Merry Christmas to you too fellow neighbor :D
Im fairing verry well, currently finishing Angmar and preparing it for the release :D
Merry Christmas to you too my friend :)
not dead, in the process... :D
I play with Isengard quite often and i didn't loose any game so far, and i played some very tough skirmishes. I dont know why is such a big of a problem when playing Isengard vs AI, especially Elves who have the weakest buildings. Isengard has the most powerful economy in the mod, that combined with Wildmen spam upgraded with Torches is a deadly combination, especially vs Elves.
next year :D
well i celebrate christian Christmas which is 7th January, but thanks anyway :)
Denethor will eventually be in the mod, but not in the next version i suppose...
patch the game with 2.01 version :)
fortress maps are not edited to be compatible with the systems in the mod, i just forgot to fix that before the previous release but i will fix it for the next ;)
only brutal rushes after some time, easy, medium and hard do not rush so much.
This is the skin for Glorfindel without Silver armor, Tommorow i'll post the skin with the armor ;)
Angmar will be in the next version for sure, just wait for the release :)
We are going to change all models for the new characters, as soon as we have a material from which we can work ;)
Well we DO try our best to make a good mod. :D
Glad you like it and thank you :)
Voted, good luck ;)
that was my goal :)
Expect the news update sometime tomorrow or more likely day after tomorrow! ;)
@ Masterfulmage, sorry for the very late reply :D
First, thank you for the kind words for the mod and im very glad you like it, i do try my best to present each faction and hero as best as i can.
Yes, some tooltips are missing, and that will be fixed for the next release. And White flags do need some more rework, yes... :D
About the bugs:
1. I dont know about that, i usually can attack the Spider Nest
2. the Forged Blade glow is quite and old bug in the mod, and im fighting against it since forever, but i think it will be fixed for the next release
4. I forgot to fix that powers when i released the last update, but it will be fixed also..
About the Nazgul:
It would be cool indeed if i would make every Nazgul an individual Hero, but it will deify the balance in the mod, with which i already have a difficult time dealing with. Also if i make it that way, than Mordor would have a total of 12 Heroes, and i dont like that much Heroes in any faction. The rest of the Nazgul are implemented as Black Riders, and they serve their purpose perfectly as Mini Hero horde.
Grond will be reworked for the next release.
Keep playing and posting ;D
Good for you ;D
The fps drop is caused by Army of the Dead attack FX, and i will see what can be done about that.
i will see to it ;)
soon, i hope.. :d
Im quite busy last few months with my job..
it would be, if i knew what the problem is :d
Why dont you rename the Witch King to his most known non canonical name, Er-Mûrazôr.
reinstal Rise of the Witch King and patch it again. If that wont work than reinstal both BFME II and ROTWK.
"Desolation of Smaug" Trailer
Red Arrow Upgrade should be in the Fortress once you capture Signal Fire :/