 8 2013, 5:34pm replied:

soon :D

+7 votes     mod: Battles of the Third Age
MorguLord
MorguLord Oct 1 2013, 9:24am says:

"Desolation of Smaug" Trailer

Youtube.com

+3 votes     group: The Fellowship
MorguLord
MorguLord Sep 22 2013, 2:00am replied:

Red Arrow Upgrade should be in the Fortress once you capture Signal Fire :/

+1 vote     mod: Battles of the Third Age
MorguLord
MorguLord Sep 21 2013, 3:09pm replied:

yes i known ;D

+2 votes     mod: Battles of the Third Age
MorguLord
MorguLord Sep 21 2013, 11:43am replied:

Its not a bug, you just have to be very precise when you cast it on a building :D

+1 vote     mod: Battles of the Third Age
MorguLord
MorguLord Sep 16 2013, 2:03am replied:

As a mini faction for Gondor :D

+2 votes     mod: Battles of the Third Age
MorguLord
MorguLord Aug 12 2013, 2:19pm replied:

Well, AI has some other options about gameplay, AI often goes around restriction and just builds everything.
And yes, Mordor gets Morgul Orcs too early but that is fixed for the next version ;)

+2 votes     mod: Battles of the Third Age
MorguLord
MorguLord Aug 10 2013, 5:43pm replied:

1 and 2, yes, those are all texture bugs, i am trying to fix that since forever... :d

3 That also a bug and i am trying to fix that as well, also i dont think she damages units when she dies

You can get Frodo and Sam in the Inn when you play with Elves, and Bilbo when playing with Dwarves.

Sauron is powerfull even without Rain of Fire, which is a copy of Mordor spell power, he simply doesnt need it, but im considering something else for his last power... :)

+1 vote     mod: Battles of the Third Age
MorguLord
MorguLord Aug 10 2013, 5:38pm replied:

it doesnt matter if walls have lower health than other buildings as long as they cannot be attacked with units :/

+1 vote     mod: Battles of the Third Age
MorguLord
MorguLord Aug 9 2013, 2:52am replied:

Heroes and Units cannot attack the wall, only Monsters and Siege can attack it. But wall expansions have some stupid bugs which let them being destroyed by units and heroes, i will try to fix that ;)

+1 vote     mod: Battles of the Third Age
MorguLord
MorguLord Aug 9 2013, 2:50am replied:

1. reliz in August will not be, probably
2. what? :D
3. No new ring system for now, its too much work, in later version yes..
4. They require SOME fixind and balancing

+1 vote     mod: Battles of the Third Age
MorguLord
MorguLord Aug 8 2013, 12:11pm replied:

Well yes of course, as soon as i get some new models for them, including Azog, Thorin, Goblin King, Bolg etc.

+1 vote     mod: Battles of the Third Age
MorguLord
MorguLord Aug 8 2013, 12:10pm replied:

you go to BOTTA folder and find the file for the unit youy need, than open it and fins "MaxHealth = " and change it to whatever you want :D

+1 vote     mod: Battles of the Third Age
MorguLord
MorguLord Aug 8 2013, 12:09pm replied:

Its not a glitch, it was a reference to Gandalfs death in the films, but i did removed it a while ago for the next update ;)

+1 vote     mod: Battles of the Third Age
MorguLord
MorguLord Aug 8 2013, 1:49am replied:

should be in the Fortress :/

+1 vote     mod: Battles of the Third Age
MorguLord
MorguLord Aug 7 2013, 2:17am replied:

Ne znam da li ce mi nemacki trebati nekad, ali hvala u svakom slucaju :D
Jel si i ti neki moder ili samo konzumiras BFME?

Sto se tice Arnora, normalno da planiram da ga redizajniram i napravim jedinstvenim i razlicitim od Gondora, msm, sto ne bi bio :D

+1 vote     mod: Battles of the Third Age
MorguLord
MorguLord Aug 6 2013, 2:05pm replied:

Ai is improved yes, but not so much for easy and medium, maybe its just you and your lack of game experience hahha ;D

Also, AI does sometimes passes through walls, that a bug since BFME II

+1 vote     mod: Battles of the Third Age
MorguLord
MorguLord Aug 1 2013, 6:40pm replied:

Not for now, im concentrating on Angmar and Arnor now, but in the future, when i have models for them, i will add them for sure.

+2 votes     mod: Battles of the Third Age
MorguLord
MorguLord Aug 1 2013, 6:40am replied:

it cannot be fixed for now because i dont know what causes the error, as soon as i figure it out, it will be fixed :)

+1 vote     mod: Battles of the Third Age
MorguLord
MorguLord Jul 30 2013, 8:24am says:

again: Can we expect some changes for the current minifaction system in Mordor? :)

+3 votes     mod: Edain Mod
MorguLord
MorguLord Jul 29 2013, 5:33pm replied:

it has some glitches but it should work sometimes...

+1 vote     mod: Battles of the Third Age
MorguLord
MorguLord Jul 28 2013, 6:59pm replied:

i mean, will there be some changes to the PRESENT minifaction system?

+3 votes     mod: Edain Mod
MorguLord
MorguLord Jul 28 2013, 12:26pm says:

Can we expect some new minifaction system for Mordor? :)

+2 votes     mod: Edain Mod
MorguLord
MorguLord Jul 28 2013, 12:23pm replied:

Pa Witch Kinga normalno ;D
Ovaj, nisam probao da igram mod preko gamerangera, ali verujem da ce da radi, nzm, probaj pa mi kazi :D

+2 votes     mod: Battles of the Third Age
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